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[meta] Gecko integration tracking #374
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area: infrastructure
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moz-v2v-gh
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Nov 14, 2019
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test. Complementary ecosystem tracker - gfx-rs/wgpu#374 Current status: - [x] Architecture - [x] figure out the IPC story - [ ] move wgpu crates into a dedicated folder (postponed as https://bugzilla.mozilla.org/show_bug.cgi?id=1594182) - [x] Linux - [x] avoid depending on spirv_cross - [x] macOS - [x] due to cross-compiling shaders - [x] need the dependency update - [x] stop using gcc - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148 - [x] undefined Metal symbols - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558 - [x] spirv-cross linking failure in ASAN - https://phabricator.services.mozilla.com/D52688 - [x] Windows - [x] due to "ipc-channel" not supporting Windows yet - [x] due to some exceptional stuff - [x] undefined symbol: `D3D12CreateDevice` - [x] d3d12.dll is not found, dxgi1_4 doesn't present - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - [x] libbacktrace fails to link on win32 mingw - [x] cc mislinking C++ standard library - [x] Android - [x] spirv-cross fails to build due to exceptions Update-1: We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build. Update-2: It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 . Update-3: InstanceProvider is also removed. Update-4: All set, the try is green, waiting for dependent changes to go in. Differential Revision: https://phabricator.services.mozilla.com/D49458 --HG-- rename : dom/webgpu/Adapter.cpp => dom/webgpu/ipc/WebGPUTypes.h rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/ash/Cargo.toml rename : third_party/rust/uluru/Cargo.toml => third_party/rust/atom/Cargo.toml rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/cocoa/Cargo.toml rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/cocoa/LICENSE-MIT rename : third_party/rust/core-graphics/src/lib.rs => third_party/rust/cocoa/src/lib.rs rename : third_party/rust/uluru/Cargo.toml => third_party/rust/colorful/Cargo.toml rename : third_party/rust/uluru/Cargo.toml => third_party/rust/copyless/Cargo.toml rename : third_party/rust/crossbeam-utils/.cargo-checksum.json => third_party/rust/crossbeam-utils-0.6.5/.cargo-checksum.json rename : third_party/rust/crossbeam-utils/CHANGELOG.md => third_party/rust/crossbeam-utils-0.6.5/CHANGELOG.md rename : third_party/rust/crossbeam-utils/Cargo.toml => third_party/rust/crossbeam-utils-0.6.5/Cargo.toml rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/crossbeam-utils-0.6.5/LICENSE-MIT rename : third_party/rust/crossbeam-utils/README.md => third_party/rust/crossbeam-utils-0.6.5/README.md rename : third_party/rust/crossbeam-utils/benches/atomic_cell.rs => third_party/rust/crossbeam-utils-0.6.5/benches/atomic_cell.rs rename : third_party/rust/crossbeam-utils/src/atomic/atomic_cell.rs => third_party/rust/crossbeam-utils-0.6.5/src/atomic/atomic_cell.rs rename : third_party/rust/crossbeam-utils/src/atomic/mod.rs => third_party/rust/crossbeam-utils-0.6.5/src/atomic/mod.rs rename : third_party/rust/crossbeam-utils/src/backoff.rs => third_party/rust/crossbeam-utils-0.6.5/src/backoff.rs rename : third_party/rust/crossbeam-utils/src/cache_padded.rs => third_party/rust/crossbeam-utils-0.6.5/src/cache_padded.rs rename : third_party/rust/crossbeam-utils/src/lib.rs => third_party/rust/crossbeam-utils-0.6.5/src/lib.rs rename : third_party/rust/crossbeam-utils/src/thread.rs => third_party/rust/crossbeam-utils-0.6.5/src/thread.rs rename : third_party/rust/crossbeam-utils/tests/atomic_cell.rs => third_party/rust/crossbeam-utils-0.6.5/tests/atomic_cell.rs rename : third_party/rust/crossbeam-utils/tests/parker.rs => third_party/rust/crossbeam-utils-0.6.5/tests/parker.rs rename : third_party/rust/crossbeam-utils/tests/sharded_lock.rs => third_party/rust/crossbeam-utils-0.6.5/tests/sharded_lock.rs rename : third_party/rust/crossbeam-utils/tests/thread.rs => third_party/rust/crossbeam-utils-0.6.5/tests/thread.rs rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/gfx-auxil/Cargo.toml rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/gfx-backend-empty/Cargo.toml rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/hibitset/Cargo.toml rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/hibitset/LICENSE-MIT rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/metal/LICENSE-MIT rename : third_party/rust/uluru/Cargo.toml => third_party/rust/range-alloc/Cargo.toml rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/raw-window-handle/Cargo.toml rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/relevant/Cargo.toml rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/relevant/LICENSE-MIT rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/rendy-descriptor/Cargo.toml rename : third_party/rust/uluru/Cargo.toml => third_party/rust/shared_library/Cargo.toml rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/shared_library/LICENSE-MIT rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/storage-map/Cargo.toml rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/x11/Cargo.toml extra : moz-landing-system : lando
xeonchen
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Nov 14, 2019
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test. Complementary ecosystem tracker - gfx-rs/wgpu#374 Current status: - [x] Architecture - [x] figure out the IPC story - [ ] move wgpu crates into a dedicated folder (postponed as https://bugzilla.mozilla.org/show_bug.cgi?id=1594182) - [x] Linux - [x] avoid depending on spirv_cross - [x] macOS - [x] due to cross-compiling shaders - [x] need the dependency update - [x] stop using gcc - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148 - [x] undefined Metal symbols - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558 - [x] spirv-cross linking failure in ASAN - https://phabricator.services.mozilla.com/D52688 - [x] Windows - [x] due to "ipc-channel" not supporting Windows yet - [x] due to some exceptional stuff - [x] undefined symbol: `D3D12CreateDevice` - [x] d3d12.dll is not found, dxgi1_4 doesn't present - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - [x] libbacktrace fails to link on win32 mingw - [x] cc mislinking C++ standard library - [x] Android - [x] spirv-cross fails to build due to exceptions Update-1: We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build. Update-2: It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 . Update-3: InstanceProvider is also removed. Update-4: All set, the try is green, waiting for dependent changes to go in. Differential Revision: https://phabricator.services.mozilla.com/D49458
moz-v2v-gh
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Nov 14, 2019
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test. Complementary ecosystem tracker - gfx-rs/wgpu#374 Current status: - [x] General - [x] figure out the IPC story - [ ] move wgpu crates into a dedicated folder (postponed as https://bugzilla.mozilla.org/show_bug.cgi?id=1594182) - [x] neko rebasing disaster - [x] Linux - [x] avoid depending on spirv_cross - [x] macOS - [x] due to cross-compiling shaders - [x] need the dependency update - [x] stop using gcc - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148 - [x] undefined Metal symbols - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558 - [x] spirv-cross linking failure in ASAN - https://phabricator.services.mozilla.com/D52688 - [x] Windows - [x] due to "ipc-channel" not supporting Windows yet - [x] due to some exceptional stuff - [x] undefined symbol: `D3D12CreateDevice` - [x] d3d12.dll is not found, dxgi1_4 doesn't present - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - [x] libbacktrace fails to link on win32 mingw - [x] cc mislinking C++ standard library - [x] Android - [x] spirv-cross fails to build due to exceptions Update-1: We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build. Update-2: It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 . Update-3: InstanceProvider is also removed. Update-4: All set, the try is green, waiting for dependent changes to go in. Differential Revision: https://phabricator.services.mozilla.com/D49458 --HG-- rename : dom/webgpu/Adapter.cpp => dom/webgpu/ipc/WebGPUTypes.h rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/ash/Cargo.toml rename : third_party/rust/uluru/Cargo.toml => third_party/rust/atom/Cargo.toml rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/cocoa/Cargo.toml rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/cocoa/LICENSE-MIT rename : third_party/rust/core-graphics/src/lib.rs => third_party/rust/cocoa/src/lib.rs rename : third_party/rust/uluru/Cargo.toml => third_party/rust/colorful/Cargo.toml rename : third_party/rust/uluru/Cargo.toml => third_party/rust/copyless/Cargo.toml rename : third_party/rust/crossbeam-utils/.cargo-checksum.json => third_party/rust/crossbeam-utils-0.6.5/.cargo-checksum.json rename : third_party/rust/crossbeam-utils/CHANGELOG.md => third_party/rust/crossbeam-utils-0.6.5/CHANGELOG.md rename : third_party/rust/crossbeam-utils/Cargo.toml => third_party/rust/crossbeam-utils-0.6.5/Cargo.toml rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/crossbeam-utils-0.6.5/LICENSE-MIT rename : third_party/rust/crossbeam-utils/README.md => third_party/rust/crossbeam-utils-0.6.5/README.md rename : third_party/rust/crossbeam-utils/benches/atomic_cell.rs => third_party/rust/crossbeam-utils-0.6.5/benches/atomic_cell.rs rename : third_party/rust/crossbeam-utils/src/atomic/atomic_cell.rs => third_party/rust/crossbeam-utils-0.6.5/src/atomic/atomic_cell.rs rename : third_party/rust/crossbeam-utils/src/atomic/mod.rs => third_party/rust/crossbeam-utils-0.6.5/src/atomic/mod.rs rename : third_party/rust/crossbeam-utils/src/backoff.rs => third_party/rust/crossbeam-utils-0.6.5/src/backoff.rs rename : third_party/rust/crossbeam-utils/src/cache_padded.rs => third_party/rust/crossbeam-utils-0.6.5/src/cache_padded.rs rename : third_party/rust/crossbeam-utils/src/lib.rs => third_party/rust/crossbeam-utils-0.6.5/src/lib.rs rename : third_party/rust/crossbeam-utils/src/thread.rs => third_party/rust/crossbeam-utils-0.6.5/src/thread.rs rename : third_party/rust/crossbeam-utils/tests/atomic_cell.rs => third_party/rust/crossbeam-utils-0.6.5/tests/atomic_cell.rs rename : third_party/rust/crossbeam-utils/tests/parker.rs => third_party/rust/crossbeam-utils-0.6.5/tests/parker.rs rename : third_party/rust/crossbeam-utils/tests/sharded_lock.rs => third_party/rust/crossbeam-utils-0.6.5/tests/sharded_lock.rs rename : third_party/rust/crossbeam-utils/tests/thread.rs => third_party/rust/crossbeam-utils-0.6.5/tests/thread.rs rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/gfx-auxil/Cargo.toml rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/gfx-backend-empty/Cargo.toml rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/hibitset/Cargo.toml rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/hibitset/LICENSE-MIT rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/metal/LICENSE-MIT rename : third_party/rust/uluru/Cargo.toml => third_party/rust/range-alloc/Cargo.toml rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/raw-window-handle/Cargo.toml rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/relevant/Cargo.toml rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/relevant/LICENSE-MIT rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/rendy-descriptor/Cargo.toml rename : third_party/rust/uluru/Cargo.toml => third_party/rust/shared_library/Cargo.toml rename : third_party/rust/crossbeam-deque/LICENSE-MIT => third_party/rust/shared_library/LICENSE-MIT rename : third_party/rust/blake2b_simd/Cargo.toml => third_party/rust/storage-map/Cargo.toml rename : third_party/rust/core-graphics/Cargo.toml => third_party/rust/x11/Cargo.toml extra : moz-landing-system : lando
xeonchen
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Nov 14, 2019
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test. Complementary ecosystem tracker - gfx-rs/wgpu#374 Current status: - [x] General - [x] figure out the IPC story - [ ] move wgpu crates into a dedicated folder (postponed as https://bugzilla.mozilla.org/show_bug.cgi?id=1594182) - [x] neko rebasing disaster - [x] Linux - [x] avoid depending on spirv_cross - [x] macOS - [x] due to cross-compiling shaders - [x] need the dependency update - [x] stop using gcc - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148 - [x] undefined Metal symbols - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558 - [x] spirv-cross linking failure in ASAN - https://phabricator.services.mozilla.com/D52688 - [x] Windows - [x] due to "ipc-channel" not supporting Windows yet - [x] due to some exceptional stuff - [x] undefined symbol: `D3D12CreateDevice` - [x] d3d12.dll is not found, dxgi1_4 doesn't present - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - [x] libbacktrace fails to link on win32 mingw - [x] cc mislinking C++ standard library - [x] Android - [x] spirv-cross fails to build due to exceptions Update-1: We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build. Update-2: It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 . Update-3: InstanceProvider is also removed. Update-4: All set, the try is green, waiting for dependent changes to go in. Differential Revision: https://phabricator.services.mozilla.com/D49458
gecko-dev-updater
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Nov 15, 2019
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test. Complementary ecosystem tracker - gfx-rs/wgpu#374 Current status: - [x] Architecture - [x] figure out the IPC story - [ ] move wgpu crates into a dedicated folder (postponed as https://bugzilla.mozilla.org/show_bug.cgi?id=1594182) - [x] Linux - [x] avoid depending on spirv_cross - [x] macOS - [x] due to cross-compiling shaders - [x] need the dependency update - [x] stop using gcc - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148 - [x] undefined Metal symbols - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558 - [x] spirv-cross linking failure in ASAN - https://phabricator.services.mozilla.com/D52688 - [x] Windows - [x] due to "ipc-channel" not supporting Windows yet - [x] due to some