Releases: isXander/EvergreenHUD
Releases · isXander/EvergreenHUD
Releases have moved!
EvergreenHUD's prebuilt versions / jar files are no longer on GitHub.
THIS MEANS THE DOWNLOAD IS NOT HERE. Instead, they are on Modrinth, found here: https://modrinth.com/mod/evergreenhud/ !
Select the featured / latest version, then download it via the button.
NICE
xanderlib's depdendencies weren't being included properly
XanderLib update!
Of course essential has to ruin everything...
fix the crashing!
XanderLib has been shaved down a lot due to Essential so it is only around 100kb. So I have decided to just include XanderLib inside the jar (hence the size increase).
So no need for the buggy installer that has caused oh so many issues.
Essential Support
Changelog
- Replaced modcore with essential
- Fixed XanderLib downloading every launch
- Updated XanderLib
- Refactored classes so addons won't work now
More Settings!
Changelog
- FIX CRASHING
- PotionHUD blinking time
PotionHUD is here!
Changelog
- Added PotionHUD
- padding is now using left, right, up, down instead of width & height
imagine leaving debug stuff in
Changelog
- remove the notice in "Player Count" element
- remove the max instances in "Player Count" element
i got bored so here is a bunch more features
Changelog
- HALVED the performance impact of the mod by optimizing background rendering
- optimize element config json to only save settings that have changed from the default
- add "ElementUtilitySharer" so you can share data between multiple instances and types of elements
- add "Alternate Look" setting to MainConfig which when disabled, reverts button rendering to vanilla
- added "Player Count" element which displays the server player count AND world player count
- added "Player Capacity" element which displays the save player capacity
- elements can now have a "Max Instance" count
- elements can now have a "Notice" that is displayed as a ModCore notification on the config gui
- "Custom Image" element can now be rotated 360 degrees
- changed "Server IP" element to show "127.0.0.1" instead of "Singleplayer" when in a singleplayer world
- fixed "Memory Display" element displaying improperly
- added "Empty Box" element which is just an empty box...
- fixed crashing when elements are rendered out-of-game
- fixed crashing when you concurrently add listenables to EventManager (it was not thread safe)
- search bar in GuiAddElement is not properly aligned to the bottom right
- you can now get to the main configuration gui from the mods list
- cleanup of converters
- All GUIs now use parent gui
actually being able to use it would be nice
Changelog
- Fix crashes on startup