Skip to content
View zhoumingyang's full-sized avatar
🤒
Out sick
🤒
Out sick
  • pdd
  • CN

Block or report zhoumingyang

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse

Popular repositories Loading

  1. realtime-ray-tracing-c- realtime-ray-tracing-c- Public

    The project is about realtime ray tracing render with OpenGl. Reference the project: http://madebyevan.com/webgl-path-tracing/

    C++ 3

  2. PlumeGL PlumeGL Public

    轻量级WebGL实时渲染库

    TypeScript 3

  3. Deferred-Shading-Scene Deferred-Shading-Scene Public

    The project is about a deferred shading to show a scene constructing in a json file use OpenGL 3.3, you can make your own scene with the same format json

    C++ 2

  4. room-viewer room-viewer Public

    a viewer base on threejs to show a room scene with json file which including graphic data

    TypeScript 1

  5. use-OpenGL-3.3-to-realize-WebGL-2.0-new-feature use-OpenGL-3.3-to-realize-WebGL-2.0-new-feature Public

    To study WebGL 2.0 new feature, use OpenGL 3.3 to realize some effect

    C

  6. ray-tracing-in-one-weekend-glsl-demo ray-tracing-in-one-weekend-glsl-demo Public

    reference: https://github.com/petershirley/raytracinginoneweekend. use webgl 2.0 to realize ray tracing demo. npm run develop to start the project

    TypeScript