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Fix compilation issue by updating a call to runOnGLThread that was …
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…missed by PR godotengine#37175
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m4gr3d committed Apr 16, 2020
1 parent 529daeb commit b7fa9cf
Showing 1 changed file with 1 addition and 1 deletion.
Original file line number Diff line number Diff line change
Expand Up @@ -288,7 +288,7 @@ protected void emitSignal(final String signalName, final Object... signalArgs) {
}
}

runOnGLThread(new Runnable() {
runOnRenderThread(new Runnable() {
@Override
public void run() {
nativeEmitSignal(getPluginName(), signalName, signalArgs);
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