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Add multiple markers and rotations to AnimatedMarkerActivity #5299
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Follow progress in https://github.com/mapbox/mapbox-gl-native/tree/5299-sample-cars-driving branched out from |
Every step in the animation results in the following log statements btw:
Although not much needs to be done on the core side (mainly, calculating screen position from the new coordinates), it seems that a lot happens anyways. |
…ent on distance. Use non-linear interpolator.
Great job @ivovandongen , this is great progress. Did you notice if any of the following had any lower/higher noticeable performance impact?
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I'm going to run with this branch and try out proposed solution for this from #5242. |
…ent on distance. Use non-linear interpolator.
Merged with #5300 on |
Hello, I am very glad that I am a super rookie on the subject of Android, serious layers of telling me or explaining how you did to give movements to multiple markes if it is not much trouble. thank you very much |
Hi @AlejandroP27, thanks for using our Maps SDK. However, this is not a support forum — if you have more implementation questions, please check out our excellent help docs or post your question on Stack Overflow. Thanks! |
As mentioned in #5242 we currently have an experimental
AnimatedMarkerActivity
in the TestApp that animates a marker position using aValueAnimator
. We want to expand this activity to reflect common scenarios (e.g. a car marker), and create a concrete example that can help us profile the performance of different marker animations approaches.In particular, we want to add the following elements:
Related sample in the same category: #5282.
/cc: @ivovandongen @tobrun @bleege @cammace
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