An Unreal Engine 5 open-source RTS/MOBA camera implementation that aims to be fully featured, customizable and dependable
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Updated
Feb 4, 2024 - C++
An Unreal Engine 5 open-source RTS/MOBA camera implementation that aims to be fully featured, customizable and dependable
🎥 A compilation of C++ tools for the creation of cinematographic scenes in Unreal Engine.
🚀 A Godot project template featuring first-person 🎮 and third-person 🎥 camera setups, complete with a main menu 📋, settings ⚙️, and in-game functionality ⏸️. Perfect for jumpstarting your game development! 🎮
A camera system for GameMaker Studio 1.x
Course project for my bachelor 3 year where I reproduced the target locking system like in the game Zelda.
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