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[Ability] Implement ability illusion #2217
Commits on Jun 10, 2024
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Commits on Jun 19, 2024
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feat: Add Google and Discord login functionality
feat: Add link to Discord in menu UI feat: Add Discord and Google login functionality Add container around discord and google icons refactor: Update environment variable names for Discord and Google client IDs feat: Add "Or use" translation for login options in multiple languages feat: Update menu UI translations for multiple languages Code review fixes refactor: Update Discord and Google client IDs in environment variables
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Commits on Jun 23, 2024
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Update src/locales/de/menu-ui-handler.ts
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Commits on Jun 26, 2024
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Commits on Jun 27, 2024
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Commits on Jun 28, 2024
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make i18n debugging an optional env setting
this also reduces output noise in tests
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Commits on Jul 2, 2024
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Commits on Jul 4, 2024
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Commits on Jul 5, 2024
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Commits on Jul 6, 2024
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Commits on Jul 8, 2024
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Update src/locales/de/ability-trigger.ts
De localization Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
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Update src/locales/pt_BR/ability-trigger.ts
pt_BR localization Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Update src/locales/zh_CN/ability-trigger.ts
zh_CN localization Co-authored-by: RimKnight <rimknight852@gmail.com>
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Update src/locales/zh_TW/ability-trigger.ts
zh_TW localization Co-authored-by: RimKnight <rimknight852@gmail.com>
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Update src/locales/fr/ability-trigger.ts
fr localization correction Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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Commits on Jul 9, 2024
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Update src/locales/ko/ability-trigger.ts
ko localization Co-authored-by: Enoch <enoch.jwsong@gmail.com>
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Merge pull request #1 from NicusPulcis/patch-53
Update ability-trigger.ts (Illusion IT)
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Commits on Jul 10, 2024
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Update src/locales/es/ability-trigger.ts
es localization Co-authored-by: Arxxer <javiptn7@gmail.com>
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Update src/locales/ko/menu-ui-handler.ts
Co-authored-by: lnuvy <lnuvy.code@gmail.com>
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Co-authored-by: lnuvy <lnuvy.code@gmail.com>
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Localization(pt): translated bgm-name.ts (pagefaultgames#2955)
* Localization(pt): translated bgm-name.ts * fix
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Merge pull request pagefaultgames#1693 from f-fsantos/discord-oauth
[QoL] Add Discord and Google Login
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Merge pull request pagefaultgames#2692 from flx-sta/feature/i18n-debu…
…gging [Feature][ENV] make i18n debugging an optional env setting
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[Balance] Update many TM learnsets (pagefaultgames#2879)
* Update TMs for more Indigo Disk changes * Fix typo, more Stored Power
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Commits on Jul 11, 2024
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Refactor challenges and add fresh start (pagefaultgames#2964)
* Refactor challenges and add fresh start * Add achievement for fresh start challenge
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[Bug] Fix off-by-one error in damage calc (pagefaultgames#2970)
* Fix random damage roll to be 85-100% instead of 85-99% * Update battle.test.ts to reflect the fix
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[Bug] Grounded on Terrain fixes (pagefaultgames#2969)
* [Help] [Move/Bug] Patches Psychic Terrain applicability edge cases Was cancelling moves even if targeted mons weren't on the terrain. * [Bug `]Pokemon.isGrounded` does not exist Replaced with `Pokemon.isGrounded()`, which does. * [Bug] Psychic Terrain priority move cancel ignoring ungrounded * [Bug] Semi-invulnerable should not be grounded
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[Bugfix] Fix a bug during bgm-bar initialization (pagefaultgames#2822)
* Prevent sizing error * Make reboot not necessary for show BGM * Makes the BGM Bar active by default + It had originally been decided that this would not be active by default because it was to be displayed outside the pause menu, but since its behavior has changed between this decision and its integration, the default deactivation is no longer necessary
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[Mirror][Localization] Translate game victory sentences pagefaultgame…
…s#2254 (pagefaultgames#2906) * Translate forgotten sentences on phases * Translate to de forgotten sentences on phases * Translate to es forgotten sentences on phases * Translate to fr forgotten sentences on phases * Translate to it forgotten sentences on phases * Translate to ko forgotten sentences on phases * Translate to pt br forgotten sentences on phases * Translate to zh cn forgotten sentences on phases * Translate to zh tw forgotten sentences on phases * remove duplicate message * remove duplicate message * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update battle.ts [Localization(it)] * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
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[Mirror][Localization] Translate summary pagefaultgames#2336 (pagefau…
…ltgames#2907) * Translate pokemon summary * Translate pokemon summary to fr * Translate pokemon summary to de * Translate pokemon summary to es * Translate pokemon summary to it * Translate pokemon summary to ko * Translate pokemon summary to pt br * Translate pokemon summary to zh cn * Translate pokemon summary to zh tw * Fix import * Update partially for en and ko * Update interface name for en * Merge trainerLabel&Text and calculate typeLabel width * Update src/locales/es/pokemon-summary.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Apply translations key to all languages with interface TranslationEtries * Update ko/translationKey of status * Update ko/translationKey of pokemonInfo * Update de/translationKeys of memostring and metFragment * Update de/translationKeys of memostring and metFragment 2 * Update src/locales/ko/pokemon-summary.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/pokemon-summary.ts Co-authored-by: returntoice <dieandbecome@gmail.com> * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/pokemon-summary.ts * Update src/locales/pt_BR/pokemon-summary.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update pokemon-summary.ts [Localization(it)] * remove unused code * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/pokemon-summary.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/pokemon-summary.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Alexis <alexis.faizeau@animedigitalnetwork.fr> Co-authored-by: Mr.WaterT <water.t.works@gmail.com> Co-authored-by: Alexis Faizeau <faizeau.alexis@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com>
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[Localization] Localization arena flyout (Active Battle Effects) (pag…
…efaultgames#2932) * localizing Active Battle Effects (working) * Localize Active Battle Effects * Change return value * Modify arena terrain desc * Update src/locales/zh_CN/arena-flyout.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/de/arena-flyout.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/arena-flyout.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update arena-flyout.ts (IT) * Update src/locales/pt_BR/arena-flyout.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/arena-flyout.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Change util function name --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Arxxer <javiptn7@gmail.com>
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This should prevent gym leaders appear as doubles (marnie & piers) wh…
…en they arent fixed battles (pagefaultgames#2904)
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The stat messages can now be plural (pagefaultgames#2600)
* The stat messages are now plural * "And" can now be localized * Revert Override * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/battle.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/es/battle.ts Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> * Update src/locales/de/battle.ts * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/data/battle-stat.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Changed the way the multiple is handeled to use the i18n way * Missed one file * Apply suggestions from code review * Apply suggestions from code review * Changed the tests so they work now with the i18n hting * Fixed some other tests (chinese still makes problems... * Fix tests for chinese * Tests * Update src/test/battle-stat.spec.ts * Update src/locales/zh_CN/battle.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: GoldTra <162721984+GoldTra@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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[Enhancement][QoL] Add option to adjust shop overlay opacity (pagefau…
…ltgames#2622) * add option to adjust shop overlay opacity * add localization * fix bug * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/zh_CN/settings.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/fr/settings.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * update default value * update setting values * re-add value 10 * Update src/locales/pt_BR/settings.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/ko/settings.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/es/settings.ts Co-authored-by: InnocentGameDev <asdargmng@gmail.com> * Update settings.ts --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: InnocentGameDev <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
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[Bug] Fix battler tags lapsing at incorrect times (pagefaultgames#2944)
* Fix battler tags lapsing at incorrect times * Document FlinchedTag
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[Test] Prevent tests from running if overrides are different from the…
… default values (pagefaultgames#2110) * mock default overrides in test setup * change beforeEach to beforeALl * move some more enums into the enums directory * replace modules that import i18n into overrides with modules that don't * add pre tests and update vitest configs, scripts * replace tabs with spaces * fix vitest server port overlap warning * add missing overrides and clean up workspace config * change test name * include spec files in main test suite
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[QoL] Highlight targets of multitarget moves instead of immediate exe…
…cution (pagefaultgames#2863) * show targets for move targeting multiple pokemon * dont allow selecting target if multiple * fix targeting * cleanup * more cleanup * only highlight targets is move is not status * fix tests failing * fix tests * change "immediately" to "auto" * nevermind just remove auto * remove status move condition
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[Refactor] rewrite applyAbAttrsInternal to use an iterator. (pagefaul…
…tgames#1832) * initial rewrite of applyAbAttrsInternal * clean up applyAbAttrsInternal * remove the await because it wraps non Promises in a promise * add TODO comment about promises * fix broken costar test, hopefully
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[Move] Implement Core Enforcer (pagefaultgames#2024)
* [Move] Implement Core Enforcer * Documentation * Documentation
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Update typescript and typedoc (pagefaultgames#2988)
* update typescript and typedoc to latest versions * forgot to add the package-lock * add fixes for breaking type gen
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[Qol/Balance] Dynamax cannon tweak (pagefaultgames#2540)
* Dynamax Cannon fix * Update src/locales/fr/move.ts Added fr translation. Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/move.ts Adding an important missing precision in French description Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German locale commit. Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/move.ts Chinese locale commit, checked by a native speaker Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/move.ts Korean locale added Co-authored-by: returntoice <dieandbecome@gmail.com> * fixed trailing space in Chinese locale * added es locale * Different Dynamax Cannon fix. This one is the one * Dynamax Cannon fix localisations * Update src/locales/fr/move.ts Added fr locale Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/de/move.ts German translation ^^ Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/pt_BR/move.ts pt-BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/de/move.ts Eslint fix, good catch @enoch Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move.ts Korean locale ^^ Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> * Update src/locales/zh_CN/move.ts zh_CN locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/move.ts zh_TW locale Co-authored-by: RimKnight <rimknight852@gmail.com> * Update move.ts linting mistake due to how my comment was written * Update move.ts linting mistake due to how my comment was written * Update move.ts [Localization(it)] * WIP test * WIP test part 2 * [Test] Add Unit Tests for Dynamax Cannon * removed some unnecessary cases in the test to reduce testing overhead * Update src/locales/ko/move.ts Updated kr locale Co-authored-by: Enoch <enoch.jwsong@gmail.com> * [Test] Adjust Unit Tests for Dynamax Cannon --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: returntoice <dieandbecome@gmail.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: xsn34kzx <xsn34kzx@gmail.com>
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Commits on Jul 12, 2024
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[Test] Update tests to enable no-crits override (pagefaultgames#2971)
* Update tests to enable no-crits override * Rename variable maxHP to initialHP
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[Localization]Localized move-trigger text (pagefaultgames#2913)
* [Localization]Localized move-trigger text * [Localization]Localized zh-cn move-trigger text * [Localization]fix typo * [Localization]fix typo * Update src/locales/pt_BR/move-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * [Localization]add pokemonName to move-trigger.ts * [Localization]add pokemonName to move-trigger.ts * Update zh_TW move-trigger.ts * Update zh_CN move-trigger.ts * Update move.ts * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/move-trigger.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update move-trigger.ts * Update src/locales/de/move-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * [Localization]add affix to target pokemon names * Update src/locales/fr/move-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * localized type --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
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[Bug] Fix description of rare candy to have proper amount of level (p…
…agefaultgames#2903) * [Bug] Fix description of rare candy to have proper amount of level * Update en locales * Add locales * Add locales * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/de/modifier-type.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/fr/modifier-type.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/ko/modifier-type.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/zh_CN/modifier-type.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/modifier-type.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update modifier-type.ts (IT) * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> * Update src/locales/es/modifier-type.ts Co-authored-by: Arxxer <javiptn7@gmail.com> --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Arxxer <javiptn7@gmail.com>
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add .env.test (pagefaultgames#2997)
block i18n debug output by default
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[QoL] Create default overrides class and export that with custom over…
…rides (pagefaultgames#2999) * Create default overrides class and export that with custom overrides * add comment to mock import and replace typecast with type narrowing * change modifier override type to pick keys from modifierTypes
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[Feature][FUN] add breedersInSpace splash message (pagefaultgames#2631)
* add spaceBreeder splash message * fix typo (whops) * Add pt_BR translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * replace text & key with breedersInSpace * add french tanslation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * remove obsolete array split in splash-messages.ts * Update src/locales/pt_BR/splash-messages.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/es/splash-messages.ts Co-authored-by: Asdar <asdargmng@gmail.com> * Update splash-messages.ts (Italian) * Update src/locales/zh_CN/splash-messages.ts Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Update src/locales/ko/splash-messages.ts Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com> --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Asdar <asdargmng@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: sodam <66295123+sodaMelon@users.noreply.github.com>
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[Enhancement] Pokemon generation number tooltip (pagefaultgames#2642)
* Create tooltip to show Pokemon generation * Add option to toggle generation tooltip * Use roman numeral for generation tooltip * Revert "Add option to toggle generation tooltip" This reverts commit 414b236. * Update src/locales/de/battle-info.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/fr/battle-info.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/pt_BR/battle-info.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/zh_TW/battle-info.ts Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_CN/battle-info.ts Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/ko/battle-info.ts Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update battle-info.ts (IT) --------- Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: RimKnight <rimknight852@gmail.com> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
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Commits on Jul 13, 2024
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[Beta] Updating the manage data->unlock all option to work with all a…
…bilities, natures, forms and passives (pagefaultgames#2967) * Updated code to allow user to unlock all pokemon from the manage data menu option * Added code to Utils to allow it to check for a beta env, and hid the unlock all code behind that. This should stop it from being accessed in prod envs * Updated another section to be locked behind beta check, and also updated the everything.prsv to have everything unlocked going forward * Fixed some code reviews
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[Bug] vite port (for development) (pagefaultgames#3003)
* make vite-port configurable and make it default 8000 * add retries for `does not trigger by non damage moves` test
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feat: Update isBeta check in utils.ts to use import.meta.env.MODE
The current implementation of the isBeta check in utils.ts is using import.meta.env.DEV, which gives the same value for both beta and dev environments. This commit updates the check to use import.meta.env.MODE === "beta" to accurately determine if the environment is beta. This ensures that the unlock all code is only accessible in the beta environment and not in production environments.
