v3.0.0
What's Changed
- NITWORK/SERVER-NETWORK: Fix wrong implementation of tick and receiveClientEnemyDeath by @romainpanno in #117
- Feature/rb 143 compression pack network by @romainpanno in #115
- Feature/rb 147 plusieurs type de balle by @TTENSHII in #122
- DOCUMENTATION: Add bullet doc by @TTENSHII in #123
- Feature/rb 148 generic anim rect by @KitetsuK in #121
- Feature/rb 136 other player distroyed when player die by @romainpanno in #124
- Fix/enchanced zigzag by @TTENSHII in #125
- Update README.md by @romainpanno in #128
- Fix/missile pos other clients by @TTENSHII in #127
- Feature/rb 142 menu de connection by @KitetsuK in #129
- Feature/rb 146 network lobby by @romainpanno in #131
- GRAPHIC: add texture manager to not re create each sprite by @Saverio976 in #132
- Fix/rb 156 better readme by @Saverio976 in #133
- ECS: Fix bug layers by @TTENSHII in #136
- NITWORK: new rfc and fix some strange things by @Saverio976 in #135
- Feature/rb 140 compile ecs as lib by @Saverio976 in #141
- The merge by @Saverio976 in #143
Full Changelog: 2.1.0...3.0.0