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Releases: slmnio/slmngg-sfc

1.0.4 - Business as usual

29 Aug 15:45
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Now that this new SLMN.GG is the default, we can get to work on new features.

Changes:

  • Hidden details table on team pages to keep contact information private. Available for staff via the detailed match page.
  • Links to force event subdomain minisite are ready but not yet implemented while more research is done.
  • Added custom API endpoints for automatic chat commands
  • Upgraded the foldy sheets (/scenarios) to a better system. #33
  • Some minor draft changes
  • Added a staff application and approval process to improve our response time and automation for adding event staff.
  • Finally added socials links to events #48
  • Added a break-bar as an alternative if full-screen videos are using during broadcast breaks.
  • Updated some bracket styles when they're set as small (ie on overlays where it's not full screen)
  • Changed "live matches" to be set live via a broadcast checkmark instead of via individual matches.
  • Removed "welcome to the new SLMN.GG" banner on the main site.

1.0.3 - Set off the fireworks

18 Aug 07:16
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New banner added and small changes to make this ready for full SLMN.GG use!

1.0.2 - Proper switching between development modes

18 Aug 07:02
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SLMN.GG now understands if it is running on your local client, on dev.slmn.gg as a nightly build or on live.slmn.gg.

1.0.1 - Moving to live.slmn.gg

18 Aug 05:56
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This fix should allow https://live.slmn.gg to be the brand new SLMN.GG - even with the latest release here.

SLMN.GG v1.0

18 Aug 05:28
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This covers every major point of the milestone such that it could be completely used in place of the currently live SLMN.GG site.