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Immediate location animation based on map's projection #13545
Merged
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Closes #13014.
The threshold value has been chosen experimentally, so please test it out and let me know what you think.
The idea is to transition the camera without animation if there is a lot of relative camera distance (and unloaded tiles) to cover in between. This means, that the higher the
distance / zoom level
ratio, the more travel the camera will need to perform. Zoom level is expressed here as the projected meters per pixel.Currently targeted at #13523 to avoid conflicts but I'm going to re-target when #13523 lands.