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Support marshaling generic Godot.Object in C# #53581

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merged 1 commit into from
Oct 15, 2021

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raulsntos
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Fixes #47510

Allows using generic C# types in signals as long as they inherit from Godot.Object.

Allows using generic C# types in signals as long as they inherit
from `Godot.Object`.
@akien-mga akien-mga merged commit 6fb06ec into godotengine:master Oct 15, 2021
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Thanks!

@raulsntos raulsntos deleted the mono-marshal-generics branch October 15, 2021 15:43
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C# Generics Deriving Godot.Object Cannot Be Marshalled Over Signals
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