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OTClient related issues #28
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peonso
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Fixed ability to logout with PZ for OTClient users
OTClient related issues
Jul 5, 2016
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peonso
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Jul 26, 2016
working on #28 player could kick himself by sending the server unknow packets (easy with OTClient), client will now be disconnected, hence character will stay online
peonso
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Sep 7, 2016
related to #28 while using otclient, ladder item used to disappear when a splash item was created above it Ezzz-dev/OTHire#72 (comment)
Gonna leave this repository for only bugs related to data folder. |
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1 - Players can kick themselves by sending the server unknown packets. This way they can logout with PZ, for exemple, clicking in the Quest Log button.
The fix proposed, Ezzz-dev/OTHire#46, will make server accept unknown packets from bots too, and is just a workaround that will make the server behavior not as expected.
As stated by @TwistedScorpio, Ezzz-dev/OTHire#29 (comment), a better solution would be to disconnect the client (player would stay online if PZ locked).
done! a2bdadb
2 - Player can use aimed runes hotkeys through OTClient interface. A solution would be to add the server the feature TFS 1.x has that block hotkey from clients, the option is in the config.lua, https://github.com/otland/forgottenserver/blob/18d9824df6988d55164ec52854f386a14870f49f/config.lua#L4.
3 - Players can use spells against other players through battle window.
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