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Jun 30, 2024 - C#
compute-shaders
Here are 100 public repositories matching this topic...
Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.
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May 29, 2022 - C++
DirectX 11 Renderer written in C++11
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Jan 29, 2021 - C++
Particle accelleration with OpenGL 4.3, using the compute shader to calculate particle movement on graphics hardware.
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Mar 6, 2016 - C
A Minecraft clone demo (master thesis)
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Aug 14, 2023 - TeX
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Dec 18, 2023 - C#
Trying to replicate what this legend did: https://youtu.be/kCGHXlLR3l8
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Oct 17, 2022 - C#
A language for WebGPU that makes writing shaders easier
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Nov 19, 2024 - JavaScript
An OpenGL sample that demonstrates Volumetric Fog using a frustum-aligned voxel grid and compute shaders.
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Jan 24, 2024 - GLSL
Xultaik Game Engine
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Jul 30, 2024 - C#
A nearly complete collection of prefix sum algorithms implemented in CUDA, D3D12, Unity and WGPU. Theoretically portable to all wave/warp/subgroup sizes.
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Dec 10, 2024 - C++
🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!
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Oct 4, 2024 - C++
Real-Time Vulkan Renderer with features like PBR, IBL, and more.
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Feb 28, 2023 - C++
🎮 A collection of game development algorithms and techniques
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Aug 1, 2024 - C#
A Godot 4 plugin allowing for easy use of compute shaders.
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Sep 22, 2024 - GDScript
DEPRECATED - check out https://github.com/tommybazar/TBRaymarchProject for a much improved version!
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Nov 11, 2020 - C++
Develop a 3D interactive graphics rendering engine
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Jul 27, 2024 - C
A real-time computer vision engine implemented on top of Vulkan API.
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Aug 30, 2024 - C++
Playing with Metal
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Aug 6, 2018 - Objective-C++
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