- added event passive options to Matter.Mouse, closes #930, closes #976 (e888f3c), closes #930 #976
- added arrow key navigation of examples in development demo (45cad77)
- added body removal to Example.remove (1209e88)
- added Constraint.currentLength, closes #1184 (812f8af), closes #1184
- added doc and warning for
Bodies.trapezioid
slope parameter range, closes #1075 (7ea5bc1), closes #1075 - added docs for
body.chamfer
property, closes #1059 (5ed985d), closes #1059 - added engine beforeSolve event, closes #1173 (8dd0e99), closes #1173
- added event.timestamp and event.delta to collision events, closes #368 (2af54d5), closes #368
- added Example.renderResize (b88c82f)
- added Example.stress4 (0f0ac93)
- added Example.substep (205aaa5)
- added high delta warning to Matter.Engine (72e6e89)
- added local pairs functions in Pairs.update (e9da32c)
- added new Matter.Runner with default fixed timestep (3e61951)
- added pixel ratio scaling to render debug stats (7ec38a1)
- added render.options.wireframeStrokeStyle, closes #406 (401553d), closes #406
- added Render.setSize, closes #955, closes #595 (fc05839), closes #955 #595
- added repeats and updates options to test tools (6142991)
- added updates per frame to Matter.Render debug (a5b5767)
- changed Composte.removeComposite and Composte.removeBody to reset body.sleepCounter (6d10c3d)
- changed Pair.id format to use shorter ids (5b6f30b)
- fixed collision events for sleeping pairs, closes #1077 (51f49ce), closes #1077
- fixed missing
mouse.sourceEvents.mousewheel
, closes #1146 (272049a), closes #1146 - fixed Body.setStatic when applied multiple times, closes #641 (9655785), closes #641
- fixed compare tool layer order in demo testbed (a3e801a) (0cc4d96)
- fixed Runner.stop docs re. runner.enabled, closes #586, closes #1054 (2ecc563), closes #586 #1054
- improved Example.substep comments (8046341)
- improved Matter.Runner (b8a1563) (7206600)
- improved Matter.Runner docs (283cd96) (dc693e7) (6e302a8)
- improved test comparison report (962fba5) (2cc1c1c)
- improved
body.parts
docs (013698b) (411af06), closes #600 (c1f9584), closes #600 - optimised Collision._findSupports (653a110)
- optimised Collision.collides (6f8a54b)
- optimised contacts and supports memory and gc use (97d502e)
- optimised pairs and collisions memory and gc use (f9208df)
- optimised Resolver.solvePosition (89963f7)
- optimised Resolver.solveVelocity (182ba90)
- preserve pair.contacts order (e891d37)
- reduced canvas hit testing in demo when using matter-tools (da99acb)
- removed redundant runner.isFixed from examples (aba0e9e)
- removed Collision._projectToAxis (4c56e5b)
- removed pair.confirmedActive (72bc203)
- renamed Composites function xx and yy params, closes #1095 (6bda7e8), closes #1095
- updated development demo render options (0b131a4)
- updated benchmark tests (e668c02)
See the release readme for further information.
- added readme note about vue watchers (035481c)
- added readonly body.deltaTime (0784a5b)
- added speed setters to Body.set (3ff6ff4)
- added support for Matter.Runner and Matter.Render in tests (7d7bad0)
- added updateVelocity argument to Body.setPosition, Body.setAngle, Body.translate, Body.rotate (db8b73f)
- changed engine collisionStart event to trigger after resolving and after updating body velocities (70600a8)
- changed examples to be delta independent (d7e4f58)
- deprecated render.controller property (04d229e)
- derived velocity from position in setters (b6de9ed)
- fixed issues with engine event.delta (6f5af77)
- handle null constraint points in Constraint.pointAWorld and Constraint.pointBWorld (e414464)
- improved Body.applyForce docs (3a8264c)
- improved delta factors in resolver and constraint stiffness (9dc6be7)
- improved Matter.Body docs for functions and properties including readonly (85a9eb2)
- improved Matter.Engine docs (50fc8f2)
- improved slingshot example constraint (c6a1a6d)
- improved delta consistency (87af8a1)
- improved Example.newtonsCradle (b2bd492)
- removed render element warning (459425b)
- removed unused delta params (a572968)
- updated body docs (6bb2855)
- updated body velocity properties after resolving (d52f7e6)
- updated Example.manipulation (5ddac71)
- updated Example.ragdoll (ec38638)
- updated Example.staticFriction and Example.timeScale (11d5e73)
- updated Matter.Body docs (db780c3)
- updated timing improvements (10a2a07)
- used Body.getVelocity in Matter.Render (bf90bdd)
- used speed getter in Matter.Sleeping and Matter.Render (6579dfd)
- added test capture sort to improve comparison (ea3c11b)
- added triangles to mixed bodies example (b116f64)
- added behaviour metric to tests and refactor tests (8125966)
- added benchmark test command (7f34c45)
- added broadphase to Matter.Detector (a6b5e7d)
- added cache checks to Matter.Composite (32fd285)
- added example for Composite.remove (bc07f56)
- added example stress 3 (d0ee246)
- added filesize to test comparison report (b3a8aa3)
- added Matter.Collision (9037f36)
- added memory comparison to tests (bedf84c)
- added note about webpack performance to readme (80cf76b)
- added stable sorting to test worker and refactor (81dd2fb)
- added support for build metadata in Plugin.versionParse (8bfaff0)
- changed raycasting example events to enable use in tests (10afaea)
- changed build config to 'source-map' devtool (e909b04)
- changed tests to use a production build rather than source (55feb89)
- deprecated Matter.Grid (e366d0e)
- fixed sync issues on demo compare tool (826ed46)
- improved performance measurement accuracy in tests (cd289ec)
- improved test comparison report (de04c00)
- optimised Matter.Detector (c7cec16), (fd1a70e), (caeb07e), (efede6e)
- optimised Matter.Composite (52e7977)
- optimised Matter.Pair (d8a6380), (48673db), (1073dde)
- optimised Matter.Pairs (a30707f), (a882a74)
- optimised Matter.Resolver (fceb0ca), (49fbfba), (0b07a31), (f847f4c), (3cf65e8), (30b899c), (e4b35d3)
- optimised Matter.SAT (0d90a17), (2096961), (0af144c)
- optimised Matter.Vertices (c198878), (6883d0d), (792ae2e)
- refactor test worker and prevent test cache (ca2fe75), (bcc3168)
- replaced Matter.SAT with Matter.Collision (b9e7d9d)
- show debug stats in dev demo (2f14ec5)
- updated dev dependencies (c5028d5)
- updated examples (c80ed5c)
- updated test scripts (afa467a)
- use force exit in tests (8adf810)
- use Matter.Runner in test worker (2581595)
- deprecate Engine.run alias replaced by Runner.run (5817046)
- add Common.setDecomp and Common.getDecomp (313c150)
- add demo build config and refactor demo (653a647)
- add docs for all Matter.Render options (ec3eecc)
- add title to all examples (f4d72ba)
- added Common.deprecated (ffa3193)
- added Common.warnOnce (6957dbf)
- added Date.now fallback to Common.now, closes #739 (c06c107), closes #739
- added debug stats and performance monitoring to Matter.Render (119881b)
- added doc watch script (164456b)
- added docs for additional engine timing and render properties (8017bdb)
- added Example.stats (9915007)
- added lastDelta and lastElapsed to engine.timing (6dc703f)
- build demo (0816454)
- change all examples to use Composite.add instead of the alias World.add (a3f298f)
- changed engine.broadphase to engine.grid (b74e400)
- changed Example.views to use render events (3ac3498)
- changed world.gravity to engine.gravity (6abb3b7)
- deprecated Composites.car and added to car example (cd9c5d4)
- deprecated Composites.newtonsCradle and added to newtonsCradle example (9ad980b)
- deprecated Composites.softBody and added to softBody and cloth examples (818f354)
- improve Render.debug (1753bf0)
- migrate Matter.World to the equivalent Matter.Composite (5dbec9b)
- remove deprecated backwards compatibility engine events from Matter.Runner (76bf80e)
- remove deprecated backwards compatibility render integration from Matter.Engine (1aa8ed0)
- remove deprecated backwards compatibility render integration from Matter.Runner (6805f85)
- remove deprecated Matter.Metrics (63a9e98)
- remove deprecated Matter.RenderPixi (08a515b)
- remove unused render shadow function (e49834d)
- run all examples in browser tests (5734bfd)
- set render showDebug option on examples stress and stress2 (f2ef3aa)
- update matter-tools (f8d366a)
- add log capture and reporting in tests (7bfd3c2)
- add matter-wrap as dev dependency (ef7c4c6)
- catch missing plugin require in examples (1ba1255)
- change example matter-wrap require precedence (aa1e4e7)
- change perf threshold in test (7b00354)
- change test worker decomp require (5e746b0)
- disable jest cache (8ee0ebb)
- enable useful dev server features (839f7d9)
- fix decomp require and improve warning message (e87f64a)
- fix dev server externals (1f2f9fe)
- fix named require in test (92080ff)
- improve CI speed (1af64eb)
- improve docs for Bodies.fromVertices (2ade78f)
- improve stack examples with exact contact (522f4e8)
- improve test report log (b5326f8)
- added removeDuplicatePoints option from poly-decomp 0.3.0 to Bodies.fromVertices (#639, 947cb97, a9694e6)
- added support for > and >= operators in plugin version ranges (0792716)
- added support for example versioning in tests (31d0ace)
- added version targets for examples (142b7de)
- added warning check on browser tests (12377cc)
- changed svg and terrain example to use fetch (5551cd5)
- changed deprecated comments to avoid confusion (1e73cab)
- fixed poly-decomp external require (882e07c)
- removed bower.json (f71d4c0)
- removed unused dev dependency run-sequence (be592fd)
- updated dev dependencies (151eb30)
- updated matter-tools (5c66458)
- updated matter-tools (33e8fe8)
- updated demo matter-tools (a694ae5)
- updated demo pathseg (9c5325b)
- updated readme (3089b41)
- add window global, stub require and handle bad values in test tools (497ac80)
- added Body.setCentre, closes #684, closes #461, closes #679 (2ec247b), closes #684 #461 #679
- added browser tests (ceb7cd5)
- Added build comparison tools and tests (b7c938a)
- added check for window in Common.now (9ef9d02)
- added comparison output file option to test tools (45aae25)
- Added config and test files to lint (21e4ea6)
- added Constraint.pointAWorld and Constraint.pointBWorld (3c32969)
- added examples to dev server bundle and commit built examples (fe80478)
- added module export to examples (f9ea799)
- added overlap metric to test tools (3fd674d)
- added release scripts (341c247)
- added tag push to release task (060283b)
- added timing to engine snapshot (e0cdbb8)
