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[Keymap] Adding 2x2u default layout for Boardwalk (#10486)
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* Adding 2x2u default layout for Boardwalk

* Defining the _RAISE layer
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niclake authored Oct 1, 2020
1 parent b31df1a commit a13e918
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90 changes: 90 additions & 0 deletions keyboards/boardwalk/keymaps/default_2x2u/keymap.c
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/*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/

#include QMK_KEYBOARD_H

// Layer shorthand
enum layer_names {
_BASE,
_FN,
_RAISE,
};

const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {

/* Base Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | ESC | 1 | 2 | 3 | 4 | 5 | - | = | 6 | 7 | 8 | 9 | 0 | BACKSP |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | TAB | Q | W | E | R | T | [ | ] | Y | U | I | O | P | ' |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | CAP LK | A | S | D | F | G | HOME | PG UP | H | J | K | L | ; | ENTER |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | LSHIFT | Z | X | C | V | B | END | PG DN | N | M | , | . | / | RSHIFT |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | LCTRL | LGUI | FN | LALT | RAISE | SPACE | SPACE | LEFT | DOWN | UP | RIGHT | RCTRL |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_BASE] = LAYOUT_ortho_2x2u(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_MINS, KC_EQL, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_LBRC, KC_RBRC, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_QUOT,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_HOME, KC_PGUP, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_END, KC_PGDN, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
KC_LCTL, KC_LGUI, MO(_FN), KC_LALT, MO(_RAISE), KC_SPC, KC_SPC, KC_LEFT, KC_DOWN, KC_UP, KC_RGHT, KC_RCTL
),

/* Function Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | MENU | | | | | | | | | | PRT SC | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | | | | | | | | | | | | | RESET |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | | MUTE | VOL DN | VOL UP | \ | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_FN] = LAYOUT_ortho_2x2u(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, _______, KC_APP, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_BSLS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
),

/* Raise Layer
* .-----------------------------------------------------------------------------------------------------------------------------.
* | ` | F1 | F2 | F3 | F4 | F5 | F6 | F7 | F8 | F9 | F10 | F11 | F12 | DEL |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------|
* | | | MENU | | | | | | | | | | PRT SC | |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+-----------------+--------|
* | | | | | | | | | | | | | | RESET |
* |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------------------------+--------|
* | | | | | | | | | | MUTE | VOL DN | VOL UP | \ | |
* |--------+--------+--------+--------+--------+-----------------+--------+--------+--------+-----------------+--------+--------|
* | | | | | | | | | | | | |
* '-----------------------------------------------------------------------------------------------------------------------------'
*/
[_RAISE] = LAYOUT_ortho_2x2u(
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_DEL,
_______, _______, KC_APP, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, RESET,
_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_MUTE, KC_VOLD, KC_VOLU, KC_BSLS, _______,
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
)

};
1 change: 1 addition & 0 deletions keyboards/boardwalk/keymaps/default_2x2u/readme.md
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# The default_2x2u keymap for Boardwalk

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