To study WebGL 2.0 new feature, use OpenGL 3.3 to realize some effect
refenece: http://webglsamples.org/WebGL2Samples/
you can read the code detail in this blog http://bb956a8b.wiz03.com/share/s/2XBmGb1KekRz2q8EdL3beFy02wNdyb1IX4Qv2C34Ij1A10X2
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To study WebGL 2.0 new feature, use OpenGL 3.3 to realize some effect
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