exceptional stuff - [x] undefined symbol: `D3D12CreateDevice` - [x] d3d12.dll is not found, dxgi1_4 doesn't present - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - [x] libbacktrace fails to link on win32 mingw - [x] cc mislinking C++ standard library - [x] Android - [x] spirv-cross fails to build due to exceptions Update-1: We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build. Update-2: It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 . Update-3: InstanceProvider is also removed. Update-4: All set, the try is green, waiting for dependent changes to go in. Differential Revision: https://phabricator.services.mozilla.com/D49458 UltraBlame original commit: 4d16c3d62cfc0503075206bccfbd3b32ad396e64
gecko-dev-updater
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Nov 15, 2019
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test. Complementary ecosystem tracker - gfx-rs/wgpu#374 Current status: - [x] General - [x] figure out the IPC story - [ ] move wgpu crates into a dedicated folder (postponed as https://bugzilla.mozilla.org/show_bug.cgi?id=1594182) - [x] neko rebasing disaster - [x] Linux - [x] avoid depending on spirv_cross - [x] macOS - [x] due to cross-compiling shaders - [x] need the dependency update - [x] stop using gcc - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148 - [x] undefined Metal symbols - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558 - [x] spirv-cross linking failure in ASAN - https://phabricator.services.mozilla.com/D52688 - [x] Windows - [x] due to "ipc-channel" not supporting Windows yet - [x] due to some exceptional stuff - [x] undefined symbol: `D3D12CreateDevice` - [x] d3d12.dll is not found, dxgi1_4 doesn't present - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - [x] libbacktrace fails to link on win32 mingw - [x] cc mislinking C++ standard library - [x] Android - [x] spirv-cross fails to build due to exceptions Update-1: We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build. Update-2: It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 . Update-3: InstanceProvider is also removed. Update-4: All set, the try is green, waiting for dependent changes to go in. Differential Revision: https://phabricator.services.mozilla.com/D49458 UltraBlame original commit: 97b72aea347c896e1429de4ca15624a12833a46b
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Nov 15, 2019
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test. Complementary ecosystem tracker - gfx-rs/wgpu#374 Current status: - [x] Architecture - [x] figure out the IPC story - [ ] move wgpu crates into a dedicated folder (postponed as https://bugzilla.mozilla.org/show_bug.cgi?id=1594182) - [x] Linux - [x] avoid depending on spirv_cross - [x] macOS - [x] due to cross-compiling shaders - [x] need the dependency update - [x] stop using gcc - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148 - [x] undefined Metal symbols - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558 - [x] spirv-cross linking failure in ASAN - https://phabricator.services.mozilla.com/D52688 - [x] Windows - [x] due to "ipc-channel" not supporting Windows yet - [x] due to some exceptional stuff - [x] undefined symbol: `D3D12CreateDevice` - [x] d3d12.dll is not found, dxgi1_4 doesn't present - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - [x] libbacktrace fails to link on win32 mingw - [x] cc mislinking C++ standard library - [x] Android - [x] spirv-cross fails to build due to exceptions Update-1: We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build. Update-2: It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 . Update-3: InstanceProvider is also removed. Update-4: All set, the try is green, waiting for dependent changes to go in. Differential Revision: https://phabricator.services.mozilla.com/D49458 UltraBlame original commit: 4d16c3d62cfc0503075206bccfbd3b32ad396e64
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Nov 15, 2019
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test. Complementary ecosystem tracker - gfx-rs/wgpu#374 Current status: - [x] General - [x] figure out the IPC story - [ ] move wgpu crates into a dedicated folder (postponed as https://bugzilla.mozilla.org/show_bug.cgi?id=1594182) - [x] neko rebasing disaster - [x] Linux - [x] avoid depending on spirv_cross - [x] macOS - [x] due to cross-compiling shaders - [x] need the dependency update - [x] stop using gcc - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148 - [x] undefined Metal symbols - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558 - [x] spirv-cross linking failure in ASAN - https://phabricator.services.mozilla.com/D52688 - [x] Windows - [x] due to "ipc-channel" not supporting Windows yet - [x] due to some exceptional stuff - [x] undefined symbol: `D3D12CreateDevice` - [x] d3d12.dll is not found, dxgi1_4 doesn't present - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - [x] libbacktrace fails to link on win32 mingw - [x] cc mislinking C++ standard library - [x] Android - [x] spirv-cross fails to build due to exceptions Update-1: We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build. Update-2: It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 . Update-3: InstanceProvider is also removed. Update-4: All set, the try is green, waiting for dependent changes to go in. Differential Revision: https://phabricator.services.mozilla.com/D49458 UltraBlame original commit: 97b72aea347c896e1429de4ca15624a12833a46b
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This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test. Complementary ecosystem tracker - gfx-rs/wgpu#374 Current status: - [x] Architecture - [x] figure out the IPC story - [ ] move wgpu crates into a dedicated folder (postponed as https://bugzilla.mozilla.org/show_bug.cgi?id=1594182) - [x] Linux - [x] avoid depending on spirv_cross - [x] macOS - [x] due to cross-compiling shaders - [x] need the dependency update - [x] stop using gcc - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148 - [x] undefined Metal symbols - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558 - [x] spirv-cross linking failure in ASAN - https://phabricator.services.mozilla.com/D52688 - [x] Windows - [x] due to "ipc-channel" not supporting Windows yet - [x] due to some exceptional stuff - [x] undefined symbol: `D3D12CreateDevice` - [x] d3d12.dll is not found, dxgi1_4 doesn't present - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - [x] libbacktrace fails to link on win32 mingw - [x] cc mislinking C++ standard library - [x] Android - [x] spirv-cross fails to build due to exceptions Update-1: We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build. Update-2: It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 . Update-3: InstanceProvider is also removed. Update-4: All set, the try is green, waiting for dependent changes to go in. Differential Revision: https://phabricator.services.mozilla.com/D49458 UltraBlame original commit: 4d16c3d62cfc0503075206bccfbd3b32ad396e64
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Nov 15, 2019
This change vendors `wgpu` library in-tree and hooks up the initialization bits. It implements adapter and device initialization and adds a simple test. Complementary ecosystem tracker - gfx-rs/wgpu#374 Current status: - [x] General - [x] figure out the IPC story - [ ] move wgpu crates into a dedicated folder (postponed as https://bugzilla.mozilla.org/show_bug.cgi?id=1594182) - [x] neko rebasing disaster - [x] Linux - [x] avoid depending on spirv_cross - [x] macOS - [x] due to cross-compiling shaders - [x] need the dependency update - [x] stop using gcc - [x] unexpected SSL header collision - https://phabricator.services.mozilla.com/D51148 - [x] undefined Metal symbols - [x] missing webrtc headers for IPDL magic - https://phabricator.services.mozilla.com/D51558 - [x] spirv-cross linking failure in ASAN - https://phabricator.services.mozilla.com/D52688 - [x] Windows - [x] due to "ipc-channel" not supporting Windows yet - [x] due to some exceptional stuff - [x] undefined symbol: `D3D12CreateDevice` - [x] d3d12.dll is not found, dxgi1_4 doesn't present - [x] d3d11.dll and dxgi.dll need to be explicitly loaded on win32 mingw - [x] libbacktrace fails to link on win32 mingw - [x] cc mislinking C++ standard library - [x] Android - [x] spirv-cross fails to build due to exceptions Update-1: We decided to go with IPDL mechanism instead of Rust based ipc-channel (or any alternatives), which unblocks Windows build. Update-2: It appears that WebGPUThreading isn't needed any more as the child thread (and its event loop) is now managed by IPDL infrastructure. This PR removes it 🎉 . Update-3: InstanceProvider is also removed. Update-4: All set, the try is green, waiting for dependent changes to go in. Differential Revision: https://phabricator.services.mozilla.com/D49458 UltraBlame original commit: 97b72aea347c896e1429de4ca15624a12833a46b
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Jun 3, 2021
374: Add debug markers and debug markers example r=kvark a=krupitskas Depends on gfx-rs#719 Co-authored-by: Nikita Krupitskas <krupitskas@icloud.com>
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This is a tracker for ecosystem issues associated with integrating
wgpu
into Gecko. It doesn't include issues within Gecko codebase. See https://phabricator.services.mozilla.com/D49458Architecture
CI breakage
Linux:
macOS:
Windows:
Android:
Dependency bloat
SPIRV-Cross tests: https://github.com/gfx-rs/SPIRV-Cross-Minimal
arrayvec-0.4
removal:The text was updated successfully, but these errors were encountered: