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Changelog 1.4.52‐V6‐beta8
Susucre edited this page Nov 26, 2023
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New Cards
- [ICE] Maddening Wind Adarkar Unicorn
- [MIR] Decomposition
- [LCI] Brass's Tunnel Grinder // Tecutlan, the Searing Rift Thousand Moons Smithy // Barracks of the Thousand
- [LCC] Wrathful Raptor Scion of Calamity Redemption Choir Xavier Sal, Infested Captain
Fixes
- Fix multiple bugs involving the tracking of how cards are paid (big refactor on many abilities like Kicker, Convoke, Squad, etc...).
- Cosmium Confluence was not properly animating caves.
- Smell fear fight target was not set as "up to one".
- Ichor Shade was not checking for the zones, which caused it to trigger too much.
- Fix some mana with restriction (powerstone mana for instance) not being able to pay for some costs like Mana Leak tax.
- Sorin, Vengeful Bloodlord -X was not reanimating creatures of exactly X mana cost.
- Kitesail Larconist was not properly checking its target types.
- Fix Firkraag, Cunning Instigator trigger.
- Fix Become Brutes not creating Monster Roles on each target.
- Fix Gavony Ironwright boosting itself.
- Fix Break of Day affecting the opponent's creatures.
Client Improvements and QOL
- You can now insert
[[card name]]
in chat messages to see a workable popup hint with full info. - New card hints for Monarch and Initiative abilities.
- Mouse 4 is no longer understood as a left click.
- Australian Highlander points has been updated.
AI
- Fix Exception caused by AI mishandling Hellkite Courser
Miscellaneous, mostly for devs to keep track
- Ongoing improvements of rules text, and refactoring old code.
- network and server improvements for performance and stability (related to freeze games, wrong/miss choose dialogs, random errors and server restarts).
Thanks to JayDi85, ssk97, xenohedron, Susucr, Cguy7777, permadeath, arcox, and jeffwadsworth for their contributions to this release.
(Build 2023-11-25 14-39)
All the changelog in the main post Release-changes