Online multiplayer chess website that lets you build custom pieces/boards. Written in Svelte + Rust.
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Updated
Apr 11, 2023 - Rust
Online multiplayer chess website that lets you build custom pieces/boards. Written in Svelte + Rust.
Arduino Project files of our Swarm Robotics Project.https://sites.google.com/site/swarmrobotproject/
A simple AI for TicTacToe with Alpha-Beta pruning and binary encoding for the board
Othello Game Application Implemented with Alpha-Beta Algorithm in SWI-Prolog's Logic Programming Language ♟️
Project for the MSc in Artificial Intelligence of the University of Bologna, academic year 2023/2024. Tablut Challenge from the Fundamentals of Artificial Intelligence and Knowledge Representation course
Practicals from sem 5 of bsc IT,Third year
Solve the game of n tokens using minimax & alpha-beta algorithms
Nine men's morris game implementation with computer AI based on minmax algorithm (enhanced with alpha beta prunning) made for AI course at Wroclaw University of Science And Technology. Implementation is done in C++ with QT lib serving as GUI.
Othello Game (Also known as Reversi). It was created with the Minimax algorithm (Alpha-Beta pruning). Allows Human-AI, AI-AI, RandomPlayer-AI, RandomPlayer-Human interplay
An UCI compatible chess engine written in C++
Homework-2-KR-AI
Tic-Tac-Toe using Minimax/Alpha-Beta
AI projects on: minimax algorithm, variations of nqueens problem, and policy iteration in Markov Decision Processes
Implementação do jogo de tabuleiro Pentago com Minimax e PodaAlfabeta
Tournament winning bot that plays Othello using an alpha-beta algorithm
AI : Implementing algorithms for adversarial search strategies Min-Max and Alpha-Beta
Implementation of the alpha-beta algorithm for the PAN game. Flask as GUI.
Developed a game playing agent that performs a search across more than 650 states to get a look through of the game before performing each move using Minimax and Alpha-Beta algorithms.
The repository for a college AI course
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