- Added watch content base to dev server (f471d4e)
- added webpack build script (046013e)
- changed alpha build configuration (182c84a)
- changed demo to auto populate examples with sourceLink and init (5b0d34b)
- changed demo to serve without sub-directory (823bbc0)
- changed docs build config (864452d)
- changed example tests to use jest (104d319)
- fix decomp import in Bodies.fromVertices (94e9614)
- fix decomp require (0af1645)
- fix issues with render pixel ratio, closes #686, closes #687 (d577477), closes #686 #687
- fix lint (5a0079d)
- fix lint issues (9ca21c1)
- fix path to build in test worker (fcdb4fa)
- fix preversion script (c368c14)
- fix terrain example module export (4a967ec)
- Fix typo in docs (c486635)
- fixed plugins in compare (82bb415)
- implemented threaded comparison testing (285d70d)
- Optimized Body's hidden class (b3220cf)
- Optimized Events.trigger method when no event is emitted (b17cb48)
- remove gulp (6a28090)
- remove old demo libs (13c7eb5)
- removed unused gulp release tasks (e5a7311)
- removed yuidocjs dev dependency (ee848d2)
- Set loose build version on dev server (1fcf292)
- update build script (90abab6)
- update default render theme (d258411)
- update demo and example render styles (6dd5ec5)
- update dependencies (e1e058c) (5f5b8a1)
- update examples build config and scripts (69afb11)
- update package lock (ac3da07)
- updated build scripts (6b698ea)
- updated ci (288b9cd)
- updated docs (50cf171)
- updated readme (ea5c012) (61b1963)
- added missing polyfill warning to Svg.pathToVertices (511de5b)
- fix Composite.bounds global issue, closes #627, closes #544 (f7f77b4), closes #627 #544
- fix docs for Vector.angle, closes #471 (db30d79), closes #471
- Fixed constraint pointB documentation (0b5ce1d)
- fixed require for external libraries, closes #629, closes #559, closes #593, closes #365, closes #62 (0cf97f5), closes #629 #559 #593 #365 #629
- remove browserify-shim (e3c176e)
- updated pathseg library, closes #548, closes #602, closes #424 (1e5758f), closes #548 #602 #424
- added .eslintignore (2279e15)
- added examples build task (6108a31)
- added missing docs for Matter.World aliases (841bf97)
- added Query.collides, closes #478 (6593a72), closes #478
- change examples to render using a fixed resolution (0895d81)
- Do not warn on missing render.element if the canvas is already parented (because it was passed in at (a529ec9)
- fix
point
argument of Body.scale, closes #428 (894c1ef), closes #428 - fix Body.scale for compound bodies (50a89d0)
- fix centroid for static compound bodies, closes #483 (ece66e6), closes #483
- fix Common.isElement, closes #501, closes #507, closes #459, closes #468, closes #517 (18a0845), closes #501 #507 #459 #468 #517
- fix inertia change in Body.setMass, closes #378 (f7d1877), closes #378
- fix Vertices.chamfer radius argument, closes #467 (3bceef4), closes #467
- improved docs for constraints on compound bodies, closes #442 (3307760), closes #442
- moved all private functions to module namespaces (64be5a5)
- moved private Matter.Engine functions on to namespace, closes #523 (9eae36f), closes #523
- remove spelling mistake (e5c4b47)
- added Composite.bounds (79ffcf8)
- added constraint damping (44c4d1f)
- added constraint.render.type and constraint.render.anchor (0952516)
- added Example.constraints (b93c08f)
- added Example.doublePendulum (a7aa47d)
- added Examples.ragdoll (48611c5)
- added optional output argument to Vector.rotate (59d62be)
- added rotation point parameter to Body.rotate, closes #410 (749ed50), closes #410
- added second pass for constraint solving (f49d053)
- change constraint solve order (a5bd6b2)
- changed lint rules (d1fbe95)
- fix constraint.angularStiffness (ab0283b)
- fix Example.collisionFiltering rendering (74a7cfc)
- fix lint errors (774d8bc)
- fix soft body stiffness (1bae2de)
- fixed Common.now (2b76c4c)
- fixed constraint torque calculation (a8d1950)
- fixed constraint torque calculation (068fdc0)
- fixed Examples.compound constraint offset (e6babf0)
- fixed various constraints in examples (ac67ef8)
- fixed various problems with constraints (26a60e4)
- implemented constraint warming (daf26af)
- improved Example.car using pin constraint (130e6b3)
- improved Example.catapult using pin constraint (0e15099)
- improved Example.chains using pin constraint (9d2f0ff)
- improved Examples.bridge (b277b39)
- improved Examples.bridge (b6e5973)
- improved position resolver (71998a0)
- improved spring and pin rendering (837c43b)
- refactored Common.isElement (295cffe)
- removed Common.shadeColor (d63b0c2)
- tweaked Example.doublePendulum (4894008)
- update alpha build (fe9b05d)
- update alpha build (b874f4d)
- update alpha build (08aa3f2)
- update readme and remove redundant plugins (2560a68)
- Update README.md (4168d3c)
- updated license and contributing (d2af721)
- updated readme (26c1200)
- upgraded matter-tools (477f2d7)
- upgraded matter-wrap (c9294eb)
- add poly-decamp require shim (c72a9d0)
- added body.plugin, composite.plugin, constraint.plugin, engine.plugin properties (b353393)
- added Render.lookAt (47443b3)
- added Render.startViewTransform and Render.endViewTransform (c8e5d5c)
- change Matter.MouseConstraint to use engine beforeUpdate event, closes #73 (ffb128c), closes #73
- changed default render styles (719ad64)
- changed plugins to use body.plugin (3fdf343)
- fix Body.setStatic(body, false), closes #187 (a815ce4), closes #187
- fix build temporarily (805ff2a)
- fix lint (0ce686d)
- fix lint (714b8ae)
- fix Render.grid (dd83386)
- fix test npm script (6285df9)
- fix v8 optimisation issues (86c4a61)
- Fixes #220 (74de894), closes #220
- improved demo and examples (1a40f27)
- improved demo and examples (ace1a9f)
- improved demo and examples (8cdbb38)
- Update to latest poly-decomp.js API (3d8f88e)
- updated alpha build (6c19f0b)
- updated dependencies (8c140bd)
- updated matter-tools (def8d22)
- added derequire to build (ded796c)
- add logo to readme (d54dec3)
- added docs for Matter.Plugin with tweaks (3883981)
- added Example.attractors (758bbe8)
- added Matter.before, Matter.after, Common.chainPathBefore, Common.chainPathAfter, Common.get, Common (50ad7ca)
- added Matter.Plugin initial implementation (e84c537)
- added note in docs about vertices order (ad033f5)
- added plugin status logging (51b7b1d)
- added plugins matter-attractors, matter-gravity, matter-world-wrap, removed test plugins (59bfa0b)
- change plugins to use best practices (37d4258)
- change travis node version to latest stable (ee33686)
- changed naming approach for prerelease versions (83ae546)
- fix build flags (29d182c)
- fix build task for travis (6aa3661)
- fix gravity reset in demo (c00df81)
- fix gulp build version replacement (faf6bec)
- fix Matter.Mouse when element does not have fixed dimensions, closes #73 (1340159), closes #73
- fix release tasks (549983d)
- fix requestAnimationFrame polyfill for Matter.Runner, closes #252 (7c8f6ce), closes #252
- fix tests (54e7d9c)
- fixed Body.create with no options (0e5a457)
- fixed issue with Matter.RenderPixi not being cleared when bodies removed, closes #218 (4972af8), closes #218
- fixed various Matter.Plugin issues (05d0961)
- improve docs (9856e3c)
- improved logging (d4d64ed)
- Limit packaging extraneous files (3accec6)
- Merge branch 'jackismissing-master' (3452465)
- Merge branch 'master' of https://github.com/jackismissing/matter-js into jackismissing-master (ba19130)
- Merge branch 'plugins' (60d0839)
- Merge pull request #1 from jackismissing/jackismissing-patch-1 (46a2bf6)
- Merge pull request #244 from MarkHerhold/master (3449ca5)
- refactor plugin system (8da170f)
- refactored plugins (b4a3453)
- remove and ignore all test refs (7a7187a)
- RenderPixi.js - added missing dependencies (aec19ae)
- update Matter.Plugin docs (6f8b705)
- updated edge build (1d05499)
- updated edge build (0bdaece)
- updated readme (a408854)
- updated readme (4da2e25)
- updated readme (9ccc028)
- updated readme (faf534a)
- updated readme (5ca9aca)
- updated readme (e3e9080)
- updated readme (c4cce9e)
- updated readme (4b5837e)
- updated readme (098f224)
- added release:push:docs task (04cbd1d)
- decouple Matter.Render from Matter.Engine (de823eb)
- decouple Matter.RenderPixi (72f90b9)
- deprecated Matter.RenderPixi (e8c899a)
- deprecated Matter.RenderPixi (a6b97cd)
- fix tests (f59e220)
- fix tests (c26684e)
- Merge branch 'decouple-renderer' (31067c9)
- added readonly to docs for type property, closes #235 (afd7531), closes #235
- Engine uses provided world; fixes issue #230 (158c404), closes #230
- fix issue with removed bodies causing collisions (23a773a)
- fix Matter.Engine.create docs to show element param is optional (e2e7c0b)
- handle missing options in Engine.create (f36fe2c)
- improved release tasks (e13d2d2)
- Merge branch 'master' of github.com:liabru/matter-js (d373172)
- Merge pull request #237 from iamjoshua/master (b724959), closes #230
- set release task to default to patch (9d396fe)
- updated edge build (7eb9ac7)
- Add permeability example and doc entry (6e7add1)
- Add permeable objects (1573359)
- Change permeable name to sensors, add isSensor to Pair (28084b0)
- Document World bounds and Grid bucket size. (5054c97)
- fix Body.scale for circles, closes #234 (f428d6b), closes #234
- Fix the out-of-bounds check in grid broadphase (a20a9fb)
- Merge pull request #224 from brollb/223-bounds-ignored-in-renderer (1944f6a), closes #223
- Merge pull request #231 from Rantanen/patch-1 (b6f6a03)
- Merge pull request #232 from Rantanen/docs (79fa57e)
- Merged sensors from Misiur-master (e1a52d5)
- Update README.md (a5b535d)
- Update README.md (a31ab39)
- Updated
hasBounds
default value. Fixes #223 (053ea76), closes #223 - updated test refs (93ba111)
- added default for delta parameter in Engine.update, closes #200 (490d232), closes #200
- added docs for body.render.opacity (adcb610)
- added SVGPathSeg polyfill, closes #196 (8fcb893), closes #196
- Adding the opacity attribute to be able to draw semi-transarent sprites (5b755a1)
- allow passing of pixi objects to Matter.RenderPixi at creation, closes #193 (dbdabcc), closes #193
- change main reference in package.json (633c305)
- Changed bounds checking MIN_VALUE to -MAX_VALUE. Fixes #202 (dd5e260), closes #202
- fix issue with Bodies.circle label option, closes #195 (e7e8c26), closes #195
- fix lint issue (b4e875b)
- fixed build issue (bb3d43f)
- fixed rendering of angle indicators (aaffee3)
- fixed rendering of compound bodies (99dd6c5)
- fixes to body opacity rendering (8ac06b2)
- Merge branch 'master' of https://github.com/ma1069/matter-js into ma1069-master (c99e6af)
- Merge pull request #199 from kevinboudot/master (34fa27a)
- remove redundant console.log from gulpfile (b5006e3)
- Update README.md (1bfb758)
- updated edge build (cc80837)
- updated test refs (cfdc0b3)
- updated test refs (4d65dd1)
-
improved documentation
-
improved performance
-
improved stability
-
improved accuracy
-
improved friction
-
improved sleeping
-
improved constraints
-
improved examples
-
added concave body support
-
added compound body support
-
added collision filters
-
added Matter.Body property setters
-
added Matter.Sleeping events
-
added Matter.Composite events
-
added Matter.Composite transforms
-
added Matter.MouseConstraint events
-
added Matter.Render events
-
added Matter.Runner
-
added support for nodejs
-
added support for high dpi rendering
-
added multiple examples
-
added automated tests
-
migrated from grunt to gulp
-
migrated to browserify
-
migrated to pixi.js v3
-
fixed multiple issues (see commit log)
- Add Pixi DisplayObjectContainer to allow view bounds in webGL (97f0f8d)
- added beforeRender and afterRender events to Matter.Render (aa48322)
- added body sleepStart and sleepEnd events, closes #91 (bc26469), closes #91
- added Body.nextCategory (d249165)
- added Body.set (235b6c8)
- added Body.setMass, Body.setDensity, Body.setInertia (ca978fa)
- added Body.setPosition, Body.setAngle, Body.setVelocity, Body.setAngularVelocity (7ed28f7)
- added Body.setVertices and Vector.clone (b6dbb25)
- added building and contributing to readme (9a59e34)
- added collisionFilter support to MouseConstraint (cee8d55)
- added composite events (2841522)
- added composite events example to Demo.events (296d47e)
- added Composite.translate, Composite.rotate, Composite.scale (4c4962f)
- added compound support to Query.ray (10e5d0f)
- added constraint to Demo.compound (87fbf51)
- added CONTRIBUTING.md (7c936d5)
- added CONTRIBUTING.md (261c794)
- added Demo.compositeManipulation (4051823)
- added Demo.compound (b7bf5d6)
- added Demo.concave, added Bodies.fromVertices, added Vertices.isConvex, fixed compound properties (0b8efa5)
- added Demo.manipulation (0a453a2)
- added Demo.setManualControl (203252a)
- added Demo.slingshot (3043baa)
- added Demo.staticFriction (4491dfd)
- added Demo.svg, Demo.compoundStack, Demo.concave (17589bc)
- added Demo.terrain (3132d70)
- added docs (200fcbe)
- added docs for engine.timing.isFixed (e22ceeb)
- added drag events to MouseConstraint, closes #45 (c254c8d), closes #45
- added early out in Constraint.postSolveAll, pass body.velocity when updating bounds (8210dbe)
- added internal edge flagging to Bodies.fromVertices (ca75fde)
- added Matter.Svg.pathToPoints (7822ead)
- added Matter.version (e0a6de0)
- added Matter.World extends Matter.Composite to docs (b3921fb)
- added minimum area check to Bodies.fromVertices (bf11ee5)
- added missing dependency to Render.js (df5f16c)
- added mouse constraint collision mask example to demo (440e9d2)
- added Mouse.create warning for omitted element (af83e27)
- added MouseConstraint.create warning for omitted element (b6603ca)
- added node demo tests (71c1ae8)
- added options to Metrics.create (1b7e27d)
- added Query.point (98ea7c7)
- added release tasks (5479fbc)
- added Render.create warning for omitted element (0583cdb)
- added render.options.showMousePosition (e191d44)
- added Render.showInternalEdges, added rendering bounds + axes + positions for compounds, fixed rende (5ab2bf3)
- added Render.vertexNumbers, Render.bodyConvexHulls (9c139ed)
- added Runner.create and Runner.tick (5c69f2e)
- added source link to demo (1e756d3)
- added sprite offsets relative to centre of mass, closes #153 (3de9d00), closes #153
- added startdrag and enddrag events to Demo.events (7c75614)
- added support for compound bodies in MouseConstraint (d6829bf)
- added support for hidpi rendering (4746eb9)
- added support for multiple vertices input in Bodies.fromVertices (e8205f8)
- added support for sprite scale in RenderPixi, closes #54 (8dea166), closes #54
- added testDemo to grunt test (08c5648)
- added time scaling to Sleeping (0ae2d02)
- added Vector.create (b327a40)
- Allow for negative force to bring a body out of sleeping state. (d585e80)
- appease jshint (89140ae)
- appease jshint (18a2627)
- change browser tests to use JSON.stringify (75af920)
- change gravity scale to variable rather than a constant (a38b227)
- change main to edge build (9d0e82b)
- change travis to only lint rather than full test (until tests are finished and documented) (ce478cb)
- change world.bounds to Infinity, remove world bounds check from Engine, closes #67 (8b5192d), closes #67
- changed Body._initProperties to use Body.setVertices (2d04389)
- changed bower main to build/matter.js (7412335)
- changed certain Matter.Composite methods to private in docs (8aa148d)
- changed Common.log to use console.warn (c220f41)
- changed default minimum area in Bodies.fromVertices (998ab33)
- changed demo to use Matter.Runner and Matter.Render events (a1d4748)
- changed friction impulse limiting approach (de4784c)
