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Fix window showing buffer from last resize when a window is moved on macOS #2076

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merged 1 commit into from
Jul 16, 2020

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@prewettg prewettg commented Jul 14, 2020

To reproduce (prior to this fix): on macOS, launch the viewer app but don't load a model. Now resize the window. Load a model, then move the window. You should see the pre-resized image squeezed (or pulled) into the window. (The fact that we didn't have any model loaded when we resized should be make the problem especially noticeable.)


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@prewettg prewettg requested a review from errissa July 14, 2020 23:16
@germanros1987 germanros1987 merged commit 265412d into master Jul 16, 2020
errissa added a commit that referenced this pull request Jul 23, 2020
* Updated Info.plist file for app to claim it edits and is the default type for the file associations. Also adds .pcd as a supported file type. (#2001)

* fix obb rotate and scale (#1999)

* python-based parallel style check for py/cpp/jupyter (#2003)

* python-based parallel style check for py/cpp/jupyter

* intentially introduce style error

* remove redundant `pass`

* reorder code

* fix clang-format finder

* require py36, hand-coded version parsing

* fix intentional style errors

* do not use system jsoncpp (#2005)

* Reorg: Added namespace 'rendering' for visualization/rendering (#2002)

* Reorg: Added namespace 'rendering' for visualization/rendering

* Reorg: modify unit test to use new 'rendering' namespace

* overload draw_geometries (#1997)

* std::min of extent in visualizer (#2008)

* remove voxel_pooling namespace (#2014)

* ml namespaces reorg (#2017)

* rename shape_checking -> op_util

* rename detail -> impl

* adapt includes in ml

* fix namespace in shapechecking unit test

* fix paths in CMakeLists for tensorflow and pytorch ops

* reorg: remove hash_* namespaces (#2025)

* reorg: hash_*::hash to hash_* (remove hash_* namespaces)

* reorg: apply-style

* Rename GLHelper namespace (#2024)

* Reorg: change namespace GLHelper to gl_util

* Style fixes

* Reorg: remove texture_loading namespace

* Removed visualization::gui::util namespace (#2013)

* Removed visualization::gui::util namespace

* Style fixes

* add make check-cpp-style, apply-cpp-style (#2016)

* move dlpack (#2009)

* move dlpack

* move dlpack tests

* add license header

* move Open3DDLManagedTensor constructor

* more license

* DLManagedTensor:Create

* update Eigen to use the GitLab commit id (#2030)

* Update PointCloud.h (#2032)

Changed Incorrect interchanged description for variable points_ and colors_

* Update CHANGELOG.md (#2033)

As required by guidelines with respect to Pull request #2032

* fix coord frame origin bug (#2034)

* Added comment explaining why Util.h only has one function in it (#2028)

* expose poisson rec threads param (#2035)

* remove clean up

* fix path (#2048)

* Adds menu option on macOS to make Open3D viewer default for file types (#2031)

* Adds menu option on macOS to make Open3D viewer default for file types we load. Also makes macOS menu more Mac-like, and fixes problems with auto-centering windows.

* Linux fixes

* Applied style

* Get rid of some magic numbers

* Use GitHub actions again for macOS CI (#2045)

* enable macos github actions, disable macos travis

* use ccache

* skip brew upgrade

* torch op nvcc bugfix and impl namespace (#2044)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* use full include paths

* disable CreateFromPointCloudPoisson test for macos (#2054)

* disable CreateFromPointCloudPoisson test for macos

* set macos threads=1

* ml op test code and torch reduce_subarrays_sum op (#2050)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* -updated and cleaned up code for testing across ml frameworks

* added reduce_subarrays_sum op for torch

* rename dir with ml op tests to ml_ops

* fix include paths

* -fix missing entry in _build_config.py
-fix bug not running the tests on the gpu
-fix problems detected by pylint

* add more information to open3d._build_config

* fix another pytorch problem

* catch ImportError for compatibility with python 3.5

* add missing import statement

* rename mltest.parameterize -> mltest.parametrize

* CUDA header as system header for CMake 3.16 (#2058)

* update CI badges, remove appveyor (#2059)

* Docs updated for build with CUDA (#2055)

* Add building with CUDA

* fix style

* fixes

* remove space

* Remove space

* TensorList refactoring and comparison tensor ops (#2066)

* refactor TensorList, add Tensor comp ops

* fix msvc error

* fix utility::LogXX {} escape problem (#2072)

* fix LogXX {} escape problem

* fix a typo

* specifying utf-8 encoding to open nb_path (#1935)

* Release Python GIL for fast multithreaded IO (#1936)

* ClassIO Python bindings now release GIL
This allows multithreaded loading of PCD files, etc.

* Update CHANGELOG.md as requested

* Incorrect list-item indent: add 2 spaces

* clang-format class_io.cpp

Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>

* Fix window showing buffer from last resize when a window is moved on macOS (#2076)

* lower case "open3d/3rdparty" intall dir (#2083)

* fix bug in import_3rdparty_library for paths without trailing '/' (#2084)

* -fix bug in import_3rdparty_library for paths without trailing '/' and allow to pass multiple include dirs

* improved doc for import_3rdparty_library and build_3rdparty_library

* fetch Filament with CMake FetchContent (#2085)

* Implements python bindings for gui namespace (#2042)

* no message

* Added pybinds for TabControl and FileDialog

* Add C++ function to initialize with a resource path, updated python package to include resources and update pybind to get resource path from module path

* Added pybinds for Menu.

* Refactored to gui pybinds to export properties wherever feasible

* Fix height used for auto-sizing windows to be less than the monitor size to account for window titles and global menu/toolbar

* Added python GUI example

* Style changes

* Merge branch 'master' into prewettg/pybind-gui

* Don't include GUI pybinds if ENABLE_GUI=OFF

* Fixed dynamic link error when importing open3d and ENABLE_GUI=OFF

* Add python example of Open3DViewer UI, added some float->int bindings, and added a Window.set_on_layout() function to implement a layout callback.

