Computer Graphics - Lab assignments
-
Updated
Jul 4, 2021 - C++
Computer Graphics - Lab assignments
Computer Graphics built using Win32 Desktop Applications with C++. Depends on input taken from mouse clicks. Building computer graphics from scratch using mathematical equations and problem solving with C++. Implementing the most famous computer graphics algorithms from scratch.
Algorithms for Computer Graphics
Code Repository for Computer Graphics Theory and Sessional!
Line clipping in clean, simple, modern Fortran and Python
Visualise various Line Clipping Algorithms such as Mid-Point, Cohen Sutherland & Cyrus Beck
Computer Graphics algorithms in P5JS
Neste repositório encontra-se todos os códigos das aplicações desenvolvidas no decorrer dos ICV's
The fast line clipping algorithm that reduces the chances of clipping a single line segment multiple times, as may happen in the Cohen-Sutherland algorithm
POC of (poly)line clipping using WebGPU's compute shaders
Cohen Sutherland line clipping in Pascal
Liang Barsky line clipping algorithm cpp code with all intermediate steps
Lab Work done as a part of course-CO352
College Assignment to show working of Cohen Sutherland Line Clipping Algorithm in Computer Graphics
Cohen-Sutherland Line Clipping Algorithm implementation using c++ openGL
Computer Graphics Algorithms
2D Cohen Sutherland Line Clipping using Java
Add a description, image, and links to the line-clipping topic page so that developers can more easily learn about it.
To associate your repository with the line-clipping topic, visit your repo's landing page and select "manage topics."