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Releasenotes 1.4

Stefan Timm edited this page Jul 20, 2020 · 19 revisions

(2020.07.20) Release 1.4.4

Features

  • Added Jotl Classes

(2020.04.26) Release 1.4.4

Bugfixes

  • Selling items didn't show the gold
  • Can't select backups to load
  • backup loading didn't work - new backup loading code needs permission again
  • Scenario/Event Rewards could exceed limits of prosperity, reputation or experience
  • fixed typo in name of scenario #59
  • treasurer of scenario 54 was missing
  • fixed app crash on startup
  • fixed app crash on loading image

(2020.04.18) Release 1.4.4

New Features

New scenario management

When you click on a scenario it will open the scenario details view. There is a section with some information about the scenario, the treasures, a notes field and buttons to set the scenario completed / incomplete and a button for casual and lost plays. Furthermore, if you completed a scenario in the scenario list view, the scenario will be sorted by number automatically. In the scenario list and the scenario details you will see how many treasures you can find in a scenario. If you consider this a spoiler, you can deactivate the treasures in the spoiler settings.

Scenario rewards

If you completed a scenario and check the box in the scenario list or click the button in the scenario details view you will be asked to enter the rewards. A click on yes will open a new view where you can enter the rewards for each character and other rewards like prosperity, achievements and events without jumping through all the menus. If you click casual/lost in the scenario details it will open a similar view but just for the character rewards.

Redesign of the event view

I've changed the design of the events a little bit. Instead of buttons with text there are buttons with symbols now. And there is a new button (the orange one on the result page of the event). You can click it to get to a event rewards menu. Like the scenario rewards view you can enter character and other rewards.

Changed backup menu

I made some changes to backup. I wanted to remove the need of write to storage permission and therefore I moved the backup location to the apps external storage. You will see the path on top of the backup menu. Your old backups are not moved automatically. You can copy and paste them on your phone or you use the new load backup button. It lets you copy a backup from any available location (local on the phone ore cloud shares) to the backup folder. To recover a backup you can click the circle image.

Undo reputation unlocks

Now it is possible to uncheck the reputation unlocks if you accidently unlocked something and after that changed the reputation and you don't meet the condition anymore. All other unlocks can be unchecked already. But for all unlocks you will have to undo what you have unlocked manually.

Changed settings

I removed all settings options except the spoiler settings. As mentioned in the new scenario management part, there is a new option to hide the treasure information. The Forgotten Circles expansion content is always active now.

Regenerate enhancement

The regenerate enhancement from the Forgotten Circles expansion is available for card enhancements now.

Bugfixes

  • Fixed the sunblessed party achievement (It is selectable now)
  • Fixed some typos of abillity cards - you can see the image now.

(2019.09.07) Release 1.4.3

New Features

Selectable abilities

You can select the abilities for the characters now. The update has migrated your added abilities if you entered the correct reference numbers. You can activate the old characterabilities tab in the settings to compare new and old characterabilities. And you can see the card when you tap on the cardname in the character abilities list and the selection. Thanks to Nick 'Entropy42' Jordan for the cardnames!

Splashscreen

The app has a splashscreen now as you might have noticed.

Show event deck

You can look into the event decks when you tap on the eye icon.

Share backups

I've changed the backup layout and you can share and delete your backups now.

Item filters

I've added item filters to the item shop and the character item screens to filter the items by category.

Playername in characterlist

I've added the playername to the characterlist.

Changed personal quest counter 525

Changed the behavior of the quest counter 525. It will count 10 on one press instead of 1. It will round up to the next 10 if it is not a nuber dividable by 10.

Bugfixes

  • Fixed a layout bug on the unlock screen that prevents unlocking of some classes
  • Changed the appname to Campaign Tracker
  • Decrase of prosperity didn't work properly
  • Fixed some typos in the personal quest counters

(2019.06.17) Bugfixes

  • Region of scenario 79 is Lingering Swamp
  • Fixed a typo in eventhistoryitem
  • Fixed a crash on startup

Release 1.4.2

New Features

  • Added the contents of the Forgotten Circles expansion (Diviner class, achievements, scenarios, items). Not included are the sealed envelops Forgotten Circles

Bugfixes

  • Fixed a layout problem on small tablet devices (7", like Nexus 7) that made scrolling through lists impossible
  • Fixed a crash on startup
  • On tablets the world and city screens are using the full height now
  • Fixed a typo in perk of speer and triangles class

Release 1.4.1

New Features

  • Added the content of envelope x. You can unlock it on the unlocks screen.

Bugfixes

  • Events layout was not suitable for small displays
  • Added the wound icon to the spellweaver perk with wound
  • Scenario 39 didn't unlock scenario 15. It will be added with this update if you didn't add it already.
  • Items that were added to the item store couldn't be selected for a character and disapeared after a restart of the app

Release 1.4.0

New Features

  • Added images for events, items and personal quests. They are loaded from a git repository, so an active internet connection is needed to see the images. You can open the item images by tapping on the item.

Bugfixes

  • Character notes couldn't be deleted
  • Improved performance of the app
  • Donate from the character sheet didn't raise the prosperity value