Releases: slmnio/slmngg-sfc
Releases · slmnio/slmngg-sfc
1.0.4 - Business as usual
Now that this new SLMN.GG is the default, we can get to work on new features.
Changes:
- Hidden details table on team pages to keep contact information private. Available for staff via the detailed match page.
- Links to force event subdomain minisite are ready but not yet implemented while more research is done.
- Added custom API endpoints for automatic chat commands
- Upgraded the foldy sheets (/scenarios) to a better system. #33
- Some minor draft changes
- Added a staff application and approval process to improve our response time and automation for adding event staff.
- Finally added socials links to events #48
- Added a break-bar as an alternative if full-screen videos are using during broadcast breaks.
- Updated some bracket styles when they're set as small (ie on overlays where it's not full screen)
- Changed "live matches" to be set live via a broadcast checkmark instead of via individual matches.
- Removed "welcome to the new SLMN.GG" banner on the main site.
1.0.3 - Set off the fireworks
New banner added and small changes to make this ready for full SLMN.GG use!
1.0.2 - Proper switching between development modes
SLMN.GG now understands if it is running on your local client, on dev.slmn.gg as a nightly build or on live.slmn.gg.
1.0.1 - Moving to live.slmn.gg
This fix should allow https://live.slmn.gg to be the brand new SLMN.GG - even with the latest release here.
SLMN.GG v1.0
This covers every major point of the milestone such that it could be completely used in place of the currently live SLMN.GG site.