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Update to latest vcpkg build #4717

Merged
merged 3 commits into from
Jun 9, 2022
Merged

Update to latest vcpkg build #4717

merged 3 commits into from
Jun 9, 2022

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daschuer
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@daschuer daschuer commented Apr 6, 2022

This updates the build environment foe windows and MacOs to the latest vcpkg build.
This update brings many library updates.

@daschuer daschuer marked this pull request as draft April 7, 2022 07:36
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daschuer commented Apr 7, 2022

This is failing due to a qtkeychain issue fixed here: microsoft/vcpkg#24013

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The upstream fix is merged, waiting until mixxxdj/vcpkg#42 is merged.

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daschuer commented Jun 1, 2022

Now waiting for microsoft/vcpkg#25018

It is part of CMake since 3.13 and defines SQLite::SQLite3, without 3
Also set VCPKG_TARGET_TRIPLET and VCPKG_DEFAULT_HOST_TRIPLET to
x64-osx-min10.12 this is required for the new environment and also
prevents to go to crosscompile mode
@daschuer daschuer marked this pull request as ready for review June 8, 2022 20:48
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daschuer commented Jun 8, 2022

Hey this is finally working now. Who is able to do y smoke test on windows or mac?
The artifacts can be found here:
https://github.com/mixxxdj/mixxx/actions/runs/2463814609

@JoergAtGithub
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The Windows build from the artifacts doesn't start up:
grafik

@daschuer daschuer marked this pull request as draft June 9, 2022 05:21
@daschuer daschuer marked this pull request as ready for review June 9, 2022 20:36
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daschuer commented Jun 9, 2022

The windows installer is not twice as big and should include the DLLs. @JoergAtGithub can you do another test?

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JoergAtGithub commented Jun 9, 2022

The version from the artifacts works now!
But I noticed more CPU load and more buffer underruns than with my own builds using the old buildenv - not a reliable measurement. Otherwise, everything works flawless.

@fwcd
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fwcd commented Jun 9, 2022

I can confirm that the macOS build seems to work fine, at least from my limited testing under Rosetta.

@daschuer
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daschuer commented Jun 9, 2022

Great, thank you for your testing. @Swiftb0y: merge?

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fwcd commented Jun 9, 2022

Hm, something's strange with the macOS version, I cannot drag multiple tracks... I'll check whether the current main build has the same problem.

Edit: Current main has the same issue. More precisely the issue is that once I start dragging multiple tracks, nothing happens. Worse, after the attempt, even trying to drag single tracks does nothing.

Edit 2: I could reproduce this issue both on Intel and ARM Macs. Since this problem seems to be unrelated to this PR, it's probably not a blocker, but perhaps still something worth investigating.

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Swiftb0y commented Jun 9, 2022

We'd appreciate if you report the track dragging issue on our bugtracker. Thank you.

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LGTM.

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4 participants