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Fix Various Post-Release Bugs #215

Merged
merged 4 commits into from
Nov 9, 2023
Merged

Fix Various Post-Release Bugs #215

merged 4 commits into from
Nov 9, 2023

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TurtleP
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@TurtleP TurtleP commented Nov 3, 2023

Summary of the Pull Request

  1. set/getFont use StrongRef methods
  2. RestoreState(Checked) checks Scissor and BlendState
  3. Re-enable soc:u on 3DS
  4. Fix renderer corrupting data if bigger than > 4096 verts(?)
  5. Add setColorMask nil/none arg
  6. Fix up fused games
  7. Change logfile.lua to be more useful
  8. Use FetchContent_Declare for lua-https
  9. Set up cert info in sdmc:/config/ssl/cacert.pem
  10. TextShaper fixes

Validation Steps

Ran on console to ensure it's fine.

Checklist

  • Closes #N/A
  • Successfully builds

Screenshots

N/A

1. set/getFont use StrongRef methods
2. RestoreState(Checked) checks Scissor and BlendState
3. Re-enable soc:u on 3DS
4. Fix renderer corrupting data if bigger than > 4096 verts(?)
5. Add setColorMask nil/none arg
6. Fix up fused games
7. Change logfile.lua to be more useful
8. Use FetchContent_Declare for lua-https
9. Set up cert info in sdmc:/config/ssl/cacert.pem
10. TextShaper fixes
@TurtleP TurtleP added the code issues related to code label Nov 3, 2023
* piepie did some things with matrices, fix up checkTextureSettings (with table)

* fix up some more things

* fix this one line in cafe graphics

* should get() the unique_ptr

* why is this still templated
@TurtleP TurtleP marked this pull request as ready for review November 9, 2023 20:25
@TurtleP
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TurtleP commented Nov 9, 2023

Current 3DS issue: running out of command memory when printing a LOT of text. Not a big issue, but should be looked into further. Merging this stuff for now and then updating the release.

@TurtleP TurtleP merged commit 9ac497c into main Nov 9, 2023
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