* Fix macOS sometimes not issuing draw event when UI is run through Python

* Added documentation to gui pybinds

* Style fixes

* Added open3d.visualization.gui to the documentation, improved docstrings.

* Style fix

* Made GUI examples more like a framework of a simple app, rather than just functions that use the API. Also fixed crash when macOS file dialog has no filters, and a bug with dialogs sometimes not displaying until a mouse move.

* Style fixes

* Updated some copyright dates

* Removed unused function

* Moved nested callback functions to be top-level methods in GUI python examples

* Fixed documentation failing when built with ENABLE_GUI=OFF

* Style fixes

* scalar support to more binary ops (#2093)

* scalar support for more binary ops

* fix boolean advanced indexing

* Added gui::TreeView widget (#2081)

* Build: exclude refactored Gui related classes when ENABLE_GUI=OFF

* Build: Make sure refactored files are exluded from build when ENABLE_GUI=OFF

Co-authored-by: prewettg <prewettg@gmail.com>
Co-authored-by: Gernot <gernotriegler@gmail.com>
Co-authored-by: Yixing Lao <yixing.lao@gmail.com>
Co-authored-by: Benjamin Ummenhofer <benjaminum@gmail.com>
Co-authored-by: pvarvak <60749825+pvarvak@users.noreply.github.com>
Co-authored-by: Pranay Mathur <37473401+Matnay@users.noreply.github.com>
Co-authored-by: Sanskar Agrawal <sanskaragrawal107@gmail.com>
Co-authored-by: johnbomidi <37553132+johnbomidi@users.noreply.github.com>
Co-authored-by: sammo2828 <sammo2828@gmail.com>
Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>
germanros1987 pushed a commit that referenced this pull request Jul 24, 2020
* Updated Info.plist file for app to claim it edits and is the default type for the file associations. Also adds .pcd as a supported file type. (#2001)

* fix obb rotate and scale (#1999)

* python-based parallel style check for py/cpp/jupyter (#2003)

* python-based parallel style check for py/cpp/jupyter

* intentially introduce style error

* remove redundant `pass`

* reorder code

* fix clang-format finder

* require py36, hand-coded version parsing

* fix intentional style errors

* do not use system jsoncpp (#2005)

* Reorg: Added namespace 'rendering' for visualization/rendering (#2002)

* Reorg: Added namespace 'rendering' for visualization/rendering

* Reorg: modify unit test to use new 'rendering' namespace

* overload draw_geometries (#1997)

* std::min of extent in visualizer (#2008)

* remove voxel_pooling namespace (#2014)

* ml namespaces reorg (#2017)

* rename shape_checking -> op_util

* rename detail -> impl

* adapt includes in ml

* fix namespace in shapechecking unit test

* fix paths in CMakeLists for tensorflow and pytorch ops

* reorg: remove hash_* namespaces (#2025)

* reorg: hash_*::hash to hash_* (remove hash_* namespaces)

* reorg: apply-style

* Rename GLHelper namespace (#2024)

* Reorg: change namespace GLHelper to gl_util

* Style fixes

* Reorg: remove texture_loading namespace

* Removed visualization::gui::util namespace (#2013)

* Removed visualization::gui::util namespace

* Style fixes

* add make check-cpp-style, apply-cpp-style (#2016)

* move dlpack (#2009)

* move dlpack

* move dlpack tests

* add license header

* move Open3DDLManagedTensor constructor

* more license

* DLManagedTensor:Create

* update Eigen to use the GitLab commit id (#2030)

* Update PointCloud.h (#2032)

Changed Incorrect interchanged description for variable points_ and colors_

* Update CHANGELOG.md (#2033)

As required by guidelines with respect to Pull request #2032

* fix coord frame origin bug (#2034)

* Added comment explaining why Util.h only has one function in it (#2028)

* expose poisson rec threads param (#2035)

* remove clean up

* fix path (#2048)

* Adds menu option on macOS to make Open3D viewer default for file types (#2031)

* Adds menu option on macOS to make Open3D viewer default for file types we load. Also makes macOS menu more Mac-like, and fixes problems with auto-centering windows.

* Linux fixes

* Applied style

* Get rid of some magic numbers

* Use GitHub actions again for macOS CI (#2045)

* enable macos github actions, disable macos travis

* use ccache

* skip brew upgrade

* torch op nvcc bugfix and impl namespace (#2044)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* use full include paths

* disable CreateFromPointCloudPoisson test for macos (#2054)

* disable CreateFromPointCloudPoisson test for macos

* set macos threads=1

* ml op test code and torch reduce_subarrays_sum op (#2050)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* -updated and cleaned up code for testing across ml frameworks

* added reduce_subarrays_sum op for torch

* rename dir with ml op tests to ml_ops

* fix include paths

* -fix missing entry in _build_config.py
-fix bug not running the tests on the gpu
-fix problems detected by pylint

* add more information to open3d._build_config

* fix another pytorch problem

* catch ImportError for compatibility with python 3.5

* add missing import statement

* rename mltest.parameterize -> mltest.parametrize

* CUDA header as system header for CMake 3.16 (#2058)

* update CI badges, remove appveyor (#2059)

* Docs updated for build with CUDA (#2055)

* Add building with CUDA

* fix style

* fixes

* remove space

* Remove space

* TensorList refactoring and comparison tensor ops (#2066)

* refactor TensorList, add Tensor comp ops

* fix msvc error

* fix utility::LogXX {} escape problem (#2072)

* fix LogXX {} escape problem

* fix a typo

* specifying utf-8 encoding to open nb_path (#1935)

* Release Python GIL for fast multithreaded IO (#1936)

* ClassIO Python bindings now release GIL
This allows multithreaded loading of PCD files, etc.

* Update CHANGELOG.md as requested

* Incorrect list-item indent: add 2 spaces

* clang-format class_io.cpp

Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>

* Fix window showing buffer from last resize when a window is moved on macOS (#2076)

* lower case "open3d/3rdparty" intall dir (#2083)

* fix bug in import_3rdparty_library for paths without trailing '/' (#2084)

* -fix bug in import_3rdparty_library for paths without trailing '/' and allow to pass multiple include dirs

* improved doc for import_3rdparty_library and build_3rdparty_library

* fetch Filament with CMake FetchContent (#2085)

* Implements python bindings for gui namespace (#2042)

* no message

* Added pybinds for TabControl and FileDialog

* Add C++ function to initialize with a resource path, updated python package to include resources and update pybind to get resource path from module path

* Added pybinds for Menu.

* Refactored to gui pybinds to export properties wherever feasible

* Fix height used for auto-sizing windows to be less than the monitor size to account for window titles and global menu/toolbar

* Added python GUI example

* Style changes

* Merge branch 'master' into prewettg/pybind-gui

* Don't include GUI pybinds if ENABLE_GUI=OFF

* Fixed dynamic link error when importing open3d and ENABLE_GUI=OFF

* Add python example of Open3DViewer UI, added some float->int bindings, and added a Window.set_on_layout() function to implement a layout callback.

* Fix macOS sometimes not issuing draw event when UI is run through Python

* Added documentation to gui pybinds

* Style fixes

* Added open3d.visualization.gui to the documentation, improved docstrings.

* Style fix

* Made GUI examples more like a framework of a simple app, rather than just functions that use the API. Also fixed crash when macOS file dialog has no filters, and a bug with dialogs sometimes not displaying until a mouse move.

* Style fixes

* Updated some copyright dates

* Removed unused function

* Moved nested callback functions to be top-level methods in GUI python examples

* Fixed documentation failing when built with ENABLE_GUI=OFF

* Style fixes

* scalar support to more binary ops (#2093)

* scalar support for more binary ops

* fix boolean advanced indexing

* Added gui::TreeView widget (#2081)

* Build: exclude refactored Gui related classes when ENABLE_GUI=OFF

* Build: Make sure refactored files are exluded from build when ENABLE_GUI=OFF

* Refactor: Initial working version of Scene interface

* Update Open3DViewer and associated files to use new Scene interfaces (+ style changes)

* Fix spurious warnings

* Fix material switching to work with new Scene interface

Co-authored-by: prewettg <prewettg@gmail.com>
Co-authored-by: Gernot <gernotriegler@gmail.com>
Co-authored-by: Yixing Lao <yixing.lao@gmail.com>
Co-authored-by: Benjamin Ummenhofer <benjaminum@gmail.com>
Co-authored-by: pvarvak <60749825+pvarvak@users.noreply.github.com>
Co-authored-by: Pranay Mathur <37473401+Matnay@users.noreply.github.com>
Co-authored-by: Sanskar Agrawal <sanskaragrawal107@gmail.com>
Co-authored-by: johnbomidi <37553132+johnbomidi@users.noreply.github.com>
Co-authored-by: sammo2828 <sammo2828@gmail.com>
Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>
germanros1987 pushed a commit that referenced this pull request Aug 3, 2020
* Refactor: added Open3DScene (#1992)

* Refactor: added Open3DScene, refactored SceneWidget and GuiVisualizer to use it

* Removed now-unnecessary visualization:: qualification in SceneWidget

* Fixed model rotation not working

* Remove unused variable that GCC complains about

* Fixed include path

* Fixed another include path

* Include path fix

* Refactored GuiVisualizer so that the view settings are more independent and more MVC-like

* Merged master into vis-refactor. (#2099)

* Updated Info.plist file for app to claim it edits and is the default type for the file associations. Also adds .pcd as a supported file type. (#2001)

* fix obb rotate and scale (#1999)

* python-based parallel style check for py/cpp/jupyter (#2003)

* python-based parallel style check for py/cpp/jupyter

* intentially introduce style error

* remove redundant `pass`

* reorder code

* fix clang-format finder

* require py36, hand-coded version parsing

* fix intentional style errors

* do not use system jsoncpp (#2005)

* Reorg: Added namespace 'rendering' for visualization/rendering (#2002)

* Reorg: Added namespace 'rendering' for visualization/rendering

* Reorg: modify unit test to use new 'rendering' namespace

* overload draw_geometries (#1997)

* std::min of extent in visualizer (#2008)

* remove voxel_pooling namespace (#2014)

* ml namespaces reorg (#2017)

* rename shape_checking -> op_util

* rename detail -> impl

* adapt includes in ml

* fix namespace in shapechecking unit test

* fix paths in CMakeLists for tensorflow and pytorch ops

* reorg: remove hash_* namespaces (#2025)

* reorg: hash_*::hash to hash_* (remove hash_* namespaces)

* reorg: apply-style

* Rename GLHelper namespace (#2024)

* Reorg: change namespace GLHelper to gl_util

* Style fixes

* Reorg: remove texture_loading namespace

* Removed visualization::gui::util namespace (#2013)

* Removed visualization::gui::util namespace

* Style fixes

* add make check-cpp-style, apply-cpp-style (#2016)

* move dlpack (#2009)

* move dlpack

* move dlpack tests

* add license header

* move Open3DDLManagedTensor constructor

* more license

* DLManagedTensor:Create

* update Eigen to use the GitLab commit id (#2030)

* Update PointCloud.h (#2032)

Changed Incorrect interchanged description for variable points_ and colors_

* Update CHANGELOG.md (#2033)

As required by guidelines with respect to Pull request #2032

* fix coord frame origin bug (#2034)

* Added comment explaining why Util.h only has one function in it (#2028)

* expose poisson rec threads param (#2035)

* remove clean up

* fix path (#2048)

* Adds menu option on macOS to make Open3D viewer default for file types (#2031)

* Adds menu option on macOS to make Open3D viewer default for file types we load. Also makes macOS menu more Mac-like, and fixes problems with auto-centering windows.

