v1.0
It's time:
ppb is officially 1.0.
What this means:
The core utilities all exist, games can be made (and published!) using ppb. Sprites, rendering, sound, text, and scene management are all built in and good to go.
We've shipped a number of helpful utilities as well in the features library over the last few years as well.
As a note: We still do not have all the tutorials we would want, but those can be included with future patch and minor version releases.
Change Notes
Library
- #620: Be more helpful when removing a non-child
- #618: Add a blessed way to handle deprecations.
- #627: Fix up some annotation issues
- #625: Fix sound
- #624: Fix asset caching
- #634: Replace print calls with logging calls.
Documentation
- #609: Add a docstring to
ppb.engine
- #610: Updates maintenance-schedules documentation for 1.0 release.
- #611: changed
pos
toposition
in README - #621: Publish examples
- #622: Nix the last of the posers
- #632: Removed references to the tutorial project.
- #633: Add install instructions for pacman managed systems.
Testing