Releases: slmnio/slmngg-sfc
v1.14.0 - Relying less on Airtable
This release has a few new parts, mainly pushed due to the Mayhem Winter Classic update.
The biggest change is the introduction of a new image service. It will serve and resize Airtable images based on parameters set by the frontend code. A few quick changes were made, allowing .gif files to pass through etc. I'll monitor it to see if anything breaks. I do note that some things probably need a new sizing method such as -min-{size}
or even more things like minh-400 w-1200
.
Changelist:
- Stripped markdown from meta system - so embeds won't have a markdown format
- Moved some parts of the maps overlay around so it can be used on the new OverviewOverlay and in other places (eg desk)
- Fixed some parts of the bracket overlays with inconsistent behaviour
- Added forfeit reason to matches
- Added more roles and information on the team details and composition pages
- Added a new lower desk segment, such as predictions and a small maps display
- Normalised names in some places, especially for search (#117, ty @ZusorCode)
- Changed the team match page to the new event schedule component, will probably revisit
- Added antileak for events to hide certain features at the data level
- Added a media overlay that can play videos from SLMN.GG on broadcast easily
- Added new red and blue themes for teams as a broadcast option, useful if some teams are very close to the basic Overwatch red or blue.
- Added an option to "clarify teams" on events that may have similar teams.
- General bug fixes and improvements
Full Changelog: v1.13.4...v1.14.0
v1.13.4 - Standings bugs
A few minor things, but mainly need to update the standings. Full fixes will be coming in a future update.
- Add a warning on standings pages if a sorting method has not been implemented in the site
- Allow empty brackets to render correctly without a match object (as full TBDs)
- Improve performance of player played matches (just like the player production matches)
- Fix a few things with the tally light links under certain circumstances
Full Changelog: v1.13.3...v1.13.4
v1.13.3 - New live displays
A few minor changes:
- Added tally light links to detailed match pages (ty @ZusorCode)
- Fixed some mobile styling on minisites & navbars
- Changed the live matches to use both broadcast advertise and match live fields, and redesigned the site view for it.
- A handful of other broadcast changes
Full Changelog: v1.13.2...v1.13.3
v1.13.2 - NACC prep vol. 1
I worked on a lot of minor things that should make life easier, more consistent or more useful. If only I could do that to everything.
- Added a few buttons to the detailed (caster view) page to hide matches from other events. This is from our BPL teams in NACC still having their matches linked but seeing BPL matches on an NACC caster page is unhelpful at best.
- Modified a few other detailed page bits:
- Adjusted some pronouns styling and positioning
- Updated team staff to have more dynamic role icons (especially for multiple roles or captains)
- Fixed standings not using the smallest icons available
- Return of the secondary schedule! Matches with
Show on Secondary Overlays
will show on schedule overlays withsecondary=true
params - Fixed a few things having inconsistent default (text colors defaulting to white text on site but not broadcast etc)
- Moved some of the broadcast settings into one field. I had observer, map, video settings and was thinking of adding more. Most are now consolidated into Broadcast Settings
- Added new animation settings for overlays -
- Added a traditional lower nameplate (usually done with hacky CSS)
- Reworked a bit of the caster view scene, fixed some OBS rendering issues and color changes
- Added timestamp collection to Twitch VOD URLs (so you can send a Twitch vod with a timestamp and it'll start at the timestamp, wizadry)
- Minor tweaks and bug fixes
Full Changelog: v1.13.1...v1.13.2
v1.13.1 - Awesome articles
I've added a few clip features to the article system. Authors can use <clip src="..." caption="...">
tags and it'll try and load and embed them.
Full Changelog: v1.13.0...v1.13.1
v1.13.0 - It's been too long
It's been a while since the last full update, here's what's changed:
- Fixed some animations, scoring and auto text on the break scenes to make life easier.
- Added a new "all matches" schedule button with some filters
- Added a production endpoint for use with Stream Decks so certain events can be triggered (eg cams on/off, map music fade out)
- Lots more testing and fun things using OBS APIs we somehow missed in #32:
- Added tally lights for observers (thanks @ZusorCode #89)
- Added new animations when scenes are loaded
- Used the trigger to let map music automatically play
- Added a customisable SVG texture behind the ingame overlay
- Added a new iframe overlay for certain sites
- Added a count at the top of player match pages to show counts of certain roles (thanks @Oldenmw #90)
- Added the team's record to the ingame overlay automatically using match records
- Fixed a few crashes with the data server now that more developers are testing things out
- Added a new player history overlay which shows a player's hero and teams (with @JJ1898 #92)
- Fixed a few smaller things too:
- Fixed? some eslint/line endings bugs that were annoying #98
- Added a VOD 2 button for matches whose vods were split into multiple videos
- Moved some options in the minisite navbar to match the nav underneath the event name
- Launched more metadata #97
Full Changelog: v1.12.3...v1.13.0
v1.12.3 - Team compositions
Minor update to push these changes live:
- Added a new team composition system for locked SR data that can also be sent to the SLMN Calculator
- Added the version number & link to GitHub on the home page
Full Changelog: v1.11.2...v1.12.3
v1.11.2 - Updates to news posts
Pushing a few changes to live which improve a few things:
- Added news items back to team pages, primarily for data for Snowdown
- Make more use of the embed field on News items for stuff like PDFs and other iframes
- Improve readability with news items by making lines shorter and increasing the font size
Full Changelog: v1.11.1...v1.11.2
v1.11.1 - Winter Ready
A few things to get Halo and Winter ready!
- Fix a bug that stopped the schedule week selection work if the numbers were big
- Bring back clickable links for redirectable news articles
- Fix some OMW problems
- Fix #83 where players without names broke it
- Add guest names on pov camera overlays
- Add some triggers for Stream Deck operation
- Fix some ad group errors
- New special events overlays
Full Changelog: v1.11.0...v1.11.1
1.11.0 - A big push for broadcast
There's been a lot of behind the scenes improvements since the last major update. At the moment, the releases are mainly used to push user-facing code onto the main slmn.gg website, since most of the broadcast stuff stays on dev.slmn.gg. This is one of those times.
I recently started a discussion thread that will be updated each time something new happens: #81
In this update:
- Some server address changes from @JJ1898
- The introduction of, and lots of updates to, player cams
- Introduce player cams using guests on broadcast
- Use relay PCs to lessen the load on player PCs
- Use a variety of settings to reduce which observers can take the feeds
- Lots of stability and performance improvements to make them easier to use
- Add some new snappier animations across the broadcast
- New map type display - mainly for Halo but ready to be used across games @JJ1898
- Added a new contributions guidelines document as more people start to use SLMN.GG as a developer
- Lots of reorganisation of core code
- Adding logging which spits important information into a Discord channel
- Added a lot of small changes across the site for resizing, styling, newline break styline and more
- Added fallback logos for broadcast (if no avatar, will fallback to custom theme/team/event)
- Added functionality where matches can be Special Events and display differently across the site & broadcast
Full Changelog: v1.10.4...v1.11.0