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Free MORE some space in the Home BANK
Gnome67 edited this page Feb 10, 2024
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3 revisions
Follow this tutorial too: Free some space in the Home BANK
Code by Rangi42 (in Red Star/Blue Star).
...
INCLUDE "home/timer.asm"
INCLUDE "home/audio.asm"
INCLUDE "home/update_sprites.asm"
-INCLUDE "data/items/marts.asm"
INCLUDE "home/overworld_text.asm"
INCLUDE "home/uncompress.asm"
INCLUDE "home/reset_player_sprite.asm"
...
...
ViridianMartText3:
text_far _ViridianMartText3
text_end
+ViridianClerkText:
+ script_mart POKE_BALL, ANTIDOTE, PARLYZ_HEAL, BURN_HEAL
...
PewterMartText3:
...
.Text
text_far _PewterMartText3
text_end
+PewterClerkText:
+ script_mart POKE_BALL, POTION, ESCAPE_ROPE, ANTIDOTE, BURN_HEAL, AWAKENING, PARLYZ_HEAL
...
CeruleanMartText3:
text_far _CeruleanMartText3
text_end
+CeruleanClerkText:
+ script_mart POKE_BALL, POTION, REPEL, ANTIDOTE, BURN_HEAL, AWAKENING, PARLYZ_HEAL
...
VermilionMartText3:
text_far _VermilionMartText3
text_end
+VermilionClerkText:
+ script_mart POKE_BALL, SUPER_POTION, ICE_HEAL, AWAKENING, PARLYZ_HEAL, REPEL
...
LavenderMartText3:
...
.NuggetText
text_far _LavenderMartNuggetText
text_end
+LavenderClerkText:
+ script_mart GREAT_BALL, SUPER_POTION, REVIVE, ESCAPE_ROPE, SUPER_REPEL, ANTIDOTE, BURN_HEAL, ICE_HEAL, PARLYZ_HEAL
...
CeladonMart2Text5:
text_far _CeladonMart2Text5
text_end
+CeladonMart2Clerk1Text:
+ script_mart GREAT_BALL, SUPER_POTION, REVIVE, SUPER_REPEL, ANTIDOTE, BURN_HEAL, ICE_HEAL, AWAKENING, PARLYZ_HEAL
+CeladonMart2Clerk2Text:
+ script_mart TM_DOUBLE_TEAM, TM_REFLECT, TM_RAZOR_WIND, TM_HORN_DRILL, TM_EGG_BOMB, TM_MEGA_PUNCH, TM_MEGA_KICK, TM_TAKE_DOWN, TM_SUBMISSION
...
CeladonMart4Text4:
text_far _CeladonMart4Text4
text_end
+CeladonMart4ClerkText:
+ script_mart POKE_DOLL, FIRE_STONE, THUNDER_STONE, WATER_STONE, LEAF_STONE
...
CeladonMart5Text5:
text_far _CeladonMart5Text5
text_end
+CeladonMart5Clerk1Text:
+ script_mart X_ACCURACY, GUARD_SPEC, DIRE_HIT, X_ATTACK, X_DEFEND, X_SPEED, X_SPECIAL
+CeladonMart5Clerk2Text:
+ script_mart HP_UP, PROTEIN, IRON, CARBOS, CALCIUM
...
FuchsiaMartText3:
text_far _FuchsiaMartText3
text_end
+FuchsiaClerkText:
+ script_mart ULTRA_BALL, GREAT_BALL, SUPER_POTION, REVIVE, FULL_HEAL, SUPER_REPEL
...
CinnabarMartText3:
text_far _CinnabarMartText3
text_end
+CinnabarClerkText:
+ script_mart ULTRA_BALL, GREAT_BALL, HYPER_POTION, MAX_REPEL, ESCAPE_ROPE, FULL_HEAL, REVIVE
...
SaffronMartText3:
text_far _SaffronMartText3
text_end
+SaffronClerkText:
+ script_mart GREAT_BALL, HYPER_POTION, MAX_REPEL, ESCAPE_ROPE, FULL_HEAL, REVIVE
scripts\IndigoPlateauLobby.asm:
...
IndigoTradeNurseText:
script_cable_club_receptionist
+IndigoClerkText:
+ script_mart ULTRA_BALL, GREAT_BALL, FULL_RESTORE, MAX_POTION, FULL_HEAL, REVIVE, MAX_REPEL