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Feature/UNR-2132 additional endpoint support patch 4.20 #1531
Feature/UNR-2132 additional endpoint support patch 4.20 #1531
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I'm not 100% sure this is the right endpoint, didi @Helcaraxan confirm this was the one?
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This should have been
platform.api.spatialoschina.com
. The production environment does not appears in the URL.There was a problem hiding this comment.
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Is
ConfigRestartRequired
really true here?There was a problem hiding this comment.
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I vaguely remember there being a callback for changed properties so i'll investigate that because that would prevent the restart - it's because the deployment code can't read directly from the setting (used in LocalDeploymentManager) which is set on startup
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I replied on another thread with info here https://github.com/spatialos/UnrealGDK/pull/1531/files#r352600670
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So if I understand this correctly, a restart would also be required because we start our services on editor startup, and we don't want to over-complicate things by adding logic to restart the service in a different environment upon toggling this.
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yeah that's right - Josh suggested that we can get access to the settings once we have added service settings or something accessible by the services project on the dev branch