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Unreal GDK Example Project 0.6.1

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@oblm oblm released this 15 Aug 13:32
· 214 commits to release since this release
52a0efd

Unreal GDK version 0.6.1 is go!

This version of the Unreal GDK Example Project corresponds to GDK version: 0.6.1
The corresponding Engine version: 4.22-SpatialOSUnrealGDK-0.6.1

Follow these steps to upgrade your GDK, Engine fork and Example Project to the latest release.

Happy developing!

GDK team

Release notes

Features:

Bug fixes:

  • Simulated player launch configurations are no longer invalid when the GDK is installed as an Engine Plugin.
  • RPCs that have been queued for execution for more than 1 second (the default value in SpatialGDKSettings QueuedIncomingRPCWaitTime) are now executed even if there are unresolved parameters. This stops unresolved parameters from blocking the execution queue.
  • Offloading is no longer enabled by default in the Example Project. You can toggle offloading on using these steps.
  • Guns no longer intermittently detatch from simulated players in the Example Project.
  • Default cloud deployment settings are now correctly set. This means you don't need to manually reset them before doing a cloud deployment.