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// see Include/shared/winapifamily.h in the Windows Kit
#if defined(WINAPI_FAMILY_PARTITION) && (!(defined(IOWIN32_USING_WINRT_API)))
#if WINAPI_FAMILY_ONE_PARTITION(WINAPI_FAMILY, WINAPI_PARTITION_APP)
#define IOWIN32_USING_WINRT_API 1
#endif
#endif
However this code no longer works correctly to detect Windows Store/UWP. This should be updated to something like the following:
I was having issues compiling ZLib with Conan on my Clang11+Win10 setup. The WINAPI_FAMILY_ONE_PARTITION was undefined, changing for your code fixed my issue. :D Thanks.
Currently iowin32 uses
However this code no longer works correctly to detect Windows Store/UWP. This should be updated to something like the following:
The text was updated successfully, but these errors were encountered: