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Releases: zhad3/zrenderer

v1.4.2

11 Aug 09:35
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v1.4.1

19 Jun 19:05
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Full Changelog: v1.4.0...v1.4.1

v1.4.0

16 Mar 00:28
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Full Changelog: v1.3.6...v1.4.0

v1.3.6

27 Feb 17:16
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What's Changed

  • feat.: New instructions if OpenSSL version is 3.x.x by @LeonardoFeriato in #31
  • Add documentation about how inputs get resolved to sprites #34 by @zhad3 in #35

New Contributors

Full Changelog: v1.3.5...v1.3.6

v1.3.5

09 Aug 20:25
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Release v1.3.5

fea957c 2022-04-11 Use costume/alt job sprite palette
c33820f 2022-04-11 Use "IsRobeTop" lua function for garments zindex
447bfdc 2022-03-18 Do not add invisible sprites to bounding box
bc95536 2022-03-16 Add example image
3278025 2022-03-16 Make debug outlines optional via --debug=outline
2a410ba 2022-03-16 Also support animated garments
4f7e427 2022-03-16 Add trace logs to sprite loading and only log according to loglevel

v1.3.4

05 Feb 16:40
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Release v1.3.4

e26ad69 2022-02-05 Force using the first frame for actions whose body frame count is <= 1. Issue #18
80f965c 2022-02-05 Add configuration to enable SSL
54af79e 2022-02-04 CORS: Accept any request headers
6392bd9 2022-02-04 Add CORS configuration settings. Issue #19
e5aebcb 2022-01-29 Update README to recommend ldc2 usage
458e54c 2022-01-29 Remove 'pure' keyword from function signature that use 'round'. Issue #15

v1.3.3

23 Jan 16:24
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Release v1.3.3

2e3616e 2022-01-23 Implement fallback for Garment SPR resolving
e8a201f 2022-01-23 Correctly depth order garment when using animated headgear

v1.3.2

17 Jan 19:17
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Release v1.3.2

d534b74 2022-01-17 Fix SPR v200 transparency

v1.3.1

08 Jan 18:54
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Release v1.3.1

b4b296c 2022-01-08 Update resolver and add new jobids
1ffd2e6 2022-01-08 Update Dockerfile
506fff5 2021-12-12 Update RESOURCES.md
2c5050d 2021-12-05 Add new expanded classes to resolver list
710378f 2021-11-22 Update dockerfile
332c881 2021-11-21 Fix access token reading on windows. Closes #14
79a1d2f 2021-11-20 Add dlls to workflow packaging for windows
9afed34 2021-11-20 Update dependencies and fix windows build error
fbc452a 2021-11-20 GH workflow: Add recursive submodules
44104f2 2021-11-20 Fix typo in workflow

v1.3.0

20 Nov 21:19
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Release v1.3.0

8292da7 2021-11-20 Add github workflow to auto build & release
0c68f0c 2021-11-20 Update README and docker conf
78d0709 2021-11-20 Update api spec and readme
0154b35 2021-11-20 Add new endpoint /token/info
0bd2d14 2021-11-20 Add check for new/modified tokens
e60bfda 2021-11-17 Update configgenerator, example config and api-spec
b9fb3d0 2021-11-14 Add loglevel and custom request logging
3951d35 2021-11-14 Enforce maxJobIdsPerRequest property
a7deef1 2021-11-13 Add admin endoint to read health
ca838df 2021-11-12 Add admin endpoint to revoke/remove access tokens
1a31deb 2021-11-12 Add admin endpoint to modify access tokens
54dae52 2021-11-11 Cleanup testing logs
0617523 2021-11-11 Add admin endpoint to create new access tokens
d53bbc4 2021-11-11 Put DTO in own module
25680a4 2021-11-06 Start implementing admin interface
1f6d2b9 2021-11-06 Small changes to request logging
9febba9 2021-11-06 Refactor output file creation
5485f57 2021-11-06 Make zip file contain all rendered images. Closes #13.
4a1b067 2021-11-02 Use action & frame num for unique id generation
5e71456 2021-11-02 Reverse weapon and weapon slash render order