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v1.3.0

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@robertos robertos released this 21 Feb 23:21
· 21 commits to master since this release
f756f43
  • Add animation channels and skins to LOD merging (#12)
  • Make texture compression work in release builds when no Direct3D hardware is available (#11)
  • Update all NuGet packages to latest and fix breaking changes (#13). Includes performance fixes from Microsoft.glTF.CPP and DirectXTex fixes.