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refactor: Update trainerId and secretId in game data
This commit updates the `trainerId` and `secretId` properties in the `GameData` class. The values are replaced with the corresponding values from the `this.trainerId` and `this.secretId` variables. This change ensures that the `trainerId` and `secretId` are correctly updated in the game data.
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[Localization] Localize missed things in battlers-tag.ts (pagefaultga…
…mes#3004) * Localize missed things in battlers-tag * Change orders of configs * Add missed phase * Update src/locales/zh_CN/battle.ts Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_CN/battle.ts Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/battle.ts Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/battle.ts Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_TW/battler-tags.ts Co-authored-by: RimKnight <rimknight852@gmail.com> * Update src/locales/zh_CN/battler-tags.ts Co-authored-by: RimKnight <rimknight852@gmail.com> --------- Co-authored-by: RimKnight <rimknight852@gmail.com>
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[Feature] Fully implement Octolock (pagefaultgames#2985)
* implement octolock * Add tests
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[BUG] Fixes Sketch copying the first move used by the opponent instea…
…d of the last (pagefaultgames#2759) * Changes getMoveHistory to getLastXMoves to fix sketch copying first move used instead of last * Optimizes move search and early return * Reverts check for virtual moves
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[Bug] Making FormChangeItems Untransferrable (pagefaultgames#2695)
* Made FormChangeItems untransferrable. Replaced getTransferrable() * Made isTransferrable readonly. Removed unnecessary 'm as PokemonHeldItemModifier'.
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[Bug] Fix Clear terrains upon Trainer Battle (pagefaultgames#2027)
* Clear terrains upon Trainer Battle * Adjusted comment
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[Localization] Localize Berry Heal message (pagefaultgames#2996)
* Localize berry heal message (HP/PP) * Change location of translation * conflict resolve * Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Update src/locales/de/battle.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update src/locales/zh_CN/battle.ts Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Update src/locales/zh_TW/battle.ts Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> * Update src/locales/fr/battle.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/pt_BR/battle.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update battle.ts (Berries ITALIAN) --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
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Adds a check to the bgm-bar display to prevent it from being displaye…
…d in case of an empty value (pagefaultgames#3007)
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Commits on Jul 14, 2024
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[Sprite] Improves Corviknight Palette usage (pagefaultgames#3020)
* [Sprite] Compress Corviknight exp * [Sprite] Compress Corviknight exp * [Sprite] Compress Corviknight exp * [Sprite] Compress Corviknight exp * [Sprite] Compress Corviknight exp
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[Beta][Localization] Update French battler-tags.ts and battle.ts (pag…
…efaultgames#3015) * Update French battler-tags.ts * Update battle.ts
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[Bug] Struggle Recoil should ignore Magic Guard (pagefaultgames#3017)
* Drafted testable conditions for Magic Guard * Weather Test * Update src/test/abilities/magic_guard.test.ts InnerThunder Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com> * Implemented checks for poison/toxic/burn * Added tests for recoil moves and volatile status * Updated Rock Head, Magic Guard, and Reckless interactions with Struggle * Removed stray file * Fixed Typedoc errors * Implemented innerthunder's feedback --------- Co-authored-by: Frutescens <info@laptop> Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
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[Enhancement] Decouple move power calculation from Pokemon.apply(), F…
…ixes Power Spot & Battery not boosting ally's move (pagefaultgames#2984) * refactor power calc, fix battery & power spot * fix hard press unit test * fix hard press * refactor tests * use sypOn hp instead * rename method * cleanup tests * improve tests * use slow vs fast pokemon * fix steely spirit test * fix steely spirit for real this time * remove unnecessary test * address pr feedback * add removed code
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[QoL] Offset the status indicator to keep pokeball in view (pagefault…
…games#2966) * Offset the status indicator to keep pokeball in view * Only use offsetX when the Pokemon is the enemy * Adjust position to accomodate boss health bar
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[Bug] Fix to epic shiny Yungoos icon (pagefaultgames#2991) (pagefault…
…games#3016) Fixed a floating pixel in epic shiny Yungoos' icon. Caused by Mimikyu's epic shiny sprite being placed too high on the sprite sheet. Moved Mimikyu's sprite down and updated json to reflect the change.
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[Localization(ko)] Change line-break position of ghost type curse add…
… message (pagefaultgames#3022)
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Revert "[Localization]Localized move-trigger text (pagefaultgames#2913)…
…" (pagefaultgames#3026) This reverts commit 39bdfea.
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[Bug] Prevent fixed-damage and OHKO moves from being modified by dama…
…ge-reducing abilities (pagefaultgames#2703) * ReceivedMoveDamageMultiplierAbAttr patch: WIP refactored damage calculation, reordered ReceivedMoveDamageMultiplierAbAttr to avoid issues with fixed damage and OHKO moves, stubbed unit tests for dragon rage (fixed damage) and fissure (OHKO) * ReceivedMoveDamageMultiplierAbAttr patch: commented concerns regarding EnemyDamageBooster/ReducerModifier for others' reference in WIP branch * ReceivedMoveDamageMultiplierAbAttr patch: reordered ReceivedMoveDamageMultiplierAbAttr and EnemyDamageBooster/ReducerModifier to not trigger for fixed damage and OHKO moves, completed relevant tests for dragon rage and fissure * ReceivedMoveDamageMultiplierAbAttr patch: removed newline * ReceivedMoveDamageMultiplierAbAttr patch: in the unit test, extracted hard-coded Dragon Rage damage to a variable * ReceivedMoveDamageMultiplierAbAttr patch: naming consistency * ReceivedMoveDamageMultiplierAbAttr patch: replaced awaiting DamagePhase with TurnEndPhase as the former assumes damage will be done * ReceivedMoveDamageMultiplierAbAttr patch: removed redundant overrides in Fissure tests * ReceivedMoveDamageMultiplierAbAttr patch: tests: refactored crit removal, removed berries, fixed bug associated with Porygon sometimes getting Trace and copying the opponent's ability, which would override the manual ability override * Fixed unit tests * Added a comment and cleaned up an existing one
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[Localization] Brought german localization up to date (pagefaultgames…
…#3010) * Fixed errors in the german localization * Fresh Start Challenge * Update src/locales/de/move-trigger.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> * Apply suggestions from code review --------- Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
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[Bug] Remove redundant damage number popups (pagefaultgames#3024)
* Remove magic number from Belly Drum's attr * Remove redundant damage number popup * Fix merge issue and remove another duplicate damage number instance
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[Move] Implements Conversion 2 (pagefaultgames#2943)
* Creates function to get type resistances, implements conversion 2 * Removes unimplemented tag, adds condition for move history to exist * Cleans up type selection, creates i18n entries for typeChanged * Uses typeChanged i18n in Conversion move * More detailed docs, early return with stellar/unknown type * Adds note that it wont track type-changing moves properly * Rephrases doc description, adds partial since it can't track type-changing moves * Updates localization, removes typeChanged entry to use move-trigger entry * Missed locale de entry in last commit * Adds comment for reason of .partial() * Fixes localization error due to revert, removes improper merge conflict from prior commit
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[BUG] Fixes bug with Metronome freezing the game (pagefaultgames#2819)
* Tests MovePhase with new PokemonMove instead of moveset search * Accounts for metronome call on charging moves * Update comment in ChargeAttr to be clearer
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Commits on Jul 16, 2024
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Add missing passive background graphic for legacy UI
Relating to pagefaultgames#2497 , this adds an identical graphic to the legacy UI files, as it will show up as a missing texture otherwise.
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[Localization] Localize ability messages in ability.ts (trigger, appl…
…y...) (pagefaultgames#2972) * localize ability messages * Update src/locales/de/ability-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Modify parameter name, fix eslint * Korean Translation, modify some wrong param * Add missed message * Update src/locales/de/ability-trigger.ts Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> * Update ability-trigger.ts (Partial) (Italian) * Localize type name * Localize type name > Libero, Protean * param bug fix * Update src/data/ability.ts * Update zh-cn * Update ability-trigger.ts (Partial part 2, still not completed) (Italian) * Update src/locales/fr/ability-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Update src/locales/pt_BR/ability-trigger.ts Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Update src/locales/fr/ability-trigger.ts Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> --------- Co-authored-by: 송지원 <jiwsong@gmarket.com> Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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Commits on Jul 17, 2024
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[Sprite] Revert Larvesta, fixing stray pixels (pagefaultgames#3042)
* [Sprite] Remove normal Larvesta stray pixels Taken from original commit * [Sprite] Revert shiny Larvesta stray pixels Taken from original commit * [Sprite] Match variant Larvesta colours
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[Bug][Fix][Surf][Muddy Water][Sludge Wave][Animation] Added image to …
…move animations. (pagefaultgames#3044) * Update muddy-water.json * Update sludge-wave.json * Update surf.json
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[Sprite] Fix Cofagrigus sprite (pagefaultgames#3045)
* Fix Cofagrigus sprite * Base sprite fix * Created json variant file... manually
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Commits on Jul 18, 2024
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[Item] Add Scope Lens and Leek (pagefaultgames#2666)
* [Item] Add Scope Lens and Leek * Add Entry to pt_BR * Localize for pt_BR Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Fix & Clean Unit Tests --------- Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
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[Music/BGM] New music added for the "Slum" biome, composed by Andr06 (p…
…agefaultgames#3000) * Replacement of the BGM in the slum biome (by Andr06) * Modification of BGM credits in README.md * Replacement of the BGM name by the title chosen by its composer in all languages * Update BGM loop point for biome 'SLUM'
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[Bug] implemented multi target damage penalty (pagefaultgames#2329)
* fix: damage multiplier by the number of targets * fix: used actual number value rather than the number holder * test: added unit test for counting targets * multi-target: fixed names of the unit tests. * test: simple-test changes * test: changed multi-target test code * test: testing damage decreasement * test: multi-target test fix * resolved conflicts in test --------- Co-authored-by: Tempoanon <163687446+Tempo-anon@users.noreply.github.com>
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[BUG] Uturn faint switch bug fix (pagefaultgames#2980)
* reordering adding switch phases for u-turn * reverting some temp changes * generalizing function * adding PR suggestions * nit indenting
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Commits on Jul 19, 2024
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[Sprite] Remove extra Oinkologne sprites (pagefaultgames#3067)
* Delete public/images/pokemon/female/916.png * Delete public/images/pokemon/exp/female/916.json * Delete public/images/pokemon/exp/female/916.png * Delete public/images/pokemon/female/916.json
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[Sprite] Mega Mewtwo sprite fixes (pagefaultgames#3065)
* [Sprite] Add static epic Mega Mewtwo Y Colours taken from exp, as consistent/exp rare backs share palettes. * [Sprite] Fix transparent pixels on Mega Mewtwo X * [Sprite] Fix transparent pixels on Mega Mewtwo X * [Sprite] Add static epic Mega Mewtwo Y Now exists, and is a paletteswap
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[Music/BGM] New music added for the "Sea" biome, composed by Andr06 (p…
…agefaultgames#3063) * Replacement of the BGM in the sea biome (by Andr06) * Modification of BGM credits in README.md * Replacement of the BGM name by the title chosen by its composer in all languages * Update BGM loop point for biome 'SEA'
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Commits on Jul 20, 2024
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[Balance] Add 12 new TMs and remove 3 (pagefaultgames#2733)
* Added Counter TM * Counter, Aqua Tail, Gastro Acid, Pluck, Secret Power, Aurora Veil, Incinerate * Placed TMs in proper order, added to pool * Add Secret Power to the pool * Add TM for Synthesis * Covet, Heal Bell, PUPunch, Recycle, Volt Tackle, Worry Seed * Remove species specific TMs * Remove Secret Power TM until implementation
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[Refactor/Test] Update Dynamax Cannon Unit Tests (pagefaultgames#3074)
* [Refactor/Test] Update Dynamax Cannon Unit Tests * Adjust Test Names
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Commits on Jul 21, 2024
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Commits on Jul 22, 2024
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[Localization] Add minor Korean translations to ability-trigger file …
…(trace) (pagefaultgames#3093) * modify trace trigger description (refered from official translation) modify trace trigger description (refered from official translation) * modify trace trigger description (refered from official translation) modify trace trigger description (refered from official translation)
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[Bug] Fixes Encore bug with multi-target moves missing (pagefaultgame…
…s#3060) * Pushes move history even when multi target move misses * Move pushMoveHistory out of Move Pending condition
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[Enhancement] Decouple move accuracy and accuracy multiplier calculat…
…ion from phases.ts (pagefaultgames#2899) * refactor accuracy calc * update doc * move accuracy multiplier calculation outside phases * update wonder skin unit test * rename method * add docs * add unit tests * address feedback * rename method * fix imports * improve tests * add test for ohko move accuracy
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[Sprite] Fix a number of sprite issues including the Zubat line, Gold…
…een, Golett, Dudunsparce, H-Sneasel, Garchomp, Sylveon, Marshadow (pagefaultgames#3069) * Batfix, Goldeen, Chomp, Golett, genies * Fix Dudunsparce using Reborn shiny backsprite for whatever reason * Fix female Hisuian Sneasel missing variants * Marshadow epic front and Zenith, Sylveon back * Fix Zubat line back sprite inconsistencies * Fix Noivern shiny back
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[Move] Finish implementation of Glaive Rush (pagefaultgames#2720)
* Finish implementation of Glaive Rush * Fix test RNG * Add code/test for Multi-Lens interaction * Fix off-by-one error in test caused by rounding issues * Update for code changes * Fix BattlerTag name
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[Feature] Added pokemon nicknames/renaming (pagefaultgames#2570)
* Added basic temp renaming * Made nickname persistant after reloading * Localization and cancel button * Fixed instant rename on active pokemon * Small bugfix to prevent console errors * Changed logic to use the new nickname field. Replaced most .name with getNameToRender() for display. * Changed evolution message. Removed log messagesc * Added localization keys for other languages * Removed empty lines * French translation Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> * Chinese translation Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> * Portuguese (Brazil) translation Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> * Korean translation Co-authored-by: Enoch <enoch.jwsong@gmail.com> * Update menu.ts * Update menu.ts [Localization(it)] * Changed most .getNameToRender() instance to getPokemonNameWithAffix() * Changed wild encounter messages back to just use the name without affix. * Added localization for the party ui rename selection * Escaping nickname characters to support all characters * Better Error handling * Update src/field/pokemon.ts Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> --------- Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr> Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com> Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br> Co-authored-by: Enoch <enoch.jwsong@gmail.com> Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
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[Sprite] Show Partner Eevee variants (pagefaultgames#3097)
* [Sprite] Show Partner Eevee variants Taken from non-partner Eevee * [Sprite] Show Partner Eevee variants Taken from non-partner Eevee * [Sprite] Show Partner Eevee variants
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[BUG] fixing multi-hit and move messages on faint (pagefaultgames#2981)
* fixing order of messages, scences, to render messages before fainting * updated fix for effectiveness text rendering order for multi hit moves * fixing messages not appearing for multi-hit moves on faint * updated multi-hit condition) * fixing PR conflicts * adding comments and FaintPhase setPhaseQueueSplice bug, fixing overrides merge conflict * writing better comments * removing space diff in overrides * adding fainting check for self damage moves * emergency fixing broken last commit * additional comments for multi-hit problem * updating comments, jsdoc style * fixing linter, destiny bond errors * splitting up varaible comments to be in JSDoc format * fixing tests and merge mistakes * adding rendering of multihit moves that only hit once * fixing comment formatting_tabs and spaces --------- Co-authored-by: Benjamin Odom <bennybroseph@gmail.com>
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[Bug] Sheer Force/Serene Grace Flyout Bugfix (pagefaultgames#2496)
* Disable Show Ability for Serene Grace and Sheer Force when opponent calculates targetBenefitScore * Add comment and definition to argument
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[Visual] Achievement icons (pagefaultgames#2617)
* Text Changes to MonoGen Challenges * Item Texture Files * MonoGen Ribbons added * Resolving merge conflict * Updated texture files? I think * Changed image names and added new localizations for syntax * Removed unused ribbons * [Feature] replace bug-report template with form (pagefaultgames#2772) * replace bug-report template with form * update bug_report.yml * add palceholders for data & session file * Update item atlas * Update item atlas again This time, after merging main into the PR. * [Sprite] Show Partner Eevee variants (pagefaultgames#3097) * [Sprite] Show Partner Eevee variants Taken from non-partner Eevee * [Sprite] Show Partner Eevee variants Taken from non-partner Eevee * [Sprite] Show Partner Eevee variants * Merged with beta's new items * Fixed typedoc issues * Removing localizations * Text Changes to MonoGen Challenges * Item Texture Files * MonoGen Ribbons added * Resolving merge conflict * Updated texture files? I think * Changed image names and added new localizations for syntax * Removed unused ribbons * Update item atlas * [Feature] replace bug-report template with form (pagefaultgames#2772) * replace bug-report template with form * update bug_report.yml * add palceholders for data & session file * Update item atlas again This time, after merging main into the PR. * Merged with beta's new items * Fixed typedoc issues * Removing localizations * Allow Necrozma forms to play their special music (pagefaultgames#3054) * Allow Necrozma forms to play their special music (pagefaultgames#3054) * MonoGen Ribbons added * Text Changes to MonoGen Challenges * Item Texture Files * MonoGen Ribbons added * Updated texture files? I think * Changed image names and added new localizations for syntax * Fixed typedoc issues * Revert "Text Changes to MonoGen Challenges" This reverts commit 3bf79ac. * Text Changes to MonoGen Challenges * Item Texture Files * MonoGen Ribbons added * Resolving merge conflict * Updated texture files? I think * Changed image names and added new localizations for syntax * Removed unused ribbons * Update item atlas * [Feature] replace bug-report template with form (pagefaultgames#2772) * replace bug-report template with form * update bug_report.yml * add palceholders for data & session file * Update item atlas again This time, after merging main into the PR. * Merged with beta's new items * Fixed typedoc issues * Removing localizations * Text Changes to MonoGen Challenges * Item Texture Files * MonoGen Ribbons added * Resolving merge conflict * Updated texture files? I think * Changed image names and added new localizations for syntax * Removed unused ribbons * Update item atlas * Update item atlas again This time, after merging main into the PR. * Merged with beta's new items * Fixed typedoc issues * Removing localizations * MonoGen Ribbons added * Text Changes to MonoGen Challenges * Item Texture Files * MonoGen Ribbons added * Updated texture files? I think * Changed image names and added new localizations for syntax * Fixed typedoc issues * Revert "Text Changes to MonoGen Challenges" This reverts commit 3bf79ac. * Please fix this. * Revert "[Feature] replace bug-report template with form (pagefaultgames#2772)" This reverts commit aa69b10. --------- Co-authored-by: Frutescens <info@laptop> Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com> Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com> Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com> Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
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Fix some broken images in item atlas & achievement
Fixed the broken sprites in the item atlas, and fixed the Baton Pass achievement to use the Baton item now (it was broken by the Leek being renamed). Also resized the Baton item image to 32*32, like all the other items.
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fix: Update removeCookie function to use Max-Age=-1 instead of Expire…
…s header The removeCookie function was updated to use the Max-Age=-1 attribute instead of setting the Expires header to a past date. This change ensures that the cookie is immediately expired when removed, preventing any potential login loops. Additionally, a legacy cookie without a domain was added to handle older cookies. This commit resolves the unnecessary cookie setting in the removeCookie function.
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[QoL] Starter UI selection update to allow removing specific pokemon …
…from party (pagefaultgames#1983) * Initial commits with logic to remove starters if they're in your party. Still need to make it work so that the starter selection cursor disappears when a starter is unselected * Updated code to be able to remove pokemon, including the side icons and cursor locations * Fixed popstarter to work with any index * Updating code to allow navigation of starter icons * Updating code to allow navigation of party starter icons * Updaing navigation of party icons * Updated logic to fix incorrect icon in top left of pokemon options when navigating the starter icons * Updated logic to include the ability to navigate and interact with the starter icons * Forgot to push the actual starter-select-ui-handler. Might be a bit hard to test things out without that :) * Removed some unnecessary comments * Fixed small bug with not being able to move from the far right to the gen selection when the starter icons were empty * Updated code to not be using a method to generate the party menu and made it more like it used to be. This should help with merge conflicts in the future * I committed the merged version but forgot to make the starter-select-ui-handler staged after making the changes * Accidentally broke challenges that had a specific typing requirement with last commit. This should fix it * Changed how navigation worked based on popular demand * Fixed code review comments * Accidentally left in a whole block of commented code. Intentionally removing it now * Started adding logic for mono type challenge runs to not break the game if the user tries to start a run with an invalid party * Updated the text to say the party is invalid * Updated logic to make invalid pokemon greyed out when no valid pokemon are in your party * Added comments on some code * Updated locales to include the key for trying to start with invalid parties during a challenge * Fixed some code from a bad merge where a challenge related param that was previously a number now needed to be a boolean and wasn't * Removed comment as per review
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[Bug] Ability changing on evolution fix (pagefaultgames#2995)
* Prevent Pokemon with their second ability from evolving into their HA * Add check for fusions too
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Commits on Jul 23, 2024
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Localization(pt): Updated move.ts (pagefaultgames#3078)
* Localization(pt): Updated move.ts and fixed King's Shield * more fixes
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[Bug] Enemy pokemon's Harvest creates berry icons on the player's sid…
…e when triggered (pagefaultgames#3077)
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[Sprite] Mega Latis using opposite's eye colour (pagefaultgames#3102)
* [Sprite] Mega Latis using opposite eyes Taken from counterpart Lati * [Sprite] Update Mega Latios eyes * [Sprite] Update Mega Latias eyes * [Sprite] Mega Latias duplicated palette value Colour taken from non-exp Mega Latias
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[Bug] Fix Thousand Arrows not hitting targets under the effects of Ma…
…gnet Rise (pagefaultgames#3100) * Fix Thousand Arrows not hitting through Magnet Rise * Add integration test for Thousand Arrows vs. Magnet Rise * ESLint * Remove unnecessary checks in integration tests
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[Move] Aeroblast is a wind move (pagefaultgames#3109)
* Hardcoded Pokemon should have proper names * Aeroblast is a wind move
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[Refactor] Replaces the single and double battles overrides with a si…
…ngle override (pagefaultgames#3104) `SINGLE_BATTLE_OVERRIDE` and `DOUBLE_BATTLE_OVERRIDE` are now `BATTLE_TYPE` Also updates all uses of the old overrides with the new one
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[Balance] More TM fixes (pagefaultgames#3081)
* More TM fixes * Leaf Storm * Removed sexy matcha
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Commits on Jul 31, 2024
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