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Xenomorph Endgame #6334
Xenomorph Endgame #6334
Conversation
Brilliant pr, although balance will surely be an issue. |
destroyer is a kinda lame name, imo. its like the vanilla of giving something a badass sounding name. i'll throw a few suggestions here just cause im bored adjudicator it might also be fun to give it a proper noun name - its kinda got that demonic aspect going so you could give it one of a dozen names assigned to demons over the course of history. i just dont like destroyer its boring |
Yeah I've thought this too. The new sprites that Wei did are actually based off the "King" Xenomorph. So lore-wise it's the "King" Beno. Would be more appropriate to name it the "King" or something cooler then Destroyer, I agree. |
oh, i knew the king existed but i didnt know it was red and figured this was seperate. king also works then i still like invictus more its a very cool name |
I'm curious, what's the justification for this? |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
Off TM due to conflict. |
# Conflicts: # code/__DEFINES/dcs/signals/atom/mob/living/signals_xeno.dm
Conflicts have been resolved. A maintainer will review the pull request shortly. |
About the pull request
Xenomorph endgame stuff revived
Disclaimer: All the values and changes in this PR are not final, those are testing values and will most likely be tweaked.
Credits:
Birdtalon - most of the code
Mikoka Wei & Zenith - sprites
Explain why it's good for the game
https://hackmd.io/lfJWvwWSTEyxFs_nN2sIqw
Testing Photographs and Procedure
King Cocoon Growing:
King Cocoon Hatched:
King & Rogue Sprites:
Buff Radial Icons:
King Abilities:
Desktop.2024.07.14.-.11.14.50.03.DVR.-.Trim.mp4
Updated Destroy animation:
2024-08-03.13-28-35.mp4
Changelog
🆑 Nivrak Birdtalon Wei Zenith
del: Removed passive larva gain from pylons
add: Added a new currency, Royal resin which is gained 1 per 5 minutes per pylon which can be used to buy various buffs. Minor buffs require one pylon while major buffs require both.
add: Current royal resin can be viewed on the Queen's status panel and buffs can be bought through Manage the Hive ability.
add: Minor Hive buff - Larva Surge - Costs 5 royal resin, Gives 5 larva, one time use
add: Minor Hive Buff - Boon of Evolution - Costs 1 royal resin, Gain 2x evolution speed for 5 minutes
add: Minor Hive Buff - Boon of Defense - Costs 1 royal resin, Gain 2.5 additional armor for 5 minutes
add: Minor Hive Buff - Boon of Aggression - Costs 1 royal resin, Gain 5 additional damage for 5 minutes
add: Major variants of Plenty, Defense and Aggression, Each costing 2 royal resin, having usually twice as strong effect and duration. Major boon of evolution also allows gaining evolution with the Queen out of ovi.
balance: Pylons will have OB protection while the King is hatching.
add: Major Hive Buff - His Grace - Costs 0 royal resin, Can only be bought between 1:35 and 1:55 minutes (random). Spawns a cocoon of the King. The cocoon requires both comms to be held for 10 minutes. If any of the comms are lost or the cocoon itself is the destroyed it will despawn and will be on cooldown for 5-15 minutes. Can be rebought like most other buffs. All living xenos can vote for a candidate after which one of the top 2 will be randomally picked, otherwise a player is randomly selected from all living xenos > 50 hours (will fallbacks to ghosts and then again with no playtime requirements). Evacuating while the destroyer is hatching will cause it to instantly hatch.
add: The King - A new xenomorph caste which is serves as the xeno's counterpart to a nuke and is designed to end sieges. Has a rend to attack around it, a light extinguishing smoke, a gigantic leap, group bulwark shield that caps all incoming damage, and very strong pheromones. Cannot be body blocked.
imageadd: Sprites by Mikoka Wei and Zenith
/:cl: