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Add an explicit "Name" field to Selection Panel when object can be renamed (space view) #4160
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#4140
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ui
concerns graphical user interface
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abey79
changed the title
When object can be renamed (space view, maybe containers in the future?), make that an explicit property in the "Blueprint" section, instead of "hiding" it in the title bar.
Add an explicit "Name" field to Selection Panel when object can be renamed (space view)
Nov 7, 2023
4 tasks
Wumpf
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Nov 27, 2023
…w key properties (#4324) ### What ~~Do not merge until after 0.11.~~ This PR reworks the Selection Panel to improve the title ("What is selected?"), the context ("Where is the selected thing to be found?"), and the key properties of Space Views (name, origin, type). This is a first step towards the WIP designs by @martenbjork related to blueprints. Changes: - Full-width, blue title bar consistent with other panel's style and with the idea that this thing is selected. - "Context" section listing the place(s) this thing is to be found. - This is much more consistant across `Item` kinds. Previously, stuff was displayed all over the place. - From StreamEntity, it's now it's possible to navigate to any related SpaceViewEntity _or_ Space Views. Previously, a button confusingly named after the space view would actually lead to the SpaceViewEntity. - For Space Views, the Name/Origin/Type are now displayed on top (for all types of space views). - This greatly increase the discoverability of the "Name" property. Previously it was hiding in plain sight in what appeared to be contextual information. **Note**: the end-game for context is bread-crumbs like these, but that's for another day as we're don't yet have an easy way to walk _up_ the hierarchy: <img width="628" alt="image" src="https://github.com/rerun-io/rerun/assets/49431240/8f241bfe-c348-41a6-aa13-dde76475b6c2"> <br/> <br/> * Closes #4159 * Closes #4288 * Closes #4160 ### Screenshots Space View: <img width="380" alt="image" src="https://github.com/rerun-io/rerun/assets/49431240/cd6c3e2f-4a34-44b2-b0ff-604274459298"> Group: <img width="429" alt="image" src="https://github.com/rerun-io/rerun/assets/49431240/362ae16b-c821-420d-a1c3-2da514c14ba4"> Entity in Space View: <img width="380" alt="image" src="https://github.com/rerun-io/rerun/assets/49431240/ab609404-f41c-4ffe-8035-7f69ea697c44"> Entity in Streams: <img width="424" alt="image" src="https://github.com/rerun-io/rerun/assets/49431240/97995350-ab55-471d-a6f1-34ab208a6a5b"> Component: <img width="428" alt="image" src="https://github.com/rerun-io/rerun/assets/49431240/0ac3f439-fd32-4c90-99e9-409aea9676c9"> ### Checklist * [x] I have read and agree to [Contributor Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and the [Code of Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md) * [x] I've included a screenshot or gif (if applicable) * [x] I have tested [demo.rerun.io](https://demo.rerun.io/pr/4324) (if applicable) * [x] The PR title and labels are set such as to maximize their usefulness for the next release's CHANGELOG - [PR Build Summary](https://build.rerun.io/pr/4324) - [Docs preview](https://rerun.io/preview/ed064713de2471df1cac9eeeea2173a4f4fd7c7e/docs) <!--DOCS-PREVIEW--> - [Examples preview](https://rerun.io/preview/ed064713de2471df1cac9eeeea2173a4f4fd7c7e/examples) <!--EXAMPLES-PREVIEW--> - [Recent benchmark results](https://build.rerun.io/graphs/crates.html) - [Wasm size tracking](https://build.rerun.io/graphs/sizes.html)
emilk
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May 29, 2024
