Releases: rive-app/rive-unreal
Releases · rive-app/rive-unreal
0.2.4
0.2.3
Layouts are now supported in Unreal. See the Rive documentation for details.
Full Changelog: 0.2.2...0.2.3
0.2.2
What's Changed
- Runtime Asset swapping by @schetle in #105
- Fixed Artboards. by @Tod-Rive in #104
- Rhi implementation by @blakdragan7 in #111
- Rhi implementation by @blakdragan7 in #116
- Development by @blakdragan7 in #119
New Contributors
- @blakdragan7 made their first contribution in #111
Full Changelog: 0.2.1...0.2.2
0.2.1
0.2.0
0.1.14
0.1.13
0.1.12
0.1.11
What's Changed
- Spawn Widget Actor fix. by @Tod-Rive in #101
- Add RiveFile detail customization -> Render Artboard "tree" along with State machine and Inputs with Input Types in the RiveFile editor
- Added New Blueprintcallable functions
- URiveActorComponent::GetArtboardAtIndex
- URiveActorComponent::GetArtboardCount
- URiveActorComponent::GetDefaultArtboard
- Fix Packaging bug when using RiveTextureObject
New Contributors
Full Changelog: 0.1.10...0.1.11
0.1.10
Full Changelog: 0.1.9...0.1.10