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Releases: soupday/cc_unity_tools_3D

CC/iC Unity Tools 1.6.3 3D

29 Jul 18:49
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For Unity 2019.4+

1.6.3

  • Wrinkle manager update Blend shape indices button.
  • Wrinkle system setup will look for wrinkle masks in Assets as well as packages. (If tools installed into assets and not with package manager)
  • Wrinkle system added to URP shader graph shaders.
  • Anisotropic highlights added to URP shader graph hair shaders.
  • Mesh extraction checks for duplicate blend shape names.
  • URP Amplify hair shaders support for Forward+ additional lights.
  • URP Amplify shaders recompiled for ASE-1.9.6 (Fixes URP17 issues).
  • Fix to colliders not being added with just hair physics.
  • Fix to HDRP diffusion profiles not being added in HDRP17.

CC/iC Unity Tools 1.6.2 3D

12 Mar 13:28
c3568f4
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For Unity versions 2019.4 and upwards

1.6.2

  • URP Amplify shader fix for when there is no main light.
  • Work around to intermittent CC4 specular export issue when exporting with 'Bake diffuse maps from skin color' option (which is enabled by default now).
  • Fix to physics assignment when shared materials count does not match submesh count.

CC/iC Unity Tools 1.6.1 3D

28 Jan 23:50
7ecfd59
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1.6.1

  • Magica Cloth 2 support for hair physics.
    • Magica Cloth and collider navigation tools added.

1.6.0

  • Fixes to root bones and physics components in LOD combiner.
  • Support for Magica Cloth 2 Physics (if present) - Cloth simulation and spring bones.
  • Collider Manager rebuild to support magica cloth
    • Collider editor now uses direct on screen manipulation of colliders.
  • Support for Json Schema 1.2
    • A bug in CC4 can cause the character to export with this schema.
  • Run time wrinkle material fix.

CC/iC Unity Tools 1.6.0 3D

29 Nov 18:49
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For Unity versions 2019.4 and upwards

1.6.0

  • Fixes to root bones and physics components in LOD combiner.
  • Support for Magica Cloth 2 Physics (if present) - Cloth simulation and spring bones.
  • Collider Manager rebuild to support magica cloth
    • Collider editor now uses direct on screen manipulation of colliders.
  • Support for Json Schema 1.2
    • A bug in CC4 can cause the character to export with this schema.
  • Run time wrinkle material fix.

CC/iC Unity Tools 1.5.2 3D

02 Aug 23:30
17595e6
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For Unity versions 2019.4 and upwards

1.5.2

  • Animation Retargeter fixes.
    • AnimationMode removed.
    • Clip generation file name suffix corrected.
    • Animation Clip overwrite no longer breaks references.
    • Clip settings (foot IK, mirror, speed) reset to defaults on opening retarget window.
  • Character prefab generation no longer breaks references. (Except 2023.1.1-5 due to Unity bugs)
  • Rogue usings removed from code.
  • Animation processing fixes.
    • Correct character prefab used to retarget _motion.fbx files.
    • Animation Clip overwrite no longer breaks references.

CC/iC Unity Tools 1.5.1 3D

30 Jul 18:10
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For Unity versions 2019.4 and upwards

1.5.1

  • Character Build no longer creates and adds a default animation controller due to bugs in Unity 2022/2023 causing memory leaks when applying
    animation controllers to prefabs.
  • Instalod and other renamed object/material name matching improvements.
  • Cloth physics fix for extracted non physics materials using 2-pass hair.
  • Shaders recompiled for URP10/12/15.

CC/iC Unity Tools 1.5.0 3D

14 Jul 04:36
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For Unity versions 2019.4 and upwards

v 1.5.0

  • Animation player system rebuilt to remove AnimationMode.
    • New system includes foot IK preview, variable speed and camera bone targeting and play mode operation.
  • Optional (WIP) HDRP dual specular shader added for HQ skin. (Enabled in the import window options)
  • HDRP mask detail mask correction. (Export from CC4 not using correct micro normal mask)
  • HDRP lighting fix when first loading preview scene.
  • Batch processing window added.
  • Physics sphere collider support added.
  • Import procedure now processes all <character_name>_Motion.Fbx files with the character.
  • Fix to character build crash in Unity 2023.1
  • Fix to Diffusion profiles not saving to default volume asset in 2023.1.

CC/iC Unity Tools 3D

25 Apr 13:53
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For Unity versions 2019.4 and upwards

v 1.4.9

  • Refresh button fix...

v 1.4.8

  • Fix to missing materials in shared material slots.
  • Fix to two pass hair extraction when re-using the same material.
  • Fix to hair mesh extraction when hair and non-hair materials share vertices.
  • Support for updated spring rigs from blender tools add-on.
  • Improved PhysX weight mapping from mesh to cloth vertices.
  • Added refresh button to importer window when no characters detected.

CC/iC Unity Tools 3D

06 Mar 02:42
ea265d2
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For Unity versions 2019.4 and upwards

v 1.4.7

  • Brow correction added to wrinkle map system.
  • Wrinkle sets additive blending.
  • Wrinkle Manager configuration serialized, to allow for further customization.

CC/iC Unity Tools 3D

27 Feb 02:02
4402a75
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For Unity versions 2019.4 and upwards

v 1.4.5

  • Flow maps added to wrinkle map system.
  • URP & 3D shader pass and recompile.
  • URP & 3D Baked wrinkle maps normal fix.
  • HDRP Preview scene lighting update (to replicate some CC4 atomsphere setups)

v 1.4.4.1

  • URP12 Shader flag pass & enable deferred rendering.

v 1.4.4

  • Full wrinkle map specification implemented.
    • Wrinkle map manager controls script on body mesh.
    • Added baking of wrinkle map system.
  • Spring Bone (Dynamic Bone) Hair physics, currently set up from Blender pipeline exports.
  • Import blend shape normals settings fixes.
  • Gamebase and PBR, SSS and smoothness adjustments.
  • Hair specular tint based on root + tip color.
  • Fix to bake not working with 2 pass hair materials.
  • Color space correction directives for baking.