This repository has been archived by the owner on Aug 8, 2023. It is now read-only.
[build] Package bcsymbolmap files; cleanup packaging script #9613
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
.bcsymbolmap
files are text files with a list of symbols available in our framework, used to map recompiled bitcode to named symbols for crash reporting. These files are generated in the build process, one per device architecture, and share UUIDs with those slices/dSYMs.These bcsymbolmap files can be included during the app archiving process and uploaded to Apple.
does this automatically. (Copy bcsymbolmap files when building Carthage/Carthage#853)strip-framework.sh
already supports this. (Copy bcsymbolmap files to build products folder when archiving realm/realm-swift#2759)08b963e packages these files alongside our dynamic framework. When uploaded with an app archive, this should theoretically help eliminate the pesky
__hidden
symbols issue (#8463).Notes
Also did some more Fabric cleanup
612a1e8 follows up on #9264 and removes the Fabric-specific static framework + bundle mode, first introduced in #4232, later updated in #4783.
/cc @1ec5 @boundsj @fabian-guerra