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Blixibon edited this page Mar 21, 2024
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This is the wiki for the Mapbase mod for Source 2013. It is based in our public GitHub repository. It's still a very, very heavy work-in-progress and many pages are still incomplete or even outdated.
If you can't find what you're looking for on this wiki, I recommend joining our Discord server and asking questions directly.
This wiki is mostly being written by Blixibon (the creator of Mapbase) and any sentences written in first-person (e.g. "I added this") usually refer to him.
- Introduction to Mapbase
- Frequently Asked Questions (FAQ)
- Credits - Credits for the Mapbase project as a whole.
- Media Resources - Source files for Mapbase's media assets.
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Setting up Mapbase - Instructions for installing Mapbase.
- Mapbase Setup Troubleshooting - Troubleshooting for common issues when setting up Mapbase.
- Modding with Mapbase - Details about creating a mod with/putting a mod on Mapbase.
- VScript in Mapbase - An article which goes into detail about what VScript is and how it could be used.
- Map-Specific Scripts - Mapbase's map-specific file system which loads scripts on a map-by-map basis.
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Filters - A list of new filters and changes to filters, e.g.
filter_activator_context
.
- Map Compilers - An article which describes Mapbase's custom compile tools and how Mapbase maps should be compiled.
- Entity List - A list of changed entities.
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Base Entity - Changes to
CBaseEntity
, the class all entities derive from. -
Base NPC - Changes to
CAI_BaseNPC
, the class all NPCs derive from. -
Base Combat Character - Changes to
CBaseCombatCharacter
, the class all players and NPCs derive from. -
Base Weapon - Changes to
CBaseCombatWeapon
, the class all weapons derive from.
- Debug Commands - Mapbase's debug commands.
- I/O System Changes - An overview of how the system that handles inputs and outputs has changed.
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Graphical Changes - An overview of how the graphics have changed. Most changes are toggled.
- Projected textures - An overview of projected textures.
- Gameplay Changes - An overview of how the graphics have changed. Most changes are toggled.
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Something Index
- Something special
- Something else