-
Notifications
You must be signed in to change notification settings - Fork 411
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Complete IBC Mock testing #255
Comments
I may not got it correct but what I can see in the code is that the |
From our IBC Spec:
Necessary changes are documented in ADR025 This section in particular we should be able to change in the |
…ster * remotes/gaia/master: (38 commits) Merge PR CosmWasm#259: Bump SDK master commit Exec go mod tidy (CosmWasm#267) Merge PR CosmWasm#265: add version v2.0.5 to CHANGELOG Fix broken link in delegator guide (CosmWasm#262) docs: removed redundant readme.md (CosmWasm#261) Merge PR CosmWasm#258: Bump github.com/spf13/viper from 1.6.1 to 1.6.2 Merge PR CosmWasm#250: Docs-update Merge PR CosmWasm#256: Bump github.com/pkg/errors from 0.9.0 to 0.9.1 Merge PR CosmWasm#255: Bump github.com/pkg/errors from 0.8.1 to 0.9.0 Merge PR CosmWasm#253: Bump SDK master commit Merge PR CosmWasm#252: v2.0.4 Changelog Merge PR CosmWasm#249: docker image build and upload for release tags Merge PR CosmWasm#247: Update SDK Commit & Update CLI Doc Merge PR CosmWasm#246: Update Archive page with explorers Merge PR CosmWasm#245: archives Bump SDK commit to the latest master (CosmWasm#239) Merge PR CosmWasm#215: Update simulation tests Update join-mainnet.md (CosmWasm#229) Incorporate SDK's latest changes (CosmWasm#227) Merge PR CosmWasm#221: Hide unnecessarily exported function to better coverage report ...
This builds on what is done in #253 and adds some simpler demos as defined in our milestone:
Add a mockHandler that plays ping-pong:
{"ping": 5}
{"error": "message here"}
or{"success": {"pong": 14}}
or whatever the updated state isThis handler has "localState" and "remoteState". Receiving a "ping" packet will increment "localState". Getting a "pong" acknowlegdement will set "remoteState".
Once this is build, a few scenarios:
{"random": "data"}
packet and verify we get an"error"
acknowledgement back (numErrors == 1)The text was updated successfully, but these errors were encountered: