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Hello World
  • Seoul
  • 14:10 (UTC +09:00)

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@Starquake-Studios

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maldron0309/README.md

Hello, World!

To become a developer, I am learning new languages and technologies, enjoying solving problems. I am working hard to fill in the gaps in my knowledge and striving to grow as a better software developer. My passion lies in overcoming challenges, and I am dedicated to evolving into a more proficient software developer.

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[Tech Stacks]

Category Skills
Language
SVG icon C++ icon icon icon
FrontEnd
Game Engine source engine
Game Framework raylib

🌱 I’m currently learning

  • Languages: C/C++, C#, Python, Rust, Assembly
  • Topics: Game Math, Game Physics, raylib,

🌍 Open Source Contributions

πŸ“š Problem Solving

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CodeTree

codetree-maldron

Baek Joon

Solved.ac Maldron Maldron profile Maldron

CodeForces

CodeForces Stats CodeForces Profile

LeetCode

πŸ“Š Metrics

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Metrics

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  1. TheGreatestMarmot/MagneTimer TheGreatestMarmot/MagneTimer Public

    Kotlin 1

  2. MegaInt MegaInt Public

    Large Number Operations Library

    C++

  3. NumericInput NumericInput Public

    Libraries to simplify the task of taking numeric input in C#

    C#

  4. Box2D-Korean-Docs Box2D-Korean-Docs Public

    https://box2d-krdoc.gitbook.io/box2dkr/

    2

  5. GodotCraft/GDstats GodotCraft/GDstats Public archive

    Python 1

  6. asm asm Public

    Forked from 0xAX/asm

    Learning assembly for Linux x86_64 ν•œκ΅­μ–΄ λ²ˆμ—­ 포크

    Assembly