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Fix up Matrices and Stuff #216

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merged 5 commits into from
Nov 8, 2023
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@TurtleP TurtleP commented Nov 8, 2023

Summary of the Pull Request

This reduces Matrix4 to use only float elements[16]. No need for C3D_Mtx related functions.

Checklist

  • Closes #N/A
  • Successfully builds

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@TurtleP TurtleP merged commit a75acd1 into dev/3.0-fixes Nov 8, 2023
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@TurtleP TurtleP deleted the dev/3.0-piepie-matrix-changes branch November 8, 2023 00:47
TurtleP added a commit that referenced this pull request Nov 9, 2023
* Fix various bugs

1. set/getFont use StrongRef methods
2. RestoreState(Checked) checks Scissor and BlendState
3. Re-enable soc:u on 3DS
4. Fix renderer corrupting data if bigger than > 4096 verts(?)
5. Add setColorMask nil/none arg
6. Fix up fused games
7. Change logfile.lua to be more useful
8. Use FetchContent_Declare for lua-https
9. Set up cert info in sdmc:/config/ssl/cacert.pem
10. TextShaper fixes

* fix lua-https bit here

* update files for piepie

* Fix up Matrices and Stuff (#216)

* piepie did some things with matrices, fix up checkTextureSettings (with table)

* fix up some more things

* fix this one line in cafe graphics

* should get() the unique_ptr

* why is this still templated
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