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Unknown Property "level" #66
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We noticed a similar problem. I suspect you're using a A workaround (and maybe the only valid solution) is to add properties explicitly before defining rules: button = p0.Input(42)
button.level = 0
when button.level == 1 then do_something(); end |
This issue will be solved by #18: |
Add fix for zauberzeug/lizard#66 for the tornado. --------- Co-authored-by: Pascal Schade <pascal@zauberzeug.com> Co-authored-by: Pascal Schade <165774906+pascalzauberzeug@users.noreply.github.com>
We still notice issues with zauberzeug/lizard#66 (`Unknown Property "level"` and `Unknown Property "active"`) until then setting them to 0 and false on p0 helps. Depends on zauberzeug/rosys#216
This PR fixes the weeding screw until zauberzeug/lizard#66 is fixed. Like #213 did it for the tornado.
there seems to be a issue regarding the level property. This has been observed on the mini robot z33 and on the f15.
Due to this error, there is no core output.
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