Releases: soupday/cc_unity_tools_3D
Releases · soupday/cc_unity_tools_3D
CC/iC Unity Tools 1.6.3 3D
For Unity 2019.4+
1.6.3
- Wrinkle manager update Blend shape indices button.
- Wrinkle system setup will look for wrinkle masks in Assets as well as packages. (If tools installed into assets and not with package manager)
- Wrinkle system added to URP shader graph shaders.
- Anisotropic highlights added to URP shader graph hair shaders.
- Mesh extraction checks for duplicate blend shape names.
- URP Amplify hair shaders support for Forward+ additional lights.
- URP Amplify shaders recompiled for ASE-1.9.6 (Fixes URP17 issues).
- Fix to colliders not being added with just hair physics.
- Fix to HDRP diffusion profiles not being added in HDRP17.
CC/iC Unity Tools 1.6.2 3D
For Unity versions 2019.4 and upwards
1.6.2
- URP Amplify shader fix for when there is no main light.
- Work around to intermittent CC4 specular export issue when exporting with 'Bake diffuse maps from skin color' option (which is enabled by default now).
- Fix to physics assignment when shared materials count does not match submesh count.
CC/iC Unity Tools 1.6.1 3D
1.6.1
- Magica Cloth 2 support for hair physics.
- Magica Cloth and collider navigation tools added.
1.6.0
- Fixes to root bones and physics components in LOD combiner.
- Support for Magica Cloth 2 Physics (if present) - Cloth simulation and spring bones.
- Collider Manager rebuild to support magica cloth
- Collider editor now uses direct on screen manipulation of colliders.
- Support for Json Schema 1.2
- A bug in CC4 can cause the character to export with this schema.
- Run time wrinkle material fix.
CC/iC Unity Tools 1.6.0 3D
For Unity versions 2019.4 and upwards
1.6.0
- Fixes to root bones and physics components in LOD combiner.
- Support for Magica Cloth 2 Physics (if present) - Cloth simulation and spring bones.
- Collider Manager rebuild to support magica cloth
- Collider editor now uses direct on screen manipulation of colliders.
- Support for Json Schema 1.2
- A bug in CC4 can cause the character to export with this schema.
- Run time wrinkle material fix.
CC/iC Unity Tools 1.5.2 3D
For Unity versions 2019.4 and upwards
1.5.2
- Animation Retargeter fixes.
- AnimationMode removed.
- Clip generation file name suffix corrected.
- Animation Clip overwrite no longer breaks references.
- Clip settings (foot IK, mirror, speed) reset to defaults on opening retarget window.
- Character prefab generation no longer breaks references. (Except 2023.1.1-5 due to Unity bugs)
- Rogue usings removed from code.
- Animation processing fixes.
- Correct character prefab used to retarget _motion.fbx files.
- Animation Clip overwrite no longer breaks references.
CC/iC Unity Tools 1.5.1 3D
For Unity versions 2019.4 and upwards
1.5.1
- Character Build no longer creates and adds a default animation controller due to bugs in Unity 2022/2023 causing memory leaks when applying
animation controllers to prefabs. - Instalod and other renamed object/material name matching improvements.
- Cloth physics fix for extracted non physics materials using 2-pass hair.
- Shaders recompiled for URP10/12/15.
CC/iC Unity Tools 1.5.0 3D
For Unity versions 2019.4 and upwards
v 1.5.0
- Animation player system rebuilt to remove AnimationMode.
- New system includes foot IK preview, variable speed and camera bone targeting and play mode operation.
- Optional (WIP) HDRP dual specular shader added for HQ skin. (Enabled in the import window options)
- HDRP mask detail mask correction. (Export from CC4 not using correct micro normal mask)
- HDRP lighting fix when first loading preview scene.
- Batch processing window added.
- Physics sphere collider support added.
- Import procedure now processes all <character_name>_Motion.Fbx files with the character.
- Fix to character build crash in Unity 2023.1
- Fix to Diffusion profiles not saving to default volume asset in 2023.1.
CC/iC Unity Tools 3D
For Unity versions 2019.4 and upwards
v 1.4.9
- Refresh button fix...
v 1.4.8
- Fix to missing materials in shared material slots.
- Fix to two pass hair extraction when re-using the same material.
- Fix to hair mesh extraction when hair and non-hair materials share vertices.
- Support for updated spring rigs from blender tools add-on.
- Improved PhysX weight mapping from mesh to cloth vertices.
- Added refresh button to importer window when no characters detected.
CC/iC Unity Tools 3D
For Unity versions 2019.4 and upwards
v 1.4.7
- Brow correction added to wrinkle map system.
- Wrinkle sets additive blending.
- Wrinkle Manager configuration serialized, to allow for further customization.
CC/iC Unity Tools 3D
For Unity versions 2019.4 and upwards
v 1.4.5
- Flow maps added to wrinkle map system.
- URP & 3D shader pass and recompile.
- URP & 3D Baked wrinkle maps normal fix.
- HDRP Preview scene lighting update (to replicate some CC4 atomsphere setups)
v 1.4.4.1
- URP12 Shader flag pass & enable deferred rendering.
v 1.4.4
- Full wrinkle map specification implemented.
- Wrinkle map manager controls script on body mesh.
- Added baking of wrinkle map system.
- Spring Bone (Dynamic Bone) Hair physics, currently set up from Blender pipeline exports.
- Import blend shape normals settings fixes.
- Gamebase and PBR, SSS and smoothness adjustments.
- Hair specular tint based on root + tip color.
- Fix to bake not working with 2 pass hair materials.
- Color space correction directives for baking.