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Revert "Fixed crafting grid transaction handling, close #2559"
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This reverts commit dfeb624.
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dktapps committed Dec 13, 2018
1 parent 87ce871 commit fd77dd0
Showing 1 changed file with 6 additions and 14 deletions.
Original file line number Diff line number Diff line change
Expand Up @@ -36,7 +36,6 @@ class NetworkInventoryAction{

public const SOURCE_WORLD = 2; //drop/pickup item entity
public const SOURCE_CREATIVE = 3;
public const SOURCE_CRAFTING_GRID = 100;
public const SOURCE_TODO = 99999;

/**
Expand All @@ -48,8 +47,8 @@ class NetworkInventoryAction{
*
* Expect these to change in the future.
*/
public const SOURCE_TYPE_CRAFTING_USELESS_MAGIC_NUMBER = -2;

public const SOURCE_TYPE_CRAFTING_ADD_INGREDIENT = -2;
public const SOURCE_TYPE_CRAFTING_REMOVE_INGREDIENT = -3;
public const SOURCE_TYPE_CRAFTING_RESULT = -4;
public const SOURCE_TYPE_CRAFTING_USE_INGREDIENT = -5;

Expand Down Expand Up @@ -108,12 +107,6 @@ public function read(InventoryTransactionPacket $packet){
break;
case self::SOURCE_CREATIVE:
break;
case self::SOURCE_CRAFTING_GRID:
$dummy = $packet->getVarInt();
if($dummy !== self::SOURCE_TYPE_CRAFTING_USELESS_MAGIC_NUMBER){
throw new \UnexpectedValueException("Useless magic number for crafting-grid type was $dummy, expected " . self::SOURCE_TYPE_CRAFTING_USELESS_MAGIC_NUMBER);
}
break;
case self::SOURCE_TODO:
$this->windowId = $packet->getVarInt();
switch($this->windowId){
Expand Down Expand Up @@ -151,9 +144,6 @@ public function write(InventoryTransactionPacket $packet){
break;
case self::SOURCE_CREATIVE:
break;
case self::SOURCE_CRAFTING_GRID:
$packet->putVarInt(self::SOURCE_TYPE_CRAFTING_USELESS_MAGIC_NUMBER);
break;
case self::SOURCE_TODO:
$packet->putVarInt($this->windowId);
break;
Expand Down Expand Up @@ -200,11 +190,13 @@ public function createInventoryAction(Player $player){
}

return new CreativeInventoryAction($this->oldItem, $this->newItem, $type);
case self::SOURCE_CRAFTING_GRID:
return new SlotChangeAction($player->getCraftingGrid(), $this->inventorySlot, $this->oldItem, $this->newItem);
case self::SOURCE_TODO:
//These types need special handling.
switch($this->windowId){
case self::SOURCE_TYPE_CRAFTING_ADD_INGREDIENT:
case self::SOURCE_TYPE_CRAFTING_REMOVE_INGREDIENT:
$window = $player->getCraftingGrid();
return new SlotChangeAction($window, $this->inventorySlot, $this->oldItem, $this->newItem);
case self::SOURCE_TYPE_CRAFTING_RESULT:
case self::SOURCE_TYPE_CRAFTING_USE_INGREDIENT:
return null;
Expand Down

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