* Uses: rerun-io/egui_tiles#67 * Uses: lampsitter/egui_commonmark#51 * Split off from #6171 * Closes #5280 ### Test * [x] image loading * [x] gltf ### Checklist * [x] I have read and agree to [Contributor Guide](https://github.com/rerun-io/rerun/blob/main/CONTRIBUTING.md) and the [Code of Conduct](https://github.com/rerun-io/rerun/blob/main/CODE_OF_CONDUCT.md) * [x] I've included a screenshot or gif (if applicable) * [x] I have tested the web demo (if applicable): * Using examples from latest `main` build: [rerun.io/viewer](https://rerun.io/viewer/pr/6448?manifest_url=https://app.rerun.io/version/main/examples_manifest.json) * Using full set of examples from `nightly` build: [rerun.io/viewer](https://rerun.io/viewer/pr/6448?manifest_url=https://app.rerun.io/version/nightly/examples_manifest.json) * [x] The PR title and labels are set such as to maximize their usefulness for the next release's CHANGELOG * [x] If applicable, add a new check to the [release checklist](https://github.com/rerun-io/rerun/blob/main/tests/python/release_checklist)! - [PR Build Summary](https://build.rerun.io/pr/6448) - [Recent benchmark results](https://build.rerun.io/graphs/crates.html) - [Wasm size tracking](https://build.rerun.io/graphs/sizes.html) To run all checks from `main`, comment on the PR with `@rerun-bot full-check`. # egui changelog so far Full diff at https://github.com/emilk/egui/compare/0.27.0..HEAD #### ecolor * Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor` [#4372](emilk/egui#4372) (thanks [@dataphract](https://github.com/dataphract)!) * Remove `extra_asserts` and `extra_debug_asserts` feature flags [#4478](emilk/egui#4478) #### eframe * Add `register_native_texture` in `eframe::Frame` [#4246](emilk/egui#4246) (thanks [@Chaojimengnan](https://github.com/Chaojimengnan)!) * Early-out from context switching the `glow` backend [#4284](emilk/egui#4284) * Fix `ViewportCommand::InnerSize` not resizing viewport on Wayland (#4211) [#4211](emilk/egui#4211) (thanks [@rustbasic](https://github.com/rustbasic)!) * Only avoid glow context switching on Windows [#4296](emilk/egui#4296) * Improve IME support with new `Event::Ime` [#4358](emilk/egui#4358) (thanks [@rustbasic](https://github.com/rustbasic)!) * Allow users to create viewports larger than monitor on Windows & macOS [#4337](emilk/egui#4337) (thanks [@lopo12123](https://github.com/lopo12123)!) * Use `objc2` and its framework crates [#4395](emilk/egui#4395) (thanks [@madsmtm](https://github.com/madsmtm)!) * Update to Rust 1.76 [#4411](emilk/egui#4411) * Egui-winit: emit physical key presses when a non-Latin layout is active [#4461](emilk/egui#4461) (thanks [@TicClick](https://github.com/TicClick)!) * IME for chinese [#4436](emilk/egui#4436) (thanks [@rustbasic](https://github.com/rustbasic)!) * Fix : In Windows, the 'egui_demo_app' screen does not appear. [#4410](emilk/egui#4410) (thanks [@rustbasic](https://github.com/rustbasic)!) * Fix: Window position creeps between executions on scaled monitors [#4443](emilk/egui#4443) (thanks [@avery-radmacher](https://github.com/avery-radmacher)!) * Update `image` crate to 0.25 [#4160](emilk/egui#4160) * Ignore synthetic key presses [#4514](emilk/egui#4514) (thanks [@hut](https://github.com/hut)!) * Fix: still track mouse when dragging outside web canvas [#4522](emilk/egui#4522) * Add `NativeOptions::persistence_path` [#4423](emilk/egui#4423) (thanks [@lucasmerlin](https://github.com/lucasmerlin)!) * Use ResizeObserver instead of `resize` event [#4536](emilk/egui#4536) (thanks [@jprochazk](https://github.com/jprochazk)!) * Fix: Don't `.forget()` RAF closure [#4551](emilk/egui#4551) (thanks [@jprochazk](https://github.com/jprochazk)!) #### egui_extras * Update `image` crate to 0.25 [#4160](emilk/egui#4160) #### egui_plot * `Plot::Items:allow_hover` give possibility to masked the interaction on hovered item [#2558](emilk/egui#2558) (thanks [@haricot](https://github.com/haricot)!) * Expose `ClosestElem` and `PlotConfig` [#4380](emilk/egui#4380) (thanks [@Narcha](https://github.com/Narcha)!) * Disable interaction for `ScrollArea` and `Plot` when UI is disabled [#4457](emilk/egui#4457) (thanks [@varphone](https://github.com/varphone)!) * Make sure plot size is positive [#4429](emilk/egui#4429) (thanks [@rustbasic](https://github.com/rustbasic)!) * Introduce lifetime to `egui_plot::Plot` to replace `'static` fields [#4435](emilk/egui#4435) (thanks [@Fabus1184](https://github.com/Fabus1184)!) * Hide all other series when alt-clicking in the legend [#4549](emilk/egui#4549) (thanks [@abey79](https://github.com/abey79)!) * Plot now respects the `interact_radius` set in the UI's style [#4520](emilk/egui#4520) (thanks [@YgorSouza](https://github.com/YgorSouza)!) #### egui_glow * Enable egui_glow's winit feature on wasm (#4420) [#4421](emilk/egui#4421) (thanks [@simon-frankau](https://github.com/simon-frankau)!) #### egui-wgpu * Update to wgpu 0.20 [#4433](emilk/egui#4433) (thanks [@KeKsBoTer](https://github.com/KeKsBoTer)!) * Revert update to wgpu 0.20 => downgrade to wgpu 0.19.1 [#4559](emilk/egui#4559) #### egui-winit * Update `webbrowser` to `v1.0.0` [#4394](emilk/egui#4394) (thanks [@torokati44](https://github.com/torokati44)!) * Emit physical key presses when a non-Latin layout is active [#4461](emilk/egui#4461) (thanks [@TicClick](https://github.com/TicClick)!) * IME for chinese [#4436](emilk/egui#4436) (thanks [@rustbasic](https://github.com/rustbasic)!) * Fix: Window position creeps between executions on scaled monitors [#4443](emilk/egui#4443) (thanks [@avery-radmacher](https://github.com/avery-radmacher)!) * Ignore synthetic key presses [#4514](emilk/egui#4514) (thanks [@hut](https://github.com/hut)!) #### egui * Improve the UI for changing the egui theme [#4257](emilk/egui#4257) * Change the resize cursor when you reach the resize limit [#4275](emilk/egui#4275) * Make `TextEdit` an atomic widget [#4276](emilk/egui#4276) * Overload operators for `Rect + Margin`, `Rect - Margin` etc [#4277](emilk/egui#4277) * Implement blinking text cursor in `TextEdit` [#4279](emilk/egui#4279) * Rename `fn scroll2` to `fn scroll` [#4282](emilk/egui#4282) * Change `Frame::multiply_with_opacity` to multiply in gamma space [#4283](emilk/egui#4283) * Support order on windows [#4301](emilk/egui#4301) (thanks [@alexparlett](https://github.com/alexparlett)!) * Fix wrong replacement function in deprecation notice of `drag_released*` [#4314](emilk/egui#4314) (thanks [@sornas](https://github.com/sornas)!) * Consider layer transform when positioning text agent [#4319](emilk/egui#4319) (thanks [@juancampa](https://github.com/juancampa)!) * Fix incorrect line breaks [#4377](emilk/egui#4377) (thanks [@juancampa](https://github.com/juancampa)!) * Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor` [#4372](emilk/egui#4372) (thanks [@dataphract](https://github.com/dataphract)!) * Change `Ui::allocate_painter` to inherit properties from `Ui` [#4343](emilk/egui#4343) (thanks [@varphone](https://github.com/varphone)!) * Use parent `Ui`s style for popups [#4325](emilk/egui#4325) (thanks [@alexparlett](https://github.com/alexparlett)!) * Fix : take `rounding` into account when using `Slider::trailing_fill` [#4308](emilk/egui#4308) (thanks [@rustbasic](https://github.com/rustbasic)!) * Add a way to specify Undoer settings and construct Undoers more easily [#4357](emilk/egui#4357) (thanks [@valadaptive](https://github.com/valadaptive)!) * Add xtask crate [#4293](emilk/egui#4293) (thanks [@YgorSouza](https://github.com/YgorSouza)!) * Add `ViewportCommand::RequestCut`, `RequestCopy` and `RequestPaste` to trigger Clipboard actions [#4035](emilk/egui#4035) (thanks [@bu5hm4nn](https://github.com/bu5hm4nn)!) * Fix `Panel` incorrect size [#4351](emilk/egui#4351) (thanks [@zhatuokun](https://github.com/zhatuokun)!) * Improve IME support with new `Event::Ime` [#4358](emilk/egui#4358) (thanks [@rustbasic](https://github.com/rustbasic)!) * Allow users to create viewports larger than monitor on Windows & macOS [#4337](emilk/egui#4337) (thanks [@lopo12123](https://github.com/lopo12123)!) * Added ability to