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Implement VMA usage and update APIs to reflect the simplification. #1099

Implement VMA usage and update APIs to reflect the simplification.

Implement VMA usage and update APIs to reflect the simplification. #1099

Triggered via pull request September 17, 2023 23:08
Status Failure
Total duration 12m 37s
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build-system.yml

on: pull_request
Doxygen - Ubuntu
1m 8s
Doxygen - Ubuntu
clang-format
17s
clang-format
Matrix: CI
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24 errors and 16 warnings
Ubuntu - Clang 10 - Debug: graphics/GraphicsMemoryAllocator.cpp#L20
field '_adapter' is uninitialized when used here [-Werror,-Wuninitialized]
Ubuntu - Clang 10 - Debug: graphics/GraphicsMemoryAllocator.cpp#L18
unused parameter 'adapter' [-Werror,-Wunused-parameter]
Ubuntu - Clang 10 - Debug
Process completed with exit code 2.
Ubuntu - Clang 10 - Release: graphics/GraphicsMemoryAllocator.cpp#L20
field '_adapter' is uninitialized when used here [-Werror,-Wuninitialized]
Ubuntu - Clang 10 - Release: graphics/GraphicsMemoryAllocator.cpp#L18
unused parameter 'adapter' [-Werror,-Wunused-parameter]
Ubuntu - Clang 10 - Release
Process completed with exit code 2.
Windows - Visual Studio 2019 - Debug: src/NovelRT.Interop/Ecs/Graphics/NrtDefaultRenderingSystem.cpp#L7
Cannot open include file: 'NovelRT/Ecs/Graphics/Ecs.Graphics.h': No such file or directory [D:\a\NovelRT\NovelRT\build\src\NovelRT.Interop\Interop.vcxproj]
Windows - Visual Studio 2019 - Debug: src/NovelRT.Interop/Graphics/NrtGraphicsProvider.cpp#L7
Cannot open include file: 'NovelRT/Graphics/Graphics.hpp': No such file or directory [D:\a\NovelRT\NovelRT\build\src\NovelRT.Interop\Interop.vcxproj]
Windows - Visual Studio 2019 - Debug
Process completed with exit code 1.
macOS 11 - Apple-Clang 13 - Debug: src/NovelRT.Interop/Graphics/NrtGraphicsProvider.cpp#L7
'NovelRT/Graphics/Graphics.hpp' file not found
macOS 11 - Apple-Clang 13 - Debug: src/NovelRT.Interop/Ecs/Graphics/NrtDefaultRenderingSystem.cpp#L7
'NovelRT/Ecs/Graphics/Ecs.Graphics.h' file not found
macOS 11 - Apple-Clang 13 - Debug
Process completed with exit code 2.
Windows - Visual Studio 2022 - Debug: src/NovelRT.Interop/Ecs/Graphics/NrtDefaultRenderingSystem.cpp#L7
Cannot open include file: 'NovelRT/Ecs/Graphics/Ecs.Graphics.h': No such file or directory [D:\a\NovelRT\NovelRT\build\src\NovelRT.Interop\Interop.vcxproj]
Windows - Visual Studio 2022 - Debug: src/NovelRT.Interop/Graphics/NrtGraphicsProvider.cpp#L7
Cannot open include file: 'NovelRT/Graphics/Graphics.hpp': No such file or directory [D:\a\NovelRT\NovelRT\build\src\NovelRT.Interop\Interop.vcxproj]
Windows - Visual Studio 2022 - Debug
Process completed with exit code 1.
macOS 11 - Apple-Clang 13 - Release: src/NovelRT.Interop/Graphics/NrtGraphicsProvider.cpp#L7
'NovelRT/Graphics/Graphics.hpp' file not found
macOS 11 - Apple-Clang 13 - Release: src/NovelRT.Interop/Ecs/Graphics/NrtDefaultRenderingSystem.cpp#L7
'NovelRT/Ecs/Graphics/Ecs.Graphics.h' file not found
macOS 11 - Apple-Clang 13 - Release
Process completed with exit code 2.
Windows - Visual Studio 2022 - Release: src/NovelRT.Interop/Ecs/Graphics/NrtDefaultRenderingSystem.cpp#L7
Cannot open include file: 'NovelRT/Ecs/Graphics/Ecs.Graphics.h': No such file or directory [D:\a\NovelRT\NovelRT\build\src\NovelRT.Interop\Interop.vcxproj]
Windows - Visual Studio 2022 - Release: src/NovelRT.Interop/Graphics/NrtGraphicsProvider.cpp#L7
Cannot open include file: 'NovelRT/Graphics/Graphics.hpp': No such file or directory [D:\a\NovelRT\NovelRT\build\src\NovelRT.Interop\Interop.vcxproj]
Windows - Visual Studio 2022 - Release
Process completed with exit code 1.
Windows - Visual Studio 2019 - Release: src/NovelRT.Interop/Ecs/Graphics/NrtDefaultRenderingSystem.cpp#L7
Cannot open include file: 'NovelRT/Ecs/Graphics/Ecs.Graphics.h': No such file or directory [D:\a\NovelRT\NovelRT\build\src\NovelRT.Interop\Interop.vcxproj]
Windows - Visual Studio 2019 - Release: src/NovelRT.Interop/Graphics/NrtGraphicsProvider.cpp#L7
Cannot open include file: 'NovelRT/Graphics/Graphics.hpp': No such file or directory [D:\a\NovelRT\NovelRT\build\src\NovelRT.Interop\Interop.vcxproj]
Windows - Visual Studio 2019 - Release
Process completed with exit code 1.
clang-format
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Doxygen - Ubuntu
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Ubuntu - Clang 10 - Debug
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Ubuntu - Clang 10 - Debug: build/thirdparty/Opus/src/src/opus_decoder.c#L37
You appear to be compiling without optimization, if so opus will be very slow. [-W#pragma-messages]
Ubuntu - Clang 10 - Release
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Windows - Visual Studio 2019 - Debug
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
macOS 11 - Apple-Clang 13 - Debug
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
macOS 11 - Apple-Clang 13 - Debug: build/thirdparty/Opus/src/src/opus_decoder.c#L37
You appear to be compiling without optimization, if so opus will be very slow. [-W#pragma-messages]
macOS 11 - Apple-Clang 13 - Debug: graphics/GraphicsMemoryAllocator.cpp#L20
field '_adapter' is uninitialized when used here [-Wuninitialized]
Windows - Visual Studio 2022 - Debug
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Windows - Visual Studio 2022 - Debug: build/thirdparty/OpenAL/src/al/event.cpp#L207
discarding return value: A lock should be stored in a variable to protect the scope. If you're intentionally constructing a temporary to protect the rest of the current expression using the comma operator, you can cast the temporary to void or define _SILENCE_NODISCARD_LOCK_WARNINGS to suppress this warning. [D:\a\NovelRT\NovelRT\build\thirdparty\OpenAL\bin\OpenAL.vcxproj]
macOS 11 - Apple-Clang 13 - Release
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
macOS 11 - Apple-Clang 13 - Release: graphics/GraphicsMemoryAllocator.cpp#L20
field '_adapter' is uninitialized when used here [-Wuninitialized]
Windows - Visual Studio 2022 - Release
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
Windows - Visual Studio 2022 - Release: build/thirdparty/OpenAL/src/al/event.cpp#L207
discarding return value: A lock should be stored in a variable to protect the scope. If you're intentionally constructing a temporary to protect the rest of the current expression using the comma operator, you can cast the temporary to void or define _SILENCE_NODISCARD_LOCK_WARNINGS to suppress this warning. [D:\a\NovelRT\NovelRT\build\thirdparty\OpenAL\bin\OpenAL.vcxproj]
Windows - Visual Studio 2019 - Release
The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/