* Linux fixes

* Applied style

* Get rid of some magic numbers

* Use GitHub actions again for macOS CI (#2045)

* enable macos github actions, disable macos travis

* use ccache

* skip brew upgrade

* torch op nvcc bugfix and impl namespace (#2044)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* use full include paths

* disable CreateFromPointCloudPoisson test for macos (#2054)

* disable CreateFromPointCloudPoisson test for macos

* set macos threads=1

* ml op test code and torch reduce_subarrays_sum op (#2050)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* -updated and cleaned up code for testing across ml frameworks

* added reduce_subarrays_sum op for torch

* rename dir with ml op tests to ml_ops

* fix include paths

* -fix missing entry in _build_config.py
-fix bug not running the tests on the gpu
-fix problems detected by pylint

* add more information to open3d._build_config

* fix another pytorch problem

* catch ImportError for compatibility with python 3.5

* add missing import statement

* rename mltest.parameterize -> mltest.parametrize

* CUDA header as system header for CMake 3.16 (#2058)

* update CI badges, remove appveyor (#2059)

* Docs updated for build with CUDA (#2055)

* Add building with CUDA

* fix style

* fixes

* remove space

* Remove space

* TensorList refactoring and comparison tensor ops (#2066)

* refactor TensorList, add Tensor comp ops

* fix msvc error

* fix utility::LogXX {} escape problem (#2072)

* fix LogXX {} escape problem

* fix a typo

* specifying utf-8 encoding to open nb_path (#1935)

* Release Python GIL for fast multithreaded IO (#1936)

* ClassIO Python bindings now release GIL
This allows multithreaded loading of PCD files, etc.

* Update CHANGELOG.md as requested

* Incorrect list-item indent: add 2 spaces

* clang-format class_io.cpp

Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>

* Fix window showing buffer from last resize when a window is moved on macOS (#2076)

* lower case "open3d/3rdparty" intall dir (#2083)

* fix bug in import_3rdparty_library for paths without trailing '/' (#2084)

* -fix bug in import_3rdparty_library for paths without trailing '/' and allow to pass multiple include dirs

* improved doc for import_3rdparty_library and build_3rdparty_library

* fetch Filament with CMake FetchContent (#2085)

* Implements python bindings for gui namespace (#2042)

* no message

* Added pybinds for TabControl and FileDialog

* Add C++ function to initialize with a resource path, updated python package to include resources and update pybind to get resource path from module path

* Added pybinds for Menu.

* Refactored to gui pybinds to export properties wherever feasible

* Fix height used for auto-sizing windows to be less than the monitor size to account for window titles and global menu/toolbar

* Added python GUI example

* Style changes

* Merge branch 'master' into prewettg/pybind-gui

* Don't include GUI pybinds if ENABLE_GUI=OFF

* Fixed dynamic link error when importing open3d and ENABLE_GUI=OFF

* Add python example of Open3DViewer UI, added some float->int bindings, and added a Window.set_on_layout() function to implement a layout callback.

* Fix macOS sometimes not issuing draw event when UI is run through Python

* Added documentation to gui pybinds

* Style fixes

* Added open3d.visualization.gui to the documentation, improved docstrings.

* Style fix

* Made GUI examples more like a framework of a simple app, rather than just functions that use the API. Also fixed crash when macOS file dialog has no filters, and a bug with dialogs sometimes not displaying until a mouse move.

* Style fixes

* Updated some copyright dates

* Removed unused function

* Moved nested callback functions to be top-level methods in GUI python examples

* Fixed documentation failing when built with ENABLE_GUI=OFF

* Style fixes

* scalar support to more binary ops (#2093)

* scalar support for more binary ops

* fix boolean advanced indexing

* Added gui::TreeView widget (#2081)

* Build: exclude refactored Gui related classes when ENABLE_GUI=OFF

* Build: Make sure refactored files are exluded from build when ENABLE_GUI=OFF

Co-authored-by: prewettg <prewettg@gmail.com>
Co-authored-by: Gernot <gernotriegler@gmail.com>
Co-authored-by: Yixing Lao <yixing.lao@gmail.com>
Co-authored-by: Benjamin Ummenhofer <benjaminum@gmail.com>
Co-authored-by: pvarvak <60749825+pvarvak@users.noreply.github.com>
Co-authored-by: Pranay Mathur <37473401+Matnay@users.noreply.github.com>
Co-authored-by: Sanskar Agrawal <sanskaragrawal107@gmail.com>
Co-authored-by: johnbomidi <37553132+johnbomidi@users.noreply.github.com>
Co-authored-by: sammo2828 <sammo2828@gmail.com>
Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>

* New Scene Interface [not ready for master] (#2102)

* Updated Info.plist file for app to claim it edits and is the default type for the file associations. Also adds .pcd as a supported file type. (#2001)

* fix obb rotate and scale (#1999)

* python-based parallel style check for py/cpp/jupyter (#2003)

* python-based parallel style check for py/cpp/jupyter

* intentially introduce style error

* remove redundant `pass`

* reorder code

* fix clang-format finder

* require py36, hand-coded version parsing

* fix intentional style errors

* do not use system jsoncpp (#2005)

* Reorg: Added namespace 'rendering' for visualization/rendering (#2002)

* Reorg: Added namespace 'rendering' for visualization/rendering

* Reorg: modify unit test to use new 'rendering' namespace

* overload draw_geometries (#1997)

* std::min of extent in visualizer (#2008)

* remove voxel_pooling namespace (#2014)

* ml namespaces reorg (#2017)

* rename shape_checking -> op_util

* rename detail -> impl

* adapt includes in ml

* fix namespace in shapechecking unit test

* fix paths in CMakeLists for tensorflow and pytorch ops

* reorg: remove hash_* namespaces (#2025)

* reorg: hash_*::hash to hash_* (remove hash_* namespaces)

* reorg: apply-style

* Rename GLHelper namespace (#2024)

* Reorg: change namespace GLHelper to gl_util

* Style fixes

* Reorg: remove texture_loading namespace

* Removed visualization::gui::util namespace (#2013)

* Removed visualization::gui::util namespace

* Style fixes

* add make check-cpp-style, apply-cpp-style (#2016)

* move dlpack (#2009)

* move dlpack

* move dlpack tests

* add license header

* move Open3DDLManagedTensor constructor

* more license

* DLManagedTensor:Create

* update Eigen to use the GitLab commit id (#2030)

* Update PointCloud.h (#2032)

Changed Incorrect interchanged description for variable points_ and colors_

* Update CHANGELOG.md (#2033)

As required by guidelines with respect to Pull request #2032

* fix coord frame origin bug (#2034)

* Added comment explaining why Util.h only has one function in it (#2028)

* expose poisson rec threads param (#2035)

* remove clean up

* fix path (#2048)

* Adds menu option on macOS to make Open3D viewer default for file types (#2031)

* Adds menu option on macOS to make Open3D viewer default for file types we load. Also makes macOS menu more Mac-like, and fixes problems with auto-centering windows.

