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OTClient related issues #28

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peonso opened this issue Jun 23, 2016 · 2 comments
Closed

OTClient related issues #28

peonso opened this issue Jun 23, 2016 · 2 comments

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@peonso
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peonso commented Jun 23, 2016

1 - Players can kick themselves by sending the server unknown packets. This way they can logout with PZ, for exemple, clicking in the Quest Log button.

The fix proposed, Ezzz-dev/OTHire#46, will make server accept unknown packets from bots too, and is just a workaround that will make the server behavior not as expected.

As stated by @TwistedScorpio, Ezzz-dev/OTHire#29 (comment), a better solution would be to disconnect the client (player would stay online if PZ locked).

done! a2bdadb

2 - Player can use aimed runes hotkeys through OTClient interface. A solution would be to add the server the feature TFS 1.x has that block hotkey from clients, the option is in the config.lua, https://github.com/otland/forgottenserver/blob/18d9824df6988d55164ec52854f386a14870f49f/config.lua#L4.

3 - Players can use spells against other players through battle window.

@peonso peonso added the bug label Jun 23, 2016
@peonso peonso changed the title Fixed ability to logout with PZ for OTClient users OTClient related issues Jul 5, 2016
@peonso
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peonso commented Jul 22, 2016

disconnectClient(0x0A, "Unknow packet sent.");

peonso added a commit that referenced this issue Jul 26, 2016
working on #28

player could kick himself by sending the server unknow packets (easy
with OTClient), client will now be disconnected, hence character will
stay online
peonso added a commit that referenced this issue Sep 7, 2016
related to #28

while using otclient, ladder item used to disappear when a splash item
was created above it

Ezzz-dev/OTHire#72 (comment)
@peonso
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peonso commented Sep 29, 2016

Gonna leave this repository for only bugs related to data folder.

@peonso peonso closed this as completed Sep 29, 2016
@peonso peonso added the wontfix label Sep 29, 2016
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