Releases: LibreVR/Revive
Releases · LibreVR/Revive
Version 3.2.0
Changes
- Updated OpenVR to v1.23.7
- Pose prediction has been rewritten resulting in improved motion smoothing
- Allow games to recenter room-scale experiences
- In-game recentering is no longer persistent
- Implemented automatic HMD audio device selection
- Decreased scrolling speed in Revive Dashboard
- Added tray icon menu item to create a Revive Injector shortcut
Bug fixes
Version 3.1.1
Changes
- Oculus Account linking has been replaced by an automatic login method that's compatible with Meta accounts thanks to @ahmanwoods
- Automatic updater has been removed as version releases have become much less frequent
- Updated the OVR SDK to 32.0.0
Bug fixes
- Revive: Fixed incorrect field-of-view handling (#1716)
Version 2.1.1
Bug fixes
- ReviveOverlay: Fixed crash when attempting to link an Oculus Account
Version 2.1.0
Changes
- Limited the online functionality nag to Echo Arena
- Reverted to old frame pacing behavior used in the initial 2.0 release
Bug fixes
- Revive: Fixed older games crashing due to an access violation
- Revive: Improved handling of FoV stencils
- ReviveOverlay: Fixed inject option in tray icon menu
- ReviveOverlay: Fixed Oculus Platform heartbeat functionality
- As contributed by @ahmanwoods
Version 2.0.0
Changes
- The Revive Dashboard can now link with your Oculus account to improve online multiplayer support thanks to @ahmanwoods
- The Revive Dashboard now supports scanning multiple Oculus libraries as contributed by @croger42
- The Revive Injector has been rewritten to improve reliability using Microsoft Detours
- Improved and simplified frame blocking behavior in Revive to improve performance
Bug fixes
Version 1.9.2
Changes
- Updated Oculus SDK to version 1.43
- SteamVR Input should now be configurable before running an app
Bug fixes
- Revive: Fixed Stormland crashing on launch and rendering differently in each eye (#1379)
- Special thanks to @CircuitLord and @fholger
- ReviveXR: Numerous fixes thanks to @qlyoung
Version 1.9.1
A hotfix was added that fixes a performance regression
Changes
- Further optimizations to frame blocking behaviour
- Patching option has been removed from the tray icon to avoid user confusion
- Still available by manually copying files if you know what you're doing
Bug fixes
- Revive: Fixed Asgard's Wrath loading screen blinking on/off (#1347)
Version 1.9.0
Changes
- Updated Oculus SDK to version 1.41
- Improved frame blocking behavior to enhance performance in UE4 games
- Removed patching function from the tray icon to avoid user confusion
- Still available by manually copying files if you know what you're doing
Bug fixes
- Revive: Added default bindings for Vive Cosmos controllers (#1340)
- Revive: Fixed Dance Central regression that causes fatal errors (#1334)
- Revive: Fixed menu button on the Left controller not working (#1339)
- Revive: Fixed thumbstick recenter triggering on both controllers when only touching one (#1357)
- ReviveXR: Fixed missing loader DLL oversight and added various fixes contributed by @qlyoung (#1323)
Version 1.8.2
This was a pre-release version of 1.9.0, use that version instead.