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Scrolling waveform using SceneGraph in QML #13470
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Scrolling waveform using SceneGraph in QML #13470
Commits on Oct 19, 2024
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using rendergraph for allshader waveforms, with rendergraph::Geometry…
…Node for end of track
m0dB authored and m0dB committedOct 19, 2024 Configuration menu - View commit details
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waveformrenderbeat with rendergraph, various fixes, use same shaders …
…and material for mixxx and rendergraph examples
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preroll/postroll using rendergraph
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make linked list handling part of rendergraph::Node
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towards digits renderer as node
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keep track of material that modified the shader uniforms, fix scenegraph
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digitsrenderer with rendergraph
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removed pimpl from rendergraph opengl
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removed pimpl from rendergraph scenegraph
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cleanup and moved common rendergraph files to common/rendergraph
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remove nodebase, use encapsulation for scenegraph Node
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reorganized the code, with a public common API that is derived from t…
…he opengl or the scenegraph backend.
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Update src/rendergraph/common/rendergraph/material/patternmaterial.h
un-name unused argument Co-authored-by: Swiftb0y <12380386+Swiftb0y@users.noreply.github.com>
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Update src/rendergraph/common/rendergraph/material/rgbamaterial.cpp
Co-authored-by: Daniel Schürmann <daschuer@mixxx.org>
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Update res/shaders/rendergraph/unicolor.frag
Co-authored-by: Swiftb0y <12380386+Swiftb0y@users.noreply.github.com>
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Update src/rendergraph/opengl/backend/shadercache.h
direct conversion from unique_ptr to shader_ptr Co-authored-by: Swiftb0y <12380386+Swiftb0y@users.noreply.github.com>
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Update src/rendergraph/common/rendergraph/attribute.h
simplify attribute constructor. Co-authored-by: Swiftb0y <12380386+Swiftb0y@users.noreply.github.com>
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removed backend:: namespace, minor changes based on reviews
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added comment to explain return value of remove node functions
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use a generic Material::compare
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added some DEBUG_ASSERTs and some vector.reserve calls
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use qshader to load qsb files for opengl Qt >= 6.6
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avoid adding entire src dir to include paths
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moved opengl node as baseclass for waveform renderers to derived clas…
…s, so i can start porting some to geometrynode
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moved rendergraph::OpenGLNode to derived
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ported waveformrendererrgb to rendergraph, hurray!
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removed class Attribute and use BaseGeometry::Attribute to reduce del…
…ta between opengl and scenegraph
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put rendergraph_sg and rendergraph_gl in different namespaces
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also use rendergraph::Engine in scenegraph to initialize and resize n…
…odes, add GeometryNode::markDirtyGeometry() and GeometryNode::markDirtyMaterial()
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let matrix be handled by qt scenegraph or by the opengl engine, remov…
…ed engine class from scenegraph, get context from m_waveformRenderer, various cleanups
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Commits on Oct 20, 2024
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add nodeinterface for unique_ptr ownership methods
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reduce delta with feat/qml-scrolling-waveform-with-sg-and-rendergraph
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reduce delta with feat/qml-scrolling-waveform-with-sg-and-rendergraph
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reduced delta with feat/qml-scrolling-waveform-with-sg-and-rendergraph
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Commits on Oct 21, 2024
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Commits on Oct 22, 2024
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