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Common - improve CBA_fnc_addMagazine and CBA_fnc_addMagazineCargo #1527
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PabstMirror
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CBATeam:master
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Drofseh:improve-fnc_addMagazineCargo-and-fnc_addMagazine
Mar 19, 2022
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Common - improve CBA_fnc_addMagazine and CBA_fnc_addMagazineCargo #1527
PabstMirror
merged 3 commits into
CBATeam:master
from
Drofseh:improve-fnc_addMagazineCargo-and-fnc_addMagazine
Mar 19, 2022
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- improve CBA_fnc_addMagazineCargo by allowing the number of rounds to be specified. - improve CBA_fnc_addMagazine by trying to add the magazine to vehicle _unit before throwing it out the window onto the ground, and also pass ammo count to CBA_fnc_addMagazineCargo, so that a partial mag doesn't magically become full
commy2
reviewed
Nov 27, 2021
commy2
reviewed
Nov 27, 2021
- use CBA_fnc_canAddItem only, requires #1528
#1528 requires 2.08 commands. But perhaps I am missing something and it can be simplified to use canAdd instead? I am wondering why |
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- add keybind and function to unload unit's weapon/muzzle - requires CBATeam/CBA_A3#1527
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PabstMirror
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Mar 19, 2022
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lgtm
PabstMirror
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* add keybind and function to unload unit's weapon/muzzle - add keybind and function to unload unit's weapon/muzzle - requires CBATeam/CBA_A3#1527 * change function name * rename the file too * Create common-framework.md * Set REQUIRED_CBA_VERSION to 3.15.7 * Update required CBA version Co-authored-by: PabstMirror <pabstmirror@gmail.com> * Apply suggestions from code review Co-authored-by: PabstMirror <pabstmirror@gmail.com>
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