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Improve doc on implementing Default
and Clone
#383
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Looks good to me! |
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Looks good to me as well!
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rand_core/src/lib.rs
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/// support optional at the crate level in PRNG libs. | ||
/// - `Clone`, but only if the clone will have identical output to the original | ||
/// (i.e. be a true clone), or if the clone would be another handle to the | ||
/// same generator. |
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I never really got the point of saying this. If you put anything in an Rc<..>
type then clone()
will copy the reference, not the object — so why even say it?
If you're going to be pedantic like this then you might as well update the next point about Copy
too, though I don't see much point.
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I copied it from your comment, but now understand why you left it out. With OsRng
in mind I think it starts to make more sense, as that is the same principle but without Rc<..>
?
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Sort of. I'm wondering if we should say much about Clone
at all now. Maybe just that on normal PRNGs clone
should imply identical output? Even that may not make sense given that we might try to make StdRng
reseed on clone in the future(?).
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I just reworded it as "Clone
if possible"
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Spelling out my concerns on implementing
I think you mean |
Yes, I meant I don't see any reason |
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Added a commit to implement |
Default
Default
and Clone
Does it make sense to implement |
I don't care much about the |
src/jitter.rs
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@@ -51,6 +51,7 @@ const MEMORY_SIZE: usize = MEMORY_BLOCKS * MEMORY_BLOCKSIZE; | |||
/// [Jitterentropy](http://www.chronox.de/jent.html) version 2.1.0. | |||
/// | |||
/// [`OsRng`]: ../os/struct.OsRng.html | |||
#[derive(Clone)] |
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Don't we at the very least need to clear data_half_used
to prevent next_u32
returning the same result from each part?
Otherwise we could simply implement this with JitterRng::new
— except that timer
might not be the default function.
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Good catch! Glad you are sharp 😄.
inner: self.inner.clone(), | ||
reseeder: self.reseeder.clone(), | ||
threshold: self.threshold, | ||
bytes_until_reseed: 0, // reseed clone on first use |
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Nice way of forcing a reseed!
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data: self.data, | ||
rounds: self.rounds, | ||
timer: self.timer, | ||
mem_prev_index: self.mem_prev_index, |
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Do you think mem_prev_index
should be adjusted?
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I think we are okay leaving it as is. They probably have different locations for the memory slice on the stack. Having the same location twice should not make the CPU much better at predicting. And after the first round the values will diverge, as memaccess
is called a variable number of times.
Okay, I was going to merge, but there are conflicts. |
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Rebased |
Fixes #378.
cc @newpavlov