- changed Grid.create to accept an options object (eedd1f2)
- changed jquery reference (matter-tools) to local copy (0849773)
- changed Math.random to Common.random and use a seeded RNG (0a46cb2)
- changed Mouse.create to return as a plain object (eaa9767)
- changed Render.bodyIds to show all parts (3ed8034)
- changed Sleeping constants to be public (module level) (7eadea9)
- changed vertex number render fillstyle (bc88406)
- changed Vertices.create and Vertices.fromPath to create and return a new array rather than apply in- (e3e462e)
- cleanup (5888ffc)
- cleanup Svg.pathToPoints (8bf3278)
- cleanup Svg.pathToVertices (7db3d28)
- demo tweaks (d55c700)
- demo tweaks (22445c7)
- disabled angle indicators on some demos (74bc8ae)
- don't calculate gravity force if there is no actual gravity (e54802c)
- dont draw offscreen constraints. Set visible flag on offscreen sprites (e263ecb)
- Ensure passed canvas abides by render options (0b51dd6)
- expose demo instance externally (a9122ed)
- fix angle indicators for compound bodies (8031090)
- fix bug in Composites.stack when skipping bodies (b34669e)
- fix bug when using timing.isFixed, closes #44 (0933620), closes #44
- fix concat dependency (84a22ba)
- fix demo for tests (5e6b22b)
- fix Demo.reset to fully reset ids (500d566)
- fix Demo.stress stability (d0fdd29)
- Fix for travis (05f1c46)
- fix grunt for travis (d405910)
- fix grunt for travis (f55d806)
- fix gulp issues (4173e70)
- fix gulp issues (3bd556d)
- fix handling of engine.render (c46e915)
- fix issue in Render.inspector on Chrome (86fcfcd)
- fix issue of undefined body.parts in constructor (9d3755a)
- fix issue when Bodies.trapezoid slope === 1, closes #138 (449774c), closes #138
- fix issue with mouse when changing renderers, closes #96 (796faeb), closes #96
- fix issue with Render.debug when no timing passed, closes #171 and #176 (087fab2), closes #171 #176
- fix jshint (b0f72ab)
- fix lint issue (9a599f1)
- fix Matter.Demo for node (2de1161)
- fix Matter.Demo for node (06eea3e)
- fix Matter.Runner for node (ad55b85)
- fix mobile demo, remove dev.html, fix debug info rendering (9d5c27a)
- fix orientation event bug in DemoMobile (f770a7c)
- fix pair properties for compounds (b8f3784)
- fix runner for tests, limit precision of refs (352bfd6)
- fix standalone option (de16529)
- fix support for nodejs (b669ea0)
- fix tests (eccf0a7)
- fix travis (3ce6c3a)
- fix travis issue (131ed5e)
- fix undefined variables, added jshint checks, closes #102 (536e55f), closes #102
- fixed Body.rotate (c5212e1)
- fixed Body.setVertices (73ded98)
- fixed bug in constraints for compounds (13fcb4b)
- fixed bug in Demo.reset that was creating multiple MouseConstraint (8204d97)
- fixed build tasks (69ff33f)
- fixed build tasks, closes #161 (d1b8705), closes #161
- fixed chaining for some Matter.Vertices methods (8746185)
- fixed collision detection issue, closes #12 (3e48825), closes #12
- fixed collision incident and reference body mapping (757fffa)
- fixed collision rendering (bc9a051)
- fixed Common.now, closes #55 (8555c0c), closes #55
- fixed compound body stability, improved position resolver (e01dd22)
- fixed critical inertia calculation issue, a potential breaking change, so Body._inertiaScale added t (9a55b0c)
- fixed Example.timescale (19656cd)
- fixed friction in Demo.manipulation (95ae911)
- fixed gulp shell task args (c2b0f30)
- fixed incorrect bounds issue when passing angle in Body.create (810bd26)
- fixed issue with Body.applyForce torque, closes #64 (3f9364c), closes #64
- fixed issue with docs (3a16f90)
- fixed issue with MouseConstraint.create, closes #185 (dff0e30), closes #185
- fixed issues with friction stability (1db98a3)
- Fixed missed variable declaration. (a940d96)
- fixed options pass through on Bodies.fromVertices (eb29367)
- fixed Query.ray, Number.MIN_VALUE seems to cause SAT.collides to fail (ccbb98b)
- fixed RenderPixi for compound bodies (6679b9c)
- fixed SAT overlap calculation for containment case (685f2bd)
- fixed scaling on RenderPixi view bounds (c1964e2)
- fixed support finding logic (bc7dfc7)
- fixed Vertices.fromPath when parsing scientific notation (dae684d)
- fixes for compound bodies (87f9065)
- formatting merge (d4cbdbb)
- further work on compound implementation (d2f79b4)
- hide axis indicator on compound bodies (6a26696)
- ignoring .idea (066a416)
- implemented automated browser tests (a88b3ba)
- implemented compound bodies, added Body.setParts (f554d6c)
- implemented static compound bodies (90adf14)
- implemented temporary vector pool (7a477f2)
- improve Composite.car (5ff2182)
- improved collision detection for compounds (84d9f59)
- improved Demo.manipulation (e186ccd)
- improved docs (2317f02)
- improved docs (2e6afd4)
- improved examples (6e1f8e9)
- improved friction, added body.frictionStatic (937c7bf)
- improved traction for Composites.car (95eddb0)
- increased tollerance on internal edge finding (40905e8)
- initial work on browser tests (6a88256)
- initial work on compound bodies (243fce4)
- Make background:'transparent' work like canvas renderer (f9123f9)
- Merge branch 'browser-tests' (a6b82c1)
- Merge branch 'collision-filters' of https://github.com/GustavCarlson/matter-js into GustavCarlson-co (3a32bda)
- Merge branch 'GustavCarlson-collision-filters' (a58fe2a)
- Merge branch 'master' into runner-improve (a48d219)
- Merge branch 'master' into topic/addBounds (a461fc7)
- Merge branch 'master' of github.com:liabru/matter-js (4067108)
- Merge branch 'master' of https://github.com/rfoligno/matter-js into rfoligno-master (41b4b7f)
- Merge branch 'master' of https://github.com/schahriar/matter-js into schahriar-master (2510cdf)
- Merge branch 'no-gravity-optim' of https://github.com/BlackDice/matter-js into BlackDice-no-gravity- (1b8574a)
- Merge branch 'node-tests' into browserify (6e0e7e4)
- Merge branch 'pr/60' (42dc72d)
- Merge branch 'pr/95' (eed9167)
- Merge branch 'runner-improve' into browserify (9e3438f)
- Merge pull request #30 from mrspeaker/master (e95e328)
- Merge pull request #31 from mrspeaker/topic/addBounds (6652bb4)
- Merge pull request #51 from tumult/pair_refreshes_from_body_values (7c1efb6)
- Merge remote-tracking branch 'origin/pr/33' (c6a9414)
- merge tumult:old_ie_fixes + tweaks (6e1ab9a)
- migrated from grunt to gulp, jshint to eslint (19bb655)
- Missing argument whose default is 1. (61855ab)
- More fine-grained collision filtering in the style of Box2D (dd4fc65)
- move /tests to /test (ad403ae)
- move Demo.* to Example.* (b722012)
- move license in build (9ba8a2a)
- move require statements below module export (99c3bb3)
- moved collision events into Engine.update, changed collisionStart to trigger before collisions resol (69b1d05)
- moved Engine.run to Matter.Runner (6911395)
- moved engine.timing properties, tick events and Engine.render into Matter.Runner module (dcdc43d)
- pass width and height options to Pixi webGL renderer (a9278fc)
- publish to npm (a12fbcb)
- refactor Bodies.fromVertices (4a2c6e7)
- refactor Demo.create (c0b24da)
- refactor Demo.init (fb76605)
- remove constraint torque clamp (6f89250)
- removed Body.resetForcesAll, removed Body.applyGravityAll, removed Body.updateAll (9aa0945)
- removed collision.supportCorrected instead using bodyB.position, added render.options.showSeparation (2b6a8d3)
- removed complexity check in Bodies.fromVertices, enforce clockwise sort (2d1ef0d)
- removed Detector.bruteForce (e04de5f)
- removed engine.broadphase.current, removed engine.broadphase.instance, changed engine.broadphase to (6dd0c05)
- removed engine.input, removed Engine mouse events, added MouseConstraint mouse events (fb5d899)
- removed line width change from Body.setStatic (04955bb)
- removed Matter.Metrics from release builds (now dev only) (968bba2)
- removed old build (a068bec)
- removed redundant property (14392b4)
- removed Render.clear (redundant) (0a15d7d)
- removed Render.setBackground (now use render.options) (01bc813)
- removed unused vars from examples (0bff037)
- removed version number from edge build name (e6b998e)
- render normals pointing out of static bodies (d082b3a)
- skip presolve when impulse 0 (296059c)
- skip unnecessary loops in Composites.mesh, closes #85 (0a73a64), closes #85
- Some fixes in pixi.js v3 update (96735dd)
- Spellchecking (940976a)
- Spellchecking (c2e0c23)
- Spellchecking (cd5d401)
- Spellchecking (611a429)
- Spellchecking (723ddcf)
- Spellchecking (65d5d93)
- Spellchecking (3127654)
- tweak jshint (71df1b9)
- tweaks to collision filtering (5060c76)
- tweaks to Matter.Runner (ce474da)
- Update JSDoc (25ab2a3)
- Update JSDoc (18e0642)
- Update JSDoc (71ef6c2)
- Update JSDoc (10a46b7)
- Update JSDoc (5b87f47)
- Update JSDoc (d17eb6c)
- Update JSDoc (aa3eabc)
- update node version for travis (e698b6b)
- updated browser test refs (1810f93)
- updated browser test refs (ae32d63)
- updated browser test refs (31fb748)
- updated contributing notes (8b89e87)
- updated docs for collisionFilter (9f10f88)
- updated edge build (2fa1570)
- updated edge build (02ab198)
- updated edge build (37a86cd)
- updated edge build (cd00353)
- updated edge build (37ccc84)
- updated edge build (bf3f986)
- updated edge build (16733ad)
- updated edge build (2f2d416)
- updated edge build (5770013)
- updated edge build (43fd2e3)
- updated edge build (fbb7c1a)
- updated edge build (d6cbd07)
- updated edge build (9561d5d)
- updated edge build (a80fbc1)
- updated edge build (5b2b060)
- updated edge build (d22b1b4)
- updated edge build (2ab20b0)
- updated edge build (f2635ab)
- updated matter-tools (c969767)
- updated matter-tools (4ecad0f)
- updated node test refs (b1e6a45)
- Updated pixi.js to v3 (419d2ad)
- updated readme (137580c)
- updated readme (f4f3bf7)
- updated readme (d2dcc77)
- updated readme (2806fd3)
- updated readme (3e5abab)
- updated readme (8f2f8ee)
- updated readme (6cd00b1)
- updated test refs (b79ece2)
- updated test refs (1a55259)
- updated test refs (110aea8)
- updated test refs (729e2bf)
- upgraded pixi.js to v3.0.6 (d03145e)
- use actual canvas size for default render bounds (c3129b8)
- use browserify (00251e5)
- use build folder for demo (fa47d5c)
- use different port for test server, fix test precision limiter (c1f71b9)
- Use own Common.indexOf method for IE 6-8 compatibility (b91af36)
- When updating pairs use current values from bodies as they may have changed (f0e7491)
- added Views demo
- added Time Scaling demo
