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Releases: LibreVR/Revive

Second Beta Version 1.2.0

10 Oct 20:01
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Pre-release

Arktika.1 support

Beta Version 1.2.0

11 Oct 12:15
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Beta Version 1.2.0 Pre-release
Pre-release

There are known issues with this version, do not use it unless you have to for a specific game.

This is a beta release of the new version 1.2.0 branch to test the current development progress. This version has a few significant redesigns of the code and I'd like to use this release get some early feedback from users.

This release is focused around improving latency and performance in various games. If you're encountering performance issues in any game, please test it with this beta version. Also if you're interested in helping development, please report any regressions in the issue tracker.

Changelog will be added in the final release.

Version 1.1.14

17 Aug 21:40
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This release supports Asynchronous Reprojection with all Oculus games if you use the SteamVR Beta.

Bug fixes

  • Implemented a different fix for the invisible chaperone that doesn't cause re-centering issues (#738)

Version 1.1.13

11 Aug 10:54
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This release supports Asynchronous Reprojection with all Oculus games if you use the SteamVR Beta, so you can turn it back on.

Bug fixes

  • Added a temporary workaround for the chaperone issues in Lone Echo and Echo Arena, will be fixed properly in version 1.2 (#667)

Version 1.1.12

31 Dec 23:37
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This release supports Asynchronous Reprojection with all Oculus games if you use the SteamVR Beta, so you can turn it back on.

Changes

  • Fixed cases of stuttering when using Asynchronous Reprojection (requires SteamVR Beta)

Bug fixes

  • Fixed Showdown not starting correctly from the dashboard (#707)
  • Fixed Revive not loading correctly due to a hard dependency on Vulkan (#702)

Version 1.1.11

23 Jul 00:50
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Protip: Turn off Asynchronous Reprojection in Lone Echo and Echo Arena to get rid of jitter/judder issues.

Changes

  • Added a new and improved "Trigger as Grip" mode with help from @GiantSox
  • Releasing the trackpad now only gives a "thumbs-up" if the grip button is pressed
  • Improved touch controller offsets to make the helmet buttons easier to reach in Lone Echo (#694)

Version 1.1.10

20 Jul 22:21
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Protip: Turn off Asynchronous Reprojection in Lone Echo and Echo Arena to get rid of jitter/judder issues.

Changes

  • Reduced bit depth of the render target in Lone Echo and Echo Arena

Version 1.1.9

20 Jul 19:37
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Protip: Turn off Asynchronous Reprojection in Lone Echo and Echo Arena to get rid of jitter/judder issues.

Changes

  • Preliminary support for Oculus Runtime 1.16, doesn't include Vulkan support yet
  • Updated to OpenVR 1.0.8

Bug fixes

  • Fixed Lone Echo not launching from the dashboard (Restart SteamVR after updating) (#689)

Version 1.1.8

07 Jul 11:08
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Bug fixes

  • Fixed Superhot VR not showing up in the headset (#666)

Version 1.1.7

05 Jul 14:31
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Changes

  • This release no longer defaults to a "hybrid" grip mode when no grip mode is selected

Bug fixes

  • Fixed Dying Light crashing on start, remember to reset your seated position (#635)