define colors at UV coordinates along a path [#4353](emilk/egui#4353) (thanks [@murl-digital](https://github.com/murl-digital)!) * Eframe: update ViewportBuilder.with_icon() documentation [#4408](emilk/egui#4408) (thanks [@roccoblues](https://github.com/roccoblues)!) * Update to Rust 1.76 [#4411](emilk/egui#4411) * Add a `Display` impl for `Vec2`, `Pos2`, and `Rect` [#4428](emilk/egui#4428) (thanks [@tgross35](https://github.com/tgross35)!) * Remove `extra_asserts` and `extra_debug_asserts` feature flags [#4478](emilk/egui#4478) * Egui-winit: emit physical key presses when a non-Latin layout is active [#4461](emilk/egui#4461) (thanks [@TicClick](https://github.com/TicClick)!) * Disable interaction for `ScrollArea` and `Plot` when UI is disabled [#4457](emilk/egui#4457) (thanks [@varphone](https://github.com/varphone)!) * Update ahash 0.8.6 -> 0.8.11 [#4507](emilk/egui#4507) (thanks [@hellodword](https://github.com/hellodword)!) * `include_image!` now accepts expressions [#4521](emilk/egui#4521) (thanks [@YgorSouza](https://github.com/YgorSouza)!) * Remove `Event::Scroll` and handle it in egui [#4524](emilk/egui#4524) * Remove scroll latency for smooth trackpads [#4526](emilk/egui#4526) * Smooth out zooming with discreet scroll wheel [#4530](emilk/egui#4530) * Add `Options::line_scroll_speed` and `scroll_zoom_speed` [#4532](emilk/egui#4532) * Don't panic when replacement glyph is not found [#4542](emilk/egui#4542) (thanks [@RyanBluth](https://github.com/RyanBluth)!) * Make `TextEdit::return_key` optional [#4543](emilk/egui#4543) (thanks [@doonv](https://github.com/doonv)!) * Add `TextEdit::hint_text_font` [#4517](emilk/egui#4517) (thanks [@zaaarf](https://github.com/zaaarf)!) * Add `Options::reduce_texture_memory` to free up RAM [#4431](emilk/egui#4431) (thanks [@varphone](https://github.com/varphone)!) * Fix `Ui::scroll_with_delta` only scrolling if the `ScrollArea` is focused [#4303](emilk/egui#4303) (thanks [@lucasmerlin](https://github.com/lucasmerlin)!) * Add support for text truncation to `egui::Style` [#4556](emilk/egui#4556) (thanks [@abey79](https://github.com/abey79)!) * Hide toolip when opening `ComboBox` drop-down [#4546](emilk/egui#4546) (thanks [@abey79](https://github.com/abey79)!) * Better spacing and sizes for (menu) buttons [#4558](emilk/egui#4558) #### epaint * Add `RectShape::blur_width` to implement shadows [#4267](emilk/egui#4267) * Overload operators for `Rect + Margin`, `Rect - Margin` etc [#4277](emilk/egui#4277) * Fix incorrect line breaks [#4377](emilk/egui#4377) (thanks [@juancampa](https://github.com/juancampa)!) * Fix `hex_color!` macro by re-exporting `color_hex` crate from `ecolor` [#4372](emilk/egui#4372) (thanks [@dataphract](https://github.com/dataphract)!) * Add `emath::OrderedFloat` (moved from `epaint::util::OrderedFloat`) [#4389](emilk/egui#4389) * Added ability to define colors at UV coordinates along a path [#4353](emilk/egui#4353) (thanks [@murl-digital](https://github.com/murl-digital)!) * Add a `Display` impl for `Vec2`, `Pos2`, and `Rect` [#4428](emilk/egui#4428) (thanks [@tgross35](https://github.com/tgross35)!) * Remove `extra_asserts` and `extra_debug_asserts` feature flags [#4478](emilk/egui#4478) * Make `epaint::mutex::RwLock` allow `?Sized` types [#4485](emilk/egui#4485) (thanks [@crumblingstatue](https://github.com/crumblingstatue)!) * Update ahash 0.8.6 -> 0.8.11 [#4507](emilk/egui#4507) (thanks [@hellodword](https://github.com/hellodword)!) * Don't panic when replacement glyph is not found [#4542](emilk/egui#4542) (thanks [@RyanBluth](https://github.com/RyanBluth)!) --------- Co-authored-by: Antoine Beyeler <antoine@rerun.io> Co-authored-by: Andreas Reich <r_andreas2@web.de>
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This is currently done as part of the Selection Panel's top section, which will be reworked by #4159. There should be an explicit field in the Blueprint section.
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