- added Rounded Corners (Chamfering) demo
- added Raycasting demo
- added Query module, including raycasting
- added 3 useful new Composite methods
- added support for mouse wheel, mouse scaling and offsets
- added Body.scale for scaling bodies on the fly
- added Body.timeScale for slowing down bodies per-body
- added Body.setStatic for correctly setting static
- added Vertices.chamfer for rounding corners of any set of vertices
- added integration of chamfer to body factories
- added engine.timing.isFixed option to disable dynamic timing
- added render.bounds for translating and scaling views
- easier use of Engine.update and Engine.render for those using custom game loops
- fixed issues with time scaling
- fixed error in calculation of centre of mass
- removed Matter.Gui in preparation for the MatterTools project launch
- added Demo.views
- added Demo.timescale
- added Demo.rounded
- added Demo.raycasting
- added demo support for hash + '-inspect' to start the MatterTools inspector
- added Composite.rebase
- added Composite.move
- added Composite.get
- added Matter.Query
- added Query.ray
- added Query.region
- added Bounds.translate
- added Bounds.shift
- added Mouse.setScale
- added Mouse.setPosition
- added mouse.absolute
- added mouse.wheelDelta
- added mouse.offset
- added Body.setStatic
- added Body.scale
- added body.timeScale
- added Vector.angle
- added Vertices.chamfer for rounding corners
- added Engine.render
- added engine.timing.isFixed option
- added render.bounds for translating and scaling views
- added Common.nextId
- added body.label
- added constraint.label
- added composite.label
- changed engine.timing.timestamp to be simulation based rather than wall-clock based
- changed correction to now be optional in Engine.update (defaults to 1)
- changed Events.on to return callback
- changed Events.off to accept callbacks for removal
- changed vertices in Bounds.create to optional
- changed engine.timeScale to engine.timing.timeScale
- moved Matter.Inspector and Matter.Gui to the MatterTools project
- moved event documentation to end of file for clarity
- moved respective engine event triggers into Engine.update and Engine.render
- removed body.render.path (redundant)
- removed Body.nextId
- removed Constraint.nextId
- removed Composite.nextId
- removed Body.updateProperties (now a private method)
- fixed issues with timing.timeScale
- fixed constraints now account for timeScale
- fixed Vertices.centre calculation to get correct centre of mass
- added six new demos
- all demos are now mobile friendly
- added new event system
- engine, mouse and collision events
- added sprite texture rendering support
- added WebGL renderer (pixi.js)
- improved
Composite
(andWorld
)- batch adding
- type agnostic adding
- body removal
- major performance increases all round
- collision detection caching
- batched rendering
- improved pair management
- memory leaks fixed
- stability improvements
- bodies rest better due to collision caching
- bodies sleep better
- constraints are much less volatile
- fixes for a number of issues (see fixes)
- added demos
- sprites
- events
- catapult
- cloth
- soft body
- bridge
- added collision caching and reuse for improved performance
- added metrics for collision reuse
- added
Events
module (Issue #8)- engine events
- mouse events
- collision events
- added composite functions, including
- batch adding (
Composite.add
/World.add
) - type agnostic adding (
Composite.add
/World.add
) - body removal (
Composite.remove
/World.remove
)
- batch adding (
- added factory functions
- constraint meshing (
Composites.mesh
) - soft body factory (
Composites.softBody
)
- constraint meshing (
- added
RenderPixi
, a pixi.js WebGL renderer- added
Gui
option to switch renderer - added
Mouse.setElement
- added
- added
render.visible
flag toBody
andConstraint
(Issue #10) - added
id
toConstraint
andComposite
- added
type
names toBody
,Constraint
,Composite
- added
Common
functionsCommon.colorToNumber
Common.log
Common.clone
- added jsdoc annotations
- added travis-ci integration
- added yuidoc build tasks
- added multiple build modes to
Gruntfile
(dev, release, edge) - added repository to
package.json
, so Browserify may be used - added
CHANGELOG.md
- renamed module
Manager
toPairs
- changed
Composite
to be tree-based - changed timestep to be smoothed over 1s for stability
- changed default
constraintIterations
to 2 for stability - changed demo to use the new composite functions
- changed right click to now remove bodies in the demos
- changed
Common.now
to use high-resolution timing - changed
MouseConstraint
to reference a single constraint rather than a list - changed
Constraint
to now use arender
property - changed
Metrics
to only track FPS by default, use theextended
flag for full metrics
- removed the default in
MouseConstraint
, you must now instantiate one manually
- fixed a memory leak in
Grid
- fixed a memory leak in
Manager
- fixed debug text now uses
Metrics
correctly - fixed issues regarding passing custom
Render
modules (Issue #7) - fixed issue in
Common.extend
withnull
properties - fixed issue with sleeping, now ignores inactive pairs
- fixed issues with
Body.applyForce
(Issue #7)
- initial release