This repository has been archived by the owner on Oct 11, 2020. It is now read-only.
Releases: zeh/usfxr
Releases · zeh/usfxr
1.4: Unity 5 compatibility
1.3: Stability and editor features
- Editor: SfxrGameObject instances are properly removed when switching between play and edit mode (no more leftover objects)
- Editor: The same SfxrSynth instance is reused when generating test sounds, rather than creating new instances on every change (better memory use)
- Editor: Added option to export WAV file to SfxrSynth (and the GUI)
- Fixed showstopping error that prevented publishing in non-PC platforms
1.2: BFXR features
- Added support for BFXR's new filters: compression, harmonics, and bitcrusher
- Added support for BFXR's expanded pitch jump effects
- Added support for BFXR's parameter strings (standard SFXR parameter strings still work)
- Added support for BFXR's new waveform types: triangle, breaker, tan, whistle, and pink noise
v2014-06-10 (1.1)
- First full release: sound playing interface, creation GUI, optimizations