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Utilities
In addition to the DirectXMesh library and meshconvert tool, this repository includes a few miscellaneous standalone utilities for working with meshes. They are located in the Utilities folder.
This header provides helpers for working with Direct3D 9 era FVF codes and vertex decls. These are often written into older file formats like SDKMESH and X Files.
See FlexibleVertexFormat for full documentation on this header.
This is a simple reader for WaveFront OBJ mesh data files used by meshconvert and uvatlas, as well as a few samples.
See WaveFrontReader for more details.
All content and source code for this package are subject to the terms of the MIT License.
This project has adopted the Microsoft Open Source Code of Conduct. For more information see the Code of Conduct FAQ or contact opencode@microsoft.com with any additional questions or comments.
- Universal Windows Platform apps
- Windows desktop apps
- Windows 11
- Windows 10
- Windows 8.1
- Xbox One
- Xbox Series X|S
- Windows Subsystem for Linux
- x86
- x64
- ARM64
- Visual Studio 2022
- Visual Studio 2019 (16.11)
- clang/LLVM v12 - v18
- GCC 10.5, 11.4, 12.3
- MinGW 12.2, 13.2
- CMake 3.20
DirectX Tool Kit for DirectX 11