* Linux fixes

* Applied style

* Get rid of some magic numbers

* Use GitHub actions again for macOS CI (#2045)

* enable macos github actions, disable macos travis

* use ccache

* skip brew upgrade

* torch op nvcc bugfix and impl namespace (#2044)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* use full include paths

* disable CreateFromPointCloudPoisson test for macos (#2054)

* disable CreateFromPointCloudPoisson test for macos

* set macos threads=1

* ml op test code and torch reduce_subarrays_sum op (#2050)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* -updated and cleaned up code for testing across ml frameworks

* added reduce_subarrays_sum op for torch

* rename dir with ml op tests to ml_ops

* fix include paths

* -fix missing entry in _build_config.py
-fix bug not running the tests on the gpu
-fix problems detected by pylint

* add more information to open3d._build_config

* fix another pytorch problem

* catch ImportError for compatibility with python 3.5

* add missing import statement

* rename mltest.parameterize -> mltest.parametrize

* CUDA header as system header for CMake 3.16 (#2058)

* update CI badges, remove appveyor (#2059)

* Docs updated for build with CUDA (#2055)

* Add building with CUDA

* fix style

* fixes

* remove space

* Remove space

* TensorList refactoring and comparison tensor ops (#2066)

* refactor TensorList, add Tensor comp ops

* fix msvc error

* fix utility::LogXX {} escape problem (#2072)

* fix LogXX {} escape problem

* fix a typo

* specifying utf-8 encoding to open nb_path (#1935)

* Release Python GIL for fast multithreaded IO (#1936)

* ClassIO Python bindings now release GIL
This allows multithreaded loading of PCD files, etc.

* Update CHANGELOG.md as requested

* Incorrect list-item indent: add 2 spaces

* clang-format class_io.cpp

Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>

* Fix window showing buffer from last resize when a window is moved on macOS (#2076)

* lower case "open3d/3rdparty" intall dir (#2083)

* fix bug in import_3rdparty_library for paths without trailing '/' (#2084)

* -fix bug in import_3rdparty_library for paths without trailing '/' and allow to pass multiple include dirs

* improved doc for import_3rdparty_library and build_3rdparty_library

* fetch Filament with CMake FetchContent (#2085)

* Implements python bindings for gui namespace (#2042)

* no message

* Added pybinds for TabControl and FileDialog

* Add C++ function to initialize with a resource path, updated python package to include resources and update pybind to get resource path from module path

* Added pybinds for Menu.

* Refactored to gui pybinds to export properties wherever feasible

* Fix height used for auto-sizing windows to be less than the monitor size to account for window titles and global menu/toolbar

* Added python GUI example

* Style changes

* Merge branch 'master' into prewettg/pybind-gui

* Don't include GUI pybinds if ENABLE_GUI=OFF

* Fixed dynamic link error when importing open3d and ENABLE_GUI=OFF

* Add python example of Open3DViewer UI, added some float->int bindings, and added a Window.set_on_layout() function to implement a layout callback.

* Fix macOS sometimes not issuing draw event when UI is run through Python

* Added documentation to gui pybinds

* Style fixes

* Added open3d.visualization.gui to the documentation, improved docstrings.

* Style fix

* Made GUI examples more like a framework of a simple app, rather than just functions that use the API. Also fixed crash when macOS file dialog has no filters, and a bug with dialogs sometimes not displaying until a mouse move.

* Style fixes

* Updated some copyright dates

* Removed unused function

* Moved nested callback functions to be top-level methods in GUI python examples

* Fixed documentation failing when built with ENABLE_GUI=OFF

* Style fixes

* scalar support to more binary ops (#2093)

* scalar support for more binary ops

* fix boolean advanced indexing

* Added gui::TreeView widget (#2081)

* Build: exclude refactored Gui related classes when ENABLE_GUI=OFF

* Build: Make sure refactored files are exluded from build when ENABLE_GUI=OFF

* Refactor: Initial working version of Scene interface

* Update Open3DViewer and associated files to use new Scene interfaces (+ style changes)

* Fix spurious warnings

* Fix material switching to work with new Scene interface

Co-authored-by: prewettg <prewettg@gmail.com>
Co-authored-by: Gernot <gernotriegler@gmail.com>
Co-authored-by: Yixing Lao <yixing.lao@gmail.com>
Co-authored-by: Benjamin Ummenhofer <benjaminum@gmail.com>
Co-authored-by: pvarvak <60749825+pvarvak@users.noreply.github.com>
Co-authored-by: Pranay Mathur <37473401+Matnay@users.noreply.github.com>
Co-authored-by: Sanskar Agrawal <sanskaragrawal107@gmail.com>
Co-authored-by: johnbomidi <37553132+johnbomidi@users.noreply.github.com>
Co-authored-by: sammo2828 <sammo2828@gmail.com>
Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>

* Bug fixes for refactor (#2114)

* Added pybinds open3d::visualization::rendering and implement Python equivalent of vis app (#2113)

* Fix compile warnings

* Axes shouldn't cast or receive shadows

* Removed code marked as unnecessary

* Fix Windows error

* Style fix and Windows fix

* Don't include rendering pybinds if ENABLE_GUI=OFF

* Code review changes

* Removed unused member variable

* Removed warning if attempting to remove non-existent geometry from the Scene

Co-authored-by: Rene <errissa@gmail.com>
Co-authored-by: Gernot <gernotriegler@gmail.com>
Co-authored-by: Yixing Lao <yixing.lao@gmail.com>
Co-authored-by: Benjamin Ummenhofer <benjaminum@gmail.com>
Co-authored-by: pvarvak <60749825+pvarvak@users.noreply.github.com>
Co-authored-by: Pranay Mathur <37473401+Matnay@users.noreply.github.com>
Co-authored-by: Sanskar Agrawal <sanskaragrawal107@gmail.com>
Co-authored-by: johnbomidi <37553132+johnbomidi@users.noreply.github.com>
Co-authored-by: sammo2828 <sammo2828@gmail.com>
Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>
sammo2828 pushed a commit to sammo2828/Open3D that referenced this pull request Aug 25, 2020
sammo2828 added a commit to sammo2828/Open3D that referenced this pull request Aug 25, 2020
* Refactor: added Open3DScene (isl-org#1992)

* Refactor: added Open3DScene, refactored SceneWidget and GuiVisualizer to use it

* Removed now-unnecessary visualization:: qualification in SceneWidget

* Fixed model rotation not working

* Remove unused variable that GCC complains about

* Fixed include path

* Fixed another include path

* Include path fix

* Refactored GuiVisualizer so that the view settings are more independent and more MVC-like

* Merged master into vis-refactor. (isl-org#2099)

* Updated Info.plist file for app to claim it edits and is the default type for the file associations. Also adds .pcd as a supported file type. (isl-org#2001)

* fix obb rotate and scale (isl-org#1999)

* python-based parallel style check for py/cpp/jupyter (isl-org#2003)

* python-based parallel style check for py/cpp/jupyter

* intentially introduce style error

* remove redundant `pass`

* reorder code

* fix clang-format finder

* require py36, hand-coded version parsing

* fix intentional style errors

* do not use system jsoncpp (isl-org#2005)

* Reorg: Added namespace 'rendering' for visualization/rendering (isl-org#2002)

* Reorg: Added namespace 'rendering' for visualization/rendering

* Reorg: modify unit test to use new 'rendering' namespace

* overload draw_geometries (isl-org#1997)

* std::min of extent in visualizer (isl-org#2008)

* remove voxel_pooling namespace (isl-org#2014)

* ml namespaces reorg (isl-org#2017)

* rename shape_checking -> op_util

* rename detail -> impl

* adapt includes in ml

* fix namespace in shapechecking unit test

* fix paths in CMakeLists for tensorflow and pytorch ops

* reorg: remove hash_* namespaces (isl-org#2025)

* reorg: hash_*::hash to hash_* (remove hash_* namespaces)

* reorg: apply-style

* Rename GLHelper namespace (isl-org#2024)

* Reorg: change namespace GLHelper to gl_util

* Style fixes

* Reorg: remove texture_loading namespace

* Removed visualization::gui::util namespace (isl-org#2013)

* Removed visualization::gui::util namespace

* Style fixes

* add make check-cpp-style, apply-cpp-style (isl-org#2016)

* move dlpack (isl-org#2009)

* move dlpack

* move dlpack tests

* add license header

* move Open3DDLManagedTensor constructor

* more license

* DLManagedTensor:Create

* update Eigen to use the GitLab commit id (isl-org#2030)

* Update PointCloud.h (isl-org#2032)

Changed Incorrect interchanged description for variable points_ and colors_

* Update CHANGELOG.md (isl-org#2033)

As required by guidelines with respect to Pull request isl-org#2032

* fix coord frame origin bug (isl-org#2034)

* Added comment explaining why Util.h only has one function in it (isl-org#2028)

* expose poisson rec threads param (isl-org#2035)

* remove clean up

* fix path (isl-org#2048)

* Adds menu option on macOS to make Open3D viewer default for file types (isl-org#2031)

* Adds menu option on macOS to make Open3D viewer default for file types we load. Also makes macOS menu more Mac-like, and fixes problems with auto-centering windows.

* Linux fixes

* Applied style

* Get rid of some magic numbers

* Use GitHub actions again for macOS CI (isl-org#2045)

* enable macos github actions, disable macos travis

* use ccache

* skip brew upgrade

* torch op nvcc bugfix and impl namespace (isl-org#2044)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* use full include paths

* disable CreateFromPointCloudPoisson test for macos (isl-org#2054)

* disable CreateFromPointCloudPoisson test for macos

* set macos threads=1

* ml op test code and torch reduce_subarrays_sum op (isl-org#2050)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* -updated and cleaned up code for testing across ml frameworks

* added reduce_subarrays_sum op for torch

* rename dir with ml op tests to ml_ops

* fix include paths

* -fix missing entry in _build_config.py
-fix bug not running the tests on the gpu
-fix problems detected by pylint

* add more information to open3d._build_config

* fix another pytorch problem

* catch ImportError for compatibility with python 3.5

* add missing import statement

* rename mltest.parameterize -> mltest.parametrize

* CUDA header as system header for CMake 3.16 (isl-org#2058)

* update CI badges, remove appveyor (isl-org#2059)

* Docs updated for build with CUDA (isl-org#2055)

* Add building with CUDA

* fix style

* fixes

* remove space

* Remove space

* TensorList refactoring and comparison tensor ops (isl-org#2066)

* refactor TensorList, add Tensor comp ops

* fix msvc error

* fix utility::LogXX {} escape problem (isl-org#2072)

* fix LogXX {} escape problem

* fix a typo

* specifying utf-8 encoding to open nb_path (isl-org#1935)

* Release Python GIL for fast multithreaded IO (isl-org#1936)

* ClassIO Python bindings now release GIL
This allows multithreaded loading of PCD files, etc.

* Update CHANGELOG.md as requested

* Incorrect list-item indent: add 2 spaces

* clang-format class_io.cpp

Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>

* Fix window showing buffer from last resize when a window is moved on macOS (isl-org#2076)

* lower case "open3d/3rdparty" intall dir (isl-org#2083)

* fix bug in import_3rdparty_library for paths without trailing '/' (isl-org#2084)

* -fix bug in import_3rdparty_library for paths without trailing '/' and allow to pass multiple include dirs

* improved doc for import_3rdparty_library and build_3rdparty_library

* fetch Filament with CMake FetchContent (isl-org#2085)

* Implements python bindings for gui namespace (isl-org#2042)

* no message

* Added pybinds for TabControl and FileDialog

* Add C++ function to initialize with a resource path, updated python package to include resources and update pybind to get resource path from module path

* Added pybinds for Menu.

* Refactored to gui pybinds to export properties wherever feasible

* Fix height used for auto-sizing windows to be less than the monitor size to account for window titles and global menu/toolbar

* Added python GUI example

* Style changes

* Merge branch 'master' into prewettg/pybind-gui

* Don't include GUI pybinds if ENABLE_GUI=OFF

* Fixed dynamic link error when importing open3d and ENABLE_GUI=OFF

* Add python example of Open3DViewer UI, added some float->int bindings, and added a Window.set_on_layout() function to implement a layout callback.

* Fix macOS sometimes not issuing draw event when UI is run through Python

* Added documentation to gui pybinds

* Style fixes

* Added open3d.visualization.gui to the documentation, improved docstrings.

* Style fix

* Made GUI examples more like a framework of a simple app, rather than just functions that use the API. Also fixed crash when macOS file dialog has no filters, and a bug with dialogs sometimes not displaying until a mouse move.

* Style fixes

* Updated some copyright dates

* Removed unused function

* Moved nested callback functions to be top-level methods in GUI python examples

* Fixed documentation failing when built with ENABLE_GUI=OFF

* Style fixes

* scalar support to more binary ops (isl-org#2093)

* scalar support for more binary ops

* fix boolean advanced indexing

* Added gui::TreeView widget (isl-org#2081)

* Build: exclude refactored Gui related classes when ENABLE_GUI=OFF

* Build: Make sure refactored files are exluded from build when ENABLE_GUI=OFF

Co-authored-by: prewettg <prewettg@gmail.com>
Co-authored-by: Gernot <gernotriegler@gmail.com>
Co-authored-by: Yixing Lao <yixing.lao@gmail.com>
Co-authored-by: Benjamin Ummenhofer <benjaminum@gmail.com>
Co-authored-by: pvarvak <60749825+pvarvak@users.noreply.github.com>
Co-authored-by: Pranay Mathur <37473401+Matnay@users.noreply.github.com>
Co-authored-by: Sanskar Agrawal <sanskaragrawal107@gmail.com>
Co-authored-by: johnbomidi <37553132+johnbomidi@users.noreply.github.com>
Co-authored-by: sammo2828 <sammo2828@gmail.com>
Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>

* New Scene Interface [not ready for master] (isl-org#2102)

* Updated Info.plist file for app to claim it edits and is the default type for the file associations. Also adds .pcd as a supported file type. (isl-org#2001)

* fix obb rotate and scale (isl-org#1999)

* python-based parallel style check for py/cpp/jupyter (isl-org#2003)

* python-based parallel style check for py/cpp/jupyter

* intentially introduce style error

* remove redundant `pass`

* reorder code

* fix clang-format finder

* require py36, hand-coded version parsing

* fix intentional style errors

* do not use system jsoncpp (isl-org#2005)

* Reorg: Added namespace 'rendering' for visualization/rendering (isl-org#2002)

* Reorg: Added namespace 'rendering' for visualization/rendering

* Reorg: modify unit test to use new 'rendering' namespace

* overload draw_geometries (isl-org#1997)

* std::min of extent in visualizer (isl-org#2008)

* remove voxel_pooling namespace (isl-org#2014)

* ml namespaces reorg (isl-org#2017)

* rename shape_checking -> op_util

* rename detail -> impl

* adapt includes in ml

* fix namespace in shapechecking unit test

* fix paths in CMakeLists for tensorflow and pytorch ops

* reorg: remove hash_* namespaces (isl-org#2025)

* reorg: hash_*::hash to hash_* (remove hash_* namespaces)

* reorg: apply-style

* Rename GLHelper namespace (isl-org#2024)

* Reorg: change namespace GLHelper to gl_util

* Style fixes

* Reorg: remove texture_loading namespace

* Removed visualization::gui::util namespace (isl-org#2013)

* Removed visualization::gui::util namespace

* Style fixes

* add make check-cpp-style, apply-cpp-style (isl-org#2016)

* move dlpack (isl-org#2009)

* move dlpack

* move dlpack tests

* add license header

* move Open3DDLManagedTensor constructor

* more license

* DLManagedTensor:Create

* update Eigen to use the GitLab commit id (isl-org#2030)

* Update PointCloud.h (isl-org#2032)

Changed Incorrect interchanged description for variable points_ and colors_

* Update CHANGELOG.md (isl-org#2033)

As required by guidelines with respect to Pull request isl-org#2032

* fix coord frame origin bug (isl-org#2034)

* Added comment explaining why Util.h only has one function in it (isl-org#2028)

* expose poisson rec threads param (isl-org#2035)

* remove clean up

* fix path (isl-org#2048)

* Adds menu option on macOS to make Open3D viewer default for file types (isl-org#2031)

* Adds menu option on macOS to make Open3D viewer default for file types we load. Also makes macOS menu more Mac-like, and fixes problems with auto-centering windows.

* Linux fixes

* Applied style

* Get rid of some magic numbers

* Use GitHub actions again for macOS CI (isl-org#2045)

* enable macos github actions, disable macos travis

* use ccache

* skip brew upgrade

* torch op nvcc bugfix and impl namespace (isl-org#2044)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* use full include paths

* disable CreateFromPointCloudPoisson test for macos (isl-org#2054)

* disable CreateFromPointCloudPoisson test for macos

* set macos threads=1

* ml op test code and torch reduce_subarrays_sum op (isl-org#2050)

* fix deprecated warning with torch 1.5

* fix problems with compile options and nvcc

* add shape checking code for pytorch op

* namespace rename open3d::ml::detail -> open3d::ml::impl

* only modify torch_cuda when building with cuda

* -updated and cleaned up code for testing across ml frameworks

* added reduce_subarrays_sum op for torch

* rename dir with ml op tests to ml_ops

* fix include paths

* -fix missing entry in _build_config.py
-fix bug not running the tests on the gpu
-fix problems detected by pylint

* add more information to open3d._build_config

* fix another pytorch problem

* catch ImportError for compatibility with python 3.5

* add missing import statement

* rename mltest.parameterize -> mltest.parametrize

* CUDA header as system header for CMake 3.16 (isl-org#2058)

* update CI badges, remove appveyor (isl-org#2059)

* Docs updated for build with CUDA (isl-org#2055)

* Add building with CUDA

* fix style

* fixes

* remove space

* Remove space

* TensorList refactoring and comparison tensor ops (isl-org#2066)

* refactor TensorList, add Tensor comp ops

* fix msvc error

* fix utility::LogXX {} escape problem (isl-org#2072)

* fix LogXX {} escape problem

* fix a typo

* specifying utf-8 encoding to open nb_path (isl-org#1935)

* Release Python GIL for fast multithreaded IO (isl-org#1936)

* ClassIO Python bindings now release GIL
This allows multithreaded loading of PCD files, etc.

* Update CHANGELOG.md as requested

* Incorrect list-item indent: add 2 spaces

* clang-format class_io.cpp

Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>

* Fix window showing buffer from last resize when a window is moved on macOS (isl-org#2076)

* lower case "open3d/3rdparty" intall dir (isl-org#2083)

* fix bug in import_3rdparty_library for paths without trailing '/' (isl-org#2084)

* -fix bug in import_3rdparty_library for paths without trailing '/' and allow to pass multiple include dirs

* improved doc for import_3rdparty_library and build_3rdparty_library

* fetch Filament with CMake FetchContent (isl-org#2085)

* Implements python bindings for gui namespace (isl-org#2042)

* no message

* Added pybinds for TabControl and FileDialog

* Add C++ function to initialize with a resource path, updated python package to include resources and update pybind to get resource path from module path

* Added pybinds for Menu.

* Refactored to gui pybinds to export properties wherever feasible

* Fix height used for auto-sizing windows to be less than the monitor size to account for window titles and global menu/toolbar

* Added python GUI example

* Style changes

* Merge branch 'master' into prewettg/pybind-gui

* Don't include GUI pybinds if ENABLE_GUI=OFF

* Fixed dynamic link error when importing open3d and ENABLE_GUI=OFF

* Add python example of Open3DViewer UI, added some float->int bindings, and added a Window.set_on_layout() function to implement a layout callback.

* Fix macOS sometimes not issuing draw event when UI is run through Python

* Added documentation to gui pybinds

* Style fixes

* Added open3d.visualization.gui to the documentation, improved docstrings.

* Style fix

* Made GUI examples more like a framework of a simple app, rather than just functions that use the API. Also fixed crash when macOS file dialog has no filters, and a bug with dialogs sometimes not displaying until a mouse move.

* Style fixes

* Updated some copyright dates

* Removed unused function

* Moved nested callback functions to be top-level methods in GUI python examples

* Fixed documentation failing when built with ENABLE_GUI=OFF

* Style fixes

* scalar support to more binary ops (isl-org#2093)

* scalar support for more binary ops

* fix boolean advanced indexing

* Added gui::TreeView widget (isl-org#2081)

* Build: exclude refactored Gui related classes when ENABLE_GUI=OFF

* Build: Make sure refactored files are exluded from build when ENABLE_GUI=OFF

* Refactor: Initial working version of Scene interface

* Update Open3DViewer and associated files to use new Scene interfaces (+ style changes)

* Fix spurious warnings

* Fix material switching to work with new Scene interface

Co-authored-by: prewettg <prewettg@gmail.com>
Co-authored-by: Gernot <gernotriegler@gmail.com>
Co-authored-by: Yixing Lao <yixing.lao@gmail.com>
Co-authored-by: Benjamin Ummenhofer <benjaminum@gmail.com>
Co-authored-by: pvarvak <60749825+pvarvak@users.noreply.github.com>
Co-authored-by: Pranay Mathur <37473401+Matnay@users.noreply.github.com>
Co-authored-by: Sanskar Agrawal <sanskaragrawal107@gmail.com>
Co-authored-by: johnbomidi <37553132+johnbomidi@users.noreply.github.com>
Co-authored-by: sammo2828 <sammo2828@gmail.com>
Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>

* Bug fixes for refactor (isl-org#2114)

* Added pybinds open3d::visualization::rendering and implement Python equivalent of vis app (isl-org#2113)

* Fix compile warnings

* Axes shouldn't cast or receive shadows

* Removed code marked as unnecessary

* Fix Windows error

* Style fix and Windows fix

* Don't include rendering pybinds if ENABLE_GUI=OFF

* Code review changes

* Removed unused member variable

* Removed warning if attempting to remove non-existent geometry from the Scene

Co-authored-by: Rene <errissa@gmail.com>
Co-authored-by: Gernot <gernotriegler@gmail.com>
Co-authored-by: Yixing Lao <yixing.lao@gmail.com>
Co-authored-by: Benjamin Ummenhofer <benjaminum@gmail.com>
Co-authored-by: pvarvak <60749825+pvarvak@users.noreply.github.com>
Co-authored-by: Pranay Mathur <37473401+Matnay@users.noreply.github.com>
Co-authored-by: Sanskar Agrawal <sanskaragrawal107@gmail.com>
Co-authored-by: johnbomidi <37553132+johnbomidi@users.noreply.github.com>
Co-authored-by: sammo2828 <sammo2828@gmail.com>
Co-authored-by: Samson Lee <samson.lee@visionarymachines.com>
@yxlao yxlao deleted the prewettg/macos-window-move branch December 20, 2020